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/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/thread.h"
#include <memory>
#include "api/field_trials_view.h"
#include "api/task_queue/task_queue_factory.h"
#include "api/task_queue/task_queue_test.h"
#include "api/units/time_delta.h"
#include "rtc_base/async_udp_socket.h"
#include "rtc_base/checks.h"
#include "rtc_base/event.h"
#include "rtc_base/fake_clock.h"
#include "rtc_base/gunit.h"
#include "rtc_base/internal/default_socket_server.h"
#include "rtc_base/null_socket_server.h"
#include "rtc_base/physical_socket_server.h"
#include "rtc_base/ref_counted_object.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/synchronization/mutex.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "test/gmock.h"
#include "test/testsupport/rtc_expect_death.h"
#if defined(WEBRTC_WIN)
#include <comdef.h> // NOLINT
#endif
namespace rtc {
namespace {
using ::testing::ElementsAre;
using ::webrtc::TimeDelta;
// Generates a sequence of numbers (collaboratively).
class TestGenerator {
public:
TestGenerator() : last(0), count(0) {}
int Next(int prev) {
int result = prev + last;
last = result;
count += 1;
return result;
}
int last;
int count;
};
// Receives messages and sends on a socket.
class MessageClient : public TestGenerator {
public:
MessageClient(Thread* pth, Socket* socket) : socket_(socket) {}
~MessageClient() { delete socket_; }
void OnValue(int value) {
int result = Next(value);
EXPECT_GE(socket_->Send(&result, sizeof(result)), 0);
}
private:
Socket* socket_;
};
// Receives on a socket and sends by posting messages.
class SocketClient : public TestGenerator, public sigslot::has_slots<> {
public:
SocketClient(Socket* socket,
const SocketAddress& addr,
Thread* post_thread,
MessageClient* phandler)
: socket_(AsyncUDPSocket::Create(socket, addr)),
post_thread_(post_thread),
post_handler_(phandler) {
socket_->SignalReadPacket.connect(this, &SocketClient::OnPacket);
}
~SocketClient() override { delete socket_; }
SocketAddress address() const { return socket_->GetLocalAddress(); }
void OnPacket(AsyncPacketSocket* socket,
const char* buf,
size_t size,
const SocketAddress& remote_addr,
const int64_t& packet_time_us) {
EXPECT_EQ(size, sizeof(uint32_t));
uint32_t prev = reinterpret_cast<const uint32_t*>(buf)[0];
uint32_t result = Next(prev);
post_thread_->PostDelayedTask([post_handler_ = post_handler_,
result] { post_handler_->OnValue(result); },
TimeDelta::Millis(200));
}
private:
AsyncUDPSocket* socket_;
Thread* post_thread_;
MessageClient* post_handler_;
};
class CustomThread : public rtc::Thread {
public:
CustomThread()
: Thread(std::unique_ptr<SocketServer>(new rtc::NullSocketServer())) {}
~CustomThread() override { Stop(); }
bool Start() { return false; }
bool WrapCurrent() { return Thread::WrapCurrent(); }
void UnwrapCurrent() { Thread::UnwrapCurrent(); }
};
// A thread that does nothing when it runs and signals an event
// when it is destroyed.
class SignalWhenDestroyedThread : public Thread {
public:
SignalWhenDestroyedThread(Event* event)
: Thread(std::unique_ptr<SocketServer>(new NullSocketServer())),
event_(event) {}
~SignalWhenDestroyedThread() override {
Stop();
event_->Set();
}
void Run() override {
// Do nothing.
}
private:
Event* event_;
};
// See: https://code.google.com/p/webrtc/issues/detail?id=2409
TEST(ThreadTest, DISABLED_Main) {
rtc::AutoThread main_thread;
const SocketAddress addr("127.0.0.1", 0);
// Create the messaging client on its own thread.
auto th1 = Thread::CreateWithSocketServer();
Socket* socket = th1->socketserver()->CreateSocket(addr.family(), SOCK_DGRAM);
MessageClient msg_client(th1.get(), socket);
// Create the socket client on its own thread.
auto th2 = Thread::CreateWithSocketServer();
Socket* asocket =
th2->socketserver()->CreateSocket(addr.family(), SOCK_DGRAM);
SocketClient sock_client(asocket, addr, th1.get(), &msg_client);
socket->Connect(sock_client.address());
th1->Start();
th2->Start();
// Get the messages started.
th1->PostDelayedTask([&msg_client] { msg_client.OnValue(1); },
TimeDelta::Millis(100));
// Give the clients a little while to run.
// Messages will be processed at 100, 300, 500, 700, 900.
Thread* th_main = Thread::Current();
th_main->ProcessMessages(1000);
// Stop the sending client. Give the receiver a bit longer to run, in case
// it is running on a machine that is under load (e.g. the build machine).
th1->Stop();
th_main->ProcessMessages(200);
th2->Stop();
// Make sure the results were correct
EXPECT_EQ(5, msg_client.count);
EXPECT_EQ(34, msg_client.last);
EXPECT_EQ(5, sock_client.count);
EXPECT_EQ(55, sock_client.last);
}
TEST(ThreadTest, CountBlockingCalls) {
rtc::AutoThread current;
// When the test runs, this will print out:
// (thread_unittest.cc:262): Blocking TestBody: total=2 (actual=1, could=1)
RTC_LOG_THREAD_BLOCK_COUNT();
#if RTC_DCHECK_IS_ON
rtc::Thread::ScopedCountBlockingCalls blocked_calls(
[&](uint32_t actual_block, uint32_t could_block) {
EXPECT_EQ(1u, actual_block);
EXPECT_EQ(1u, could_block);
});
EXPECT_EQ(0u, blocked_calls.GetBlockingCallCount());
EXPECT_EQ(0u, blocked_calls.GetCouldBeBlockingCallCount());
EXPECT_EQ(0u, blocked_calls.GetTotalBlockedCallCount());
// Test invoking on the current thread. This should not count as an 'actual'
// invoke, but should still count as an invoke that could block since we
// that the call to `BlockingCall` serves a purpose in some configurations
// (and should not be used a general way to call methods on the same thread).
current.BlockingCall([]() {});
EXPECT_EQ(0u, blocked_calls.GetBlockingCallCount());
EXPECT_EQ(1u, blocked_calls.GetCouldBeBlockingCallCount());
EXPECT_EQ(1u, blocked_calls.GetTotalBlockedCallCount());
// Create a new thread to invoke on.
auto thread = Thread::CreateWithSocketServer();
thread->Start();
EXPECT_EQ(42, thread->BlockingCall([]() { return 42; }));
EXPECT_EQ(1u, blocked_calls.GetBlockingCallCount());
EXPECT_EQ(1u, blocked_calls.GetCouldBeBlockingCallCount());
EXPECT_EQ(2u, blocked_calls.GetTotalBlockedCallCount());
thread->Stop();
RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN(2);
#else
RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN(0);
RTC_LOG(LS_INFO) << "Test not active in this config";
#endif
}
#if RTC_DCHECK_IS_ON
TEST(ThreadTest, CountBlockingCallsOneCallback) {
rtc::AutoThread current;
bool was_called_back = false;
{
rtc::Thread::ScopedCountBlockingCalls blocked_calls(
[&](uint32_t actual_block, uint32_t could_block) {
was_called_back = true;
});
current.BlockingCall([]() {});
}
EXPECT_TRUE(was_called_back);
}
TEST(ThreadTest, CountBlockingCallsSkipCallback) {
rtc::AutoThread current;
bool was_called_back = false;
{
rtc::Thread::ScopedCountBlockingCalls blocked_calls(
[&](uint32_t actual_block, uint32_t could_block) {
was_called_back = true;
});
// Changed `blocked_calls` to not issue the callback if there are 1 or
// fewer blocking calls (i.e. we set the minimum required number to 2).
blocked_calls.set_minimum_call_count_for_callback(2);
current.BlockingCall([]() {});
}
// We should not have gotten a call back.
EXPECT_FALSE(was_called_back);
}
#endif
// Test that setting thread names doesn't cause a malfunction.
// There's no easy way to verify the name was set properly at this time.
TEST(ThreadTest, Names) {
// Default name
auto thread = Thread::CreateWithSocketServer();
EXPECT_TRUE(thread->Start());
thread->Stop();
// Name with no object parameter
thread = Thread::CreateWithSocketServer();
EXPECT_TRUE(thread->SetName("No object", nullptr));
EXPECT_TRUE(thread->Start());
thread->Stop();
// Really long name
thread = Thread::CreateWithSocketServer();
EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this));
EXPECT_TRUE(thread->Start());
thread->Stop();
}
TEST(ThreadTest, Wrap) {
Thread* current_thread = Thread::Current();
ThreadManager::Instance()->SetCurrentThread(nullptr);
{
CustomThread cthread;
EXPECT_TRUE(cthread.WrapCurrent());
EXPECT_EQ(&cthread, Thread::Current());
EXPECT_TRUE(cthread.RunningForTest());
EXPECT_FALSE(cthread.IsOwned());
cthread.UnwrapCurrent();
EXPECT_FALSE(cthread.RunningForTest());
}
ThreadManager::Instance()->SetCurrentThread(current_thread);
}
#if (!defined(NDEBUG) || RTC_DCHECK_IS_ON)
TEST(ThreadTest, InvokeToThreadAllowedReturnsTrueWithoutPolicies) {
rtc::AutoThread main_thread;
// Create and start the thread.
auto thread1 = Thread::CreateWithSocketServer();
auto thread2 = Thread::CreateWithSocketServer();
thread1->PostTask(
[&]() { EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread2.get())); });
main_thread.ProcessMessages(100);
}
TEST(ThreadTest, InvokeAllowedWhenThreadsAdded) {
rtc::AutoThread main_thread;
// Create and start the thread.
auto thread1 = Thread::CreateWithSocketServer();
auto thread2 = Thread::CreateWithSocketServer();
auto thread3 = Thread::CreateWithSocketServer();
auto thread4 = Thread::CreateWithSocketServer();
thread1->AllowInvokesToThread(thread2.get());
thread1->AllowInvokesToThread(thread3.get());
thread1->PostTask([&]() {
EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread2.get()));
EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread3.get()));
EXPECT_FALSE(thread1->IsInvokeToThreadAllowed(thread4.get()));
});
main_thread.ProcessMessages(100);
}
TEST(ThreadTest, InvokesDisallowedWhenDisallowAllInvokes) {
rtc::AutoThread main_thread;
// Create and start the thread.
auto thread1 = Thread::CreateWithSocketServer();
auto thread2 = Thread::CreateWithSocketServer();
thread1->DisallowAllInvokes();
thread1->PostTask(
[&]() { EXPECT_FALSE(thread1->IsInvokeToThreadAllowed(thread2.get())); });
main_thread.ProcessMessages(100);
}
#endif // (!defined(NDEBUG) || RTC_DCHECK_IS_ON)
TEST(ThreadTest, InvokesAllowedByDefault) {
rtc::AutoThread main_thread;
// Create and start the thread.
auto thread1 = Thread::CreateWithSocketServer();
auto thread2 = Thread::CreateWithSocketServer();
thread1->PostTask(
[&]() { EXPECT_TRUE(thread1->IsInvokeToThreadAllowed(thread2.get())); });
main_thread.ProcessMessages(100);
}
TEST(ThreadTest, BlockingCall) {
// Create and start the thread.
auto thread = Thread::CreateWithSocketServer();
thread->Start();
// Try calling functors.
EXPECT_EQ(42, thread->BlockingCall([] { return 42; }));
bool called = false;
thread->BlockingCall([&] { called = true; });
EXPECT_TRUE(called);
// Try calling bare functions.
struct LocalFuncs {
static int Func1() { return 999; }
static void Func2() {}
};
EXPECT_EQ(999, thread->BlockingCall(&LocalFuncs::Func1));
thread->BlockingCall(&LocalFuncs::Func2);
}
// Verifies that two threads calling Invoke on each other at the same time does
// not deadlock but crash.
#if RTC_DCHECK_IS_ON && GTEST_HAS_DEATH_TEST && !defined(WEBRTC_ANDROID)
TEST(ThreadTest, TwoThreadsInvokeDeathTest) {
GTEST_FLAG_SET(death_test_style, "threadsafe");
AutoThread thread;
Thread* main_thread = Thread::Current();
auto other_thread = Thread::CreateWithSocketServer();
other_thread->Start();
other_thread->BlockingCall([main_thread] {
RTC_EXPECT_DEATH(main_thread->BlockingCall([] {}), "loop");
});
}
TEST(ThreadTest, ThreeThreadsInvokeDeathTest) {
GTEST_FLAG_SET(death_test_style, "threadsafe");
AutoThread thread;
Thread* first = Thread::Current();
auto second = Thread::Create();
second->Start();
auto third = Thread::Create();
third->Start();
second->BlockingCall([&] {
third->BlockingCall(
[&] { RTC_EXPECT_DEATH(first->BlockingCall([] {}), "loop"); });
});
}
#endif
// Verifies that if thread A invokes a call on thread B and thread C is trying
// to invoke A at the same time, thread A does not handle C's invoke while
// invoking B.
TEST(ThreadTest, ThreeThreadsBlockingCall) {
AutoThread thread;
Thread* thread_a = Thread::Current();
auto thread_b = Thread::CreateWithSocketServer();
auto thread_c = Thread::CreateWithSocketServer();
thread_b->Start();
thread_c->Start();
class LockedBool {
public:
explicit LockedBool(bool value) : value_(value) {}
void Set(bool value) {
webrtc::MutexLock lock(&mutex_);
value_ = value;
}
bool Get() {
webrtc::MutexLock lock(&mutex_);
return value_;
}
private:
webrtc::Mutex mutex_;
bool value_ RTC_GUARDED_BY(mutex_);
};
struct LocalFuncs {
static void Set(LockedBool* out) { out->Set(true); }
static void InvokeSet(Thread* thread, LockedBool* out) {
thread->BlockingCall([out] { Set(out); });
}
// Set `out` true and call InvokeSet on `thread`.
static void SetAndInvokeSet(LockedBool* out,
Thread* thread,
LockedBool* out_inner) {
out->Set(true);
InvokeSet(thread, out_inner);
}
// Asynchronously invoke SetAndInvokeSet on `thread1` and wait until
// `thread1` starts the call.
static void AsyncInvokeSetAndWait(Thread* thread1,
Thread* thread2,
LockedBool* out) {
LockedBool async_invoked(false);
thread1->PostTask([&async_invoked, thread2, out] {
SetAndInvokeSet(&async_invoked, thread2, out);
});
EXPECT_TRUE_WAIT(async_invoked.Get(), 2000);
}
};
LockedBool thread_a_called(false);
// Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
// Thread B returns when C receives the call and C should be blocked until A
// starts to process messages.
Thread* thread_c_ptr = thread_c.get();
thread_b->BlockingCall([thread_c_ptr, thread_a, &thread_a_called] {
LocalFuncs::AsyncInvokeSetAndWait(thread_c_ptr, thread_a, &thread_a_called);
});
EXPECT_FALSE(thread_a_called.Get());
EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
}
static void DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(
FakeClock& clock,
Thread& q) {
std::vector<int> run_order;
Event done;
int64_t now = TimeMillis();
q.PostDelayedTask([&] { run_order.push_back(3); }, TimeDelta::Millis(3));
q.PostDelayedTask([&] { run_order.push_back(0); }, TimeDelta::Millis(1));
q.PostDelayedTask([&] { run_order.push_back(1); }, TimeDelta::Millis(2));
q.PostDelayedTask([&] { run_order.push_back(4); }, TimeDelta::Millis(3));
q.PostDelayedTask([&] { run_order.push_back(2); }, TimeDelta::Millis(2));
q.PostDelayedTask([&] { done.Set(); }, TimeDelta::Millis(4));
// Validate time was frozen while tasks were posted.
RTC_DCHECK_EQ(TimeMillis(), now);
// Change time to make all tasks ready to run and wait for them.
clock.AdvanceTime(TimeDelta::Millis(4));
ASSERT_TRUE(done.Wait(TimeDelta::Seconds(1)));
EXPECT_THAT(run_order, ElementsAre(0, 1, 2, 3, 4));
}
TEST(ThreadTest, DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder) {
ScopedBaseFakeClock clock;
Thread q(CreateDefaultSocketServer(), true);
q.Start();
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(clock, q);
NullSocketServer nullss;
Thread q_nullss(&nullss, true);
q_nullss.Start();
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(clock, q_nullss);
}
// Ensure that ProcessAllMessageQueues does its essential function; process
// all messages (both delayed and non delayed) up until the current time, on
// all registered message queues.
TEST(ThreadManager, ProcessAllMessageQueues) {
rtc::AutoThread main_thread;
Event entered_process_all_message_queues(true, false);
auto a = Thread::CreateWithSocketServer();
auto b = Thread::CreateWithSocketServer();
a->Start();
b->Start();
std::atomic<int> messages_processed(0);
auto incrementer = [&messages_processed,
&entered_process_all_message_queues] {
// Wait for event as a means to ensure Increment doesn't occur outside
// of ProcessAllMessageQueues. The event is set by a message posted to
// the main thread, which is guaranteed to be handled inside
// ProcessAllMessageQueues.
entered_process_all_message_queues.Wait(Event::kForever);
messages_processed.fetch_add(1);
};
auto event_signaler = [&entered_process_all_message_queues] {
entered_process_all_message_queues.Set();
};
// Post messages (both delayed and non delayed) to both threads.
a->PostTask(incrementer);
b->PostTask(incrementer);
a->PostDelayedTask(incrementer, TimeDelta::Zero());
b->PostDelayedTask(incrementer, TimeDelta::Zero());
main_thread.PostTask(event_signaler);
ThreadManager::ProcessAllMessageQueuesForTesting();
EXPECT_EQ(4, messages_processed.load(std::memory_order_acquire));
}
// Test that ProcessAllMessageQueues doesn't hang if a thread is quitting.
TEST(ThreadManager, ProcessAllMessageQueuesWithQuittingThread) {
auto t = Thread::CreateWithSocketServer();
t->Start();
t->Quit();
ThreadManager::ProcessAllMessageQueuesForTesting();
}
void WaitAndSetEvent(Event* wait_event, Event* set_event) {
wait_event->Wait(Event::kForever);
set_event->Set();
}
// A functor that keeps track of the number of copies and moves.
class LifeCycleFunctor {
public:
struct Stats {
size_t copy_count = 0;
size_t move_count = 0;
};
LifeCycleFunctor(Stats* stats, Event* event) : stats_(stats), event_(event) {}
LifeCycleFunctor(const LifeCycleFunctor& other) { *this = other; }
LifeCycleFunctor(LifeCycleFunctor&& other) { *this = std::move(other); }
LifeCycleFunctor& operator=(const LifeCycleFunctor& other) {
stats_ = other.stats_;
event_ = other.event_;
++stats_->copy_count;
return *this;
}
LifeCycleFunctor& operator=(LifeCycleFunctor&& other) {
stats_ = other.stats_;
event_ = other.event_;
++stats_->move_count;
return *this;
}
void operator()() { event_->Set(); }
private:
Stats* stats_;
Event* event_;
};
// A functor that verifies the thread it was destroyed on.
class DestructionFunctor {
public:
DestructionFunctor(Thread* thread, bool* thread_was_current, Event* event)
: thread_(thread),
thread_was_current_(thread_was_current),
event_(event) {}
~DestructionFunctor() {
// Only signal the event if this was the functor that was invoked to avoid
// the event being signaled due to the destruction of temporary/moved
// versions of this object.
if (was_invoked_) {
*thread_was_current_ = thread_->IsCurrent();
event_->Set();
}
}
void operator()() { was_invoked_ = true; }
private:
Thread* thread_;
bool* thread_was_current_;
Event* event_;
bool was_invoked_ = false;
};
TEST(ThreadPostTaskTest, InvokesWithLambda) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
Event event;
background_thread->PostTask([&event] { event.Set(); });
event.Wait(Event::kForever);
}
TEST(ThreadPostTaskTest, InvokesWithCopiedFunctor) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
LifeCycleFunctor::Stats stats;
Event event;
LifeCycleFunctor functor(&stats, &event);
background_thread->PostTask(functor);
event.Wait(Event::kForever);
EXPECT_EQ(1u, stats.copy_count);
EXPECT_EQ(0u, stats.move_count);
}
TEST(ThreadPostTaskTest, InvokesWithMovedFunctor) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
LifeCycleFunctor::Stats stats;
Event event;
LifeCycleFunctor functor(&stats, &event);
background_thread->PostTask(std::move(functor));
event.Wait(Event::kForever);
EXPECT_EQ(0u, stats.copy_count);
EXPECT_EQ(1u, stats.move_count);
}
TEST(ThreadPostTaskTest, InvokesWithReferencedFunctorShouldCopy) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
LifeCycleFunctor::Stats stats;
Event event;
LifeCycleFunctor functor(&stats, &event);
LifeCycleFunctor& functor_ref = functor;
background_thread->PostTask(functor_ref);
event.Wait(Event::kForever);
EXPECT_EQ(1u, stats.copy_count);
EXPECT_EQ(0u, stats.move_count);
}
TEST(ThreadPostTaskTest, InvokesWithCopiedFunctorDestroyedOnTargetThread) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
Event event;
bool was_invoked_on_background_thread = false;
DestructionFunctor functor(background_thread.get(),
&was_invoked_on_background_thread, &event);
background_thread->PostTask(functor);
event.Wait(Event::kForever);
EXPECT_TRUE(was_invoked_on_background_thread);
}
TEST(ThreadPostTaskTest, InvokesWithMovedFunctorDestroyedOnTargetThread) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
Event event;
bool was_invoked_on_background_thread = false;
DestructionFunctor functor(background_thread.get(),
&was_invoked_on_background_thread, &event);
background_thread->PostTask(std::move(functor));
event.Wait(Event::kForever);
EXPECT_TRUE(was_invoked_on_background_thread);
}
TEST(ThreadPostTaskTest,
InvokesWithReferencedFunctorShouldCopyAndDestroyedOnTargetThread) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
Event event;
bool was_invoked_on_background_thread = false;
DestructionFunctor functor(background_thread.get(),
&was_invoked_on_background_thread, &event);
DestructionFunctor& functor_ref = functor;
background_thread->PostTask(functor_ref);
event.Wait(Event::kForever);
EXPECT_TRUE(was_invoked_on_background_thread);
}
TEST(ThreadPostTaskTest, InvokesOnBackgroundThread) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
Event event;
bool was_invoked_on_background_thread = false;
Thread* background_thread_ptr = background_thread.get();
background_thread->PostTask(
[background_thread_ptr, &was_invoked_on_background_thread, &event] {
was_invoked_on_background_thread = background_thread_ptr->IsCurrent();
event.Set();
});
event.Wait(Event::kForever);
EXPECT_TRUE(was_invoked_on_background_thread);
}
TEST(ThreadPostTaskTest, InvokesAsynchronously) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
// The first event ensures that SendSingleMessage() is not blocking this
// thread. The second event ensures that the message is processed.
Event event_set_by_test_thread;
Event event_set_by_background_thread;
background_thread->PostTask(
[&event_set_by_test_thread, &event_set_by_background_thread] {
WaitAndSetEvent(&event_set_by_test_thread,
&event_set_by_background_thread);
});
event_set_by_test_thread.Set();
event_set_by_background_thread.Wait(Event::kForever);
}
TEST(ThreadPostTaskTest, InvokesInPostedOrder) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
Event first;
Event second;
Event third;
Event fourth;
background_thread->PostTask(
[&first, &second] { WaitAndSetEvent(&first, &second); });
background_thread->PostTask(
[&second, &third] { WaitAndSetEvent(&second, &third); });
background_thread->PostTask(
[&third, &fourth] { WaitAndSetEvent(&third, &fourth); });
// All tasks have been posted before the first one is unblocked.
first.Set();
// Only if the chain is invoked in posted order will the last event be set.
fourth.Wait(Event::kForever);
}
TEST(ThreadPostDelayedTaskTest, InvokesAsynchronously) {
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
// The first event ensures that SendSingleMessage() is not blocking this
// thread. The second event ensures that the message is processed.
Event event_set_by_test_thread;
Event event_set_by_background_thread;
background_thread->PostDelayedTask(
[&event_set_by_test_thread, &event_set_by_background_thread] {
WaitAndSetEvent(&event_set_by_test_thread,
&event_set_by_background_thread);
},
TimeDelta::Millis(10));
event_set_by_test_thread.Set();
event_set_by_background_thread.Wait(Event::kForever);
}
TEST(ThreadPostDelayedTaskTest, InvokesInDelayOrder) {
ScopedFakeClock clock;
std::unique_ptr<rtc::Thread> background_thread(rtc::Thread::Create());
background_thread->Start();
Event first;
Event second;
Event third;
Event fourth;
background_thread->PostDelayedTask(
[&third, &fourth] { WaitAndSetEvent(&third, &fourth); },
TimeDelta::Millis(11));
background_thread->PostDelayedTask(
[&first, &second] { WaitAndSetEvent(&first, &second); },
TimeDelta::Millis(9));
background_thread->PostDelayedTask(
[&second, &third] { WaitAndSetEvent(&second, &third); },
TimeDelta::Millis(10));
// All tasks have been posted before the first one is unblocked.
first.Set();
// Only if the chain is invoked in delay order will the last event be set.
clock.AdvanceTime(TimeDelta::Millis(11));
EXPECT_TRUE(fourth.Wait(TimeDelta::Zero()));
}
TEST(ThreadPostDelayedTaskTest, IsCurrentTaskQueue) {
auto current_tq = webrtc::TaskQueueBase::Current();
{
std::unique_ptr<rtc::Thread> thread(rtc::Thread::Create());
thread->WrapCurrent();
EXPECT_EQ(webrtc::TaskQueueBase::Current(),
static_cast<webrtc::TaskQueueBase*>(thread.get()));
thread->UnwrapCurrent();
}
EXPECT_EQ(webrtc::TaskQueueBase::Current(), current_tq);
}
class ThreadFactory : public webrtc::TaskQueueFactory {
public:
std::unique_ptr<webrtc::TaskQueueBase, webrtc::TaskQueueDeleter>
CreateTaskQueue(absl::string_view /* name */,
Priority /*priority*/) const override {
std::unique_ptr<Thread> thread = Thread::Create();
thread->Start();
return std::unique_ptr<webrtc::TaskQueueBase, webrtc::TaskQueueDeleter>(
thread.release());
}
};
std::unique_ptr<webrtc::TaskQueueFactory> CreateDefaultThreadFactory(
const webrtc::FieldTrialsView*) {
return std::make_unique<ThreadFactory>();
}
using ::webrtc::TaskQueueTest;
INSTANTIATE_TEST_SUITE_P(RtcThread,
TaskQueueTest,
::testing::Values(CreateDefaultThreadFactory));
} // namespace
} // namespace rtc