blob: 4cf0aca78dfa734cefdd6ae49ceec1bdbcade905 [file] [log] [blame]
* Copyright 2014 The WebRTC Project Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include "rtc_base/async_invoker.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
namespace rtc {
: pending_invocations_(0),
destroying_(false) {}
DEPRECATED_AsyncInvoker::~DEPRECATED_AsyncInvoker() {, std::memory_order_relaxed);
// Messages for this need to be cleared *before* our destructor is complete.
// And we need to wait for any invocations that are still in progress on
// other threads. Using memory_order_acquire for synchronization with
// AsyncClosure destructors.
while (pending_invocations_.load(std::memory_order_acquire) > 0) {
// If the destructor was called while AsyncInvoke was being called by
// another thread, WITHIN an AsyncInvoked functor, it may do another
// Thread::Post even after we called ThreadManager::Clear(this). So
// we need to keep calling Clear to discard these posts.
void DEPRECATED_AsyncInvoker::OnMessage(Message* msg) {
// Get the AsyncClosure shared ptr from this message's data.
ScopedMessageData<AsyncClosure>* data =
// Execute the closure and trigger the return message if needed.
delete data;
void DEPRECATED_AsyncInvoker::Flush(Thread* thread,
uint32_t id /*= MQID_ANY*/) {
// If the destructor is waiting for invocations to finish, don't start
// running even more tasks.
if (destroying_.load(std::memory_order_relaxed))
// Run this on `thread` to reduce the number of context switches.
if (Thread::Current() != thread) {
[this, thread, id] { Flush(thread, id); });
MessageList removed;
thread->Clear(this, id, &removed);
for (MessageList::iterator it = removed.begin(); it != removed.end(); ++it) {
// This message was pending on this thread, so run it now.
thread->Send(it->posted_from, it->phandler, it->message_id, it->pdata);
void DEPRECATED_AsyncInvoker::Clear() {
void DEPRECATED_AsyncInvoker::DoInvoke(const Location& posted_from,
Thread* thread,
std::unique_ptr<AsyncClosure> closure,
uint32_t id) {
if (destroying_.load(std::memory_order_relaxed)) {
// Note that this may be expected, if the application is AsyncInvoking
// tasks that AsyncInvoke other tasks. But otherwise it indicates a race
// between a thread destroying the AsyncInvoker and a thread still trying
// to use it.
RTC_LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
thread->Post(posted_from, this, id,
new ScopedMessageData<AsyncClosure>(std::move(closure)));
void DEPRECATED_AsyncInvoker::DoInvokeDelayed(
const Location& posted_from,
Thread* thread,
std::unique_ptr<AsyncClosure> closure,
uint32_t delay_ms,
uint32_t id) {
if (destroying_.load(std::memory_order_relaxed)) {
// See above comment.
RTC_LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
thread->PostDelayed(posted_from, delay_ms, this, id,
new ScopedMessageData<AsyncClosure>(std::move(closure)));
AsyncClosure::AsyncClosure(DEPRECATED_AsyncInvoker* invoker)
: invoker_(invoker), invocation_complete_(invoker_->invocation_complete_) {
invoker_->pending_invocations_.fetch_add(1, std::memory_order_relaxed);
AsyncClosure::~AsyncClosure() {
// Using memory_order_release for synchronization with the AsyncInvoker
// destructor.
invoker_->pending_invocations_.fetch_sub(1, std::memory_order_release);
// After `pending_invocations_` is decremented, we may need to signal
// `invocation_complete_` in case the AsyncInvoker is being destroyed and
// waiting for pending tasks to complete.
// It's also possible that the destructor finishes before "Set()" is called,
// which is safe because the event is reference counted (and in a thread-safe
// way).
} // namespace rtc