| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_P2P_BASE_SESSIONCLIENT_H_ |
| #define WEBRTC_P2P_BASE_SESSIONCLIENT_H_ |
| |
| #include "webrtc/libjingle/session/constants.h" |
| #include "webrtc/p2p/base/constants.h" |
| |
| namespace buzz { |
| class XmlElement; |
| } |
| |
| namespace cricket { |
| |
| struct ParseError; |
| struct WriteError; |
| class Session; |
| class ContentDescription; |
| |
| class ContentParser { |
| public: |
| virtual bool ParseContent(SignalingProtocol protocol, |
| const buzz::XmlElement* elem, |
| ContentDescription** content, |
| ParseError* error) = 0; |
| // If not IsWriteable, then a given content should be "skipped" when |
| // writing in the given protocol, as if it didn't exist. We assume |
| // most things are writeable. We do this to avoid strange cases |
| // like data contents in Gingle, which aren't writable. |
| virtual bool IsWritable(SignalingProtocol protocol, |
| const ContentDescription* content) { |
| return true; |
| } |
| virtual bool WriteContent(SignalingProtocol protocol, |
| const ContentDescription* content, |
| buzz::XmlElement** elem, |
| WriteError* error) = 0; |
| virtual ~ContentParser() {} |
| }; |
| |
| // A SessionClient exists in 1-1 relation with each session. The implementor |
| // of this interface is the one that understands *what* the two sides are |
| // trying to send to one another. The lower-level layers only know how to send |
| // data; they do not know what is being sent. |
| class SessionClient : public ContentParser { |
| public: |
| // Notifies the client of the creation / destruction of sessions of this type. |
| // |
| // IMPORTANT: The SessionClient, in its handling of OnSessionCreate, must |
| // create whatever channels are indicate in the description. This is because |
| // the remote client may already be attempting to connect those channels. If |
| // we do not create our channel right away, then connection may fail or be |
| // delayed. |
| virtual void OnSessionCreate(Session* session, bool received_initiate) = 0; |
| virtual void OnSessionDestroy(Session* session) = 0; |
| |
| virtual bool ParseContent(SignalingProtocol protocol, |
| const buzz::XmlElement* elem, |
| ContentDescription** content, |
| ParseError* error) = 0; |
| virtual bool WriteContent(SignalingProtocol protocol, |
| const ContentDescription* content, |
| buzz::XmlElement** elem, |
| WriteError* error) = 0; |
| protected: |
| // The SessionClient interface explicitly does not include destructor |
| virtual ~SessionClient() { } |
| }; |
| |
| } // namespace cricket |
| |
| #endif // WEBRTC_P2P_BASE_SESSIONCLIENT_H_ |