| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_RECORDER_H_ |
| #define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_RECORDER_H_ |
| |
| #include <aaudio/AAudio.h> |
| |
| #include <memory> |
| |
| #include "api/sequence_checker.h" |
| #include "api/task_queue/task_queue_base.h" |
| #include "modules/audio_device/android/aaudio_wrapper.h" |
| #include "modules/audio_device/include/audio_device_defines.h" |
| |
| namespace webrtc { |
| |
| class AudioDeviceBuffer; |
| class FineAudioBuffer; |
| class AudioManager; |
| |
| // Implements low-latency 16-bit mono PCM audio input support for Android |
| // using the C based AAudio API. |
| // |
| // An instance must be created and destroyed on one and the same thread. |
| // All public methods must also be called on the same thread. A thread checker |
| // will RTC_DCHECK if any method is called on an invalid thread. Audio buffers |
| // are delivered on a dedicated high-priority thread owned by AAudio. |
| // |
| // The existing design forces the user to call InitRecording() after |
| // StopRecording() to be able to call StartRecording() again. This is in line |
| // with how the Java- based implementation works. |
| // |
| // TODO(henrika): add comments about device changes and adaptive buffer |
| // management. |
| class AAudioRecorder : public AAudioObserverInterface { |
| public: |
| explicit AAudioRecorder(AudioManager* audio_manager); |
| ~AAudioRecorder(); |
| |
| int Init(); |
| int Terminate(); |
| |
| int InitRecording(); |
| bool RecordingIsInitialized() const { return initialized_; } |
| |
| int StartRecording(); |
| int StopRecording(); |
| bool Recording() const { return recording_; } |
| |
| void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer); |
| |
| double latency_millis() const { return latency_millis_; } |
| |
| // TODO(henrika): add support using AAudio APIs when available. |
| int EnableBuiltInAEC(bool enable); |
| int EnableBuiltInAGC(bool enable); |
| int EnableBuiltInNS(bool enable); |
| |
| protected: |
| // AAudioObserverInterface implementation. |
| |
| // For an input stream, this function should read `num_frames` of recorded |
| // data, in the stream's current data format, from the `audio_data` buffer. |
| // Called on a real-time thread owned by AAudio. |
| aaudio_data_callback_result_t OnDataCallback(void* audio_data, |
| int32_t num_frames) override; |
| |
| // AAudio calls this function if any error occurs on a callback thread. |
| // Called on a real-time thread owned by AAudio. |
| void OnErrorCallback(aaudio_result_t error) override; |
| |
| private: |
| // Closes the existing stream and starts a new stream. |
| void HandleStreamDisconnected(); |
| |
| // Ensures that methods are called from the same thread as this object is |
| // created on. |
| SequenceChecker thread_checker_; |
| |
| // Stores thread ID in first call to AAudioPlayer::OnDataCallback from a |
| // real-time thread owned by AAudio. Detached during construction of this |
| // object. |
| SequenceChecker thread_checker_aaudio_; |
| |
| // The thread on which this object is created on. |
| TaskQueueBase* main_thread_; |
| |
| // Wraps all AAudio resources. Contains an input stream using the default |
| // input audio device. |
| AAudioWrapper aaudio_; |
| |
| // Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the |
| // AudioDeviceModuleImpl class and called by AudioDeviceModule::Create(). |
| AudioDeviceBuffer* audio_device_buffer_ = nullptr; |
| |
| bool initialized_ = false; |
| bool recording_ = false; |
| |
| // Consumes audio of native buffer size and feeds the WebRTC layer with 10ms |
| // chunks of audio. |
| std::unique_ptr<FineAudioBuffer> fine_audio_buffer_; |
| |
| // Counts number of detected overflow events reported by AAudio. |
| int32_t overflow_count_ = 0; |
| |
| // Estimated time between an audio frame was recorded by the input device and |
| // it can read on the input stream. |
| double latency_millis_ = 0; |
| |
| // True only for the first data callback in each audio session. |
| bool first_data_callback_ = true; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_RECORDER_H_ |