Make MouseCursorMonitor optional for DesktopAndCursorComposer.

DesktopAndCursorComposer already handles a null MouseCursorMonitor. This
CL allows that code-path to be utilized by callers that already have a
MouseCursorMonitor, allowing its callbacks to be re-used by this class.
This is more efficient, and works around an apparent X Server deadlock
on Linux if multiple MouseCursorMonitors are simultaneously active.

The intended use-case for this is to allow the host-side cursor to be
composited into the desktop image if mouse-lock is active at the client.

Bug: chromium:1043325
Change-Id: I7e036850dd8c17fe55e57db252392062a847d10f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/166581
Reviewed-by: Sergey Ulanov <sergeyu@chromium.org>
Commit-Queue: Jamie Walch <jamiewalch@chromium.org>
Cr-Commit-Position: refs/heads/master@{#30312}
diff --git a/modules/desktop_capture/desktop_and_cursor_composer.cc b/modules/desktop_capture/desktop_and_cursor_composer.cc
index 638372d..1061ec5 100644
--- a/modules/desktop_capture/desktop_and_cursor_composer.cc
+++ b/modules/desktop_capture/desktop_and_cursor_composer.cc
@@ -144,6 +144,13 @@
 
 DesktopAndCursorComposer::~DesktopAndCursorComposer() = default;
 
+std::unique_ptr<DesktopAndCursorComposer>
+DesktopAndCursorComposer::CreateWithoutMouseCursorMonitor(
+    std::unique_ptr<DesktopCapturer> desktop_capturer) {
+  return std::unique_ptr<DesktopAndCursorComposer>(
+      new DesktopAndCursorComposer(desktop_capturer.release(), nullptr));
+}
+
 void DesktopAndCursorComposer::Start(DesktopCapturer::Callback* callback) {
   callback_ = callback;
   if (mouse_monitor_)
diff --git a/modules/desktop_capture/desktop_and_cursor_composer.h b/modules/desktop_capture/desktop_and_cursor_composer.h
index d4e5f8a..8958d0e 100644
--- a/modules/desktop_capture/desktop_and_cursor_composer.h
+++ b/modules/desktop_capture/desktop_and_cursor_composer.h
@@ -33,7 +33,7 @@
       public DesktopCapturer::Callback,
       public MouseCursorMonitor::Callback {
  public:
-  // Creates a new blender that captures mouse cursor using
+  // Creates a new composer that captures mouse cursor using
   // MouseCursorMonitor::Create(options) and renders it into the frames
   // generated by |desktop_capturer|.
   DesktopAndCursorComposer(std::unique_ptr<DesktopCapturer> desktop_capturer,
@@ -41,6 +41,12 @@
 
   ~DesktopAndCursorComposer() override;
 
+  // Creates a new composer that relies on an external source for cursor shape
+  // and position information via the MouseCursorMonitor::Callback interface.
+  static std::unique_ptr<DesktopAndCursorComposer>
+  CreateWithoutMouseCursorMonitor(
+      std::unique_ptr<DesktopCapturer> desktop_capturer);
+
   // DesktopCapturer interface.
   void Start(DesktopCapturer::Callback* callback) override;
   void SetSharedMemoryFactory(
@@ -48,6 +54,10 @@
   void CaptureFrame() override;
   void SetExcludedWindow(WindowId window) override;
 
+  // MouseCursorMonitor::Callback interface.
+  void OnMouseCursor(MouseCursor* cursor) override;
+  void OnMouseCursorPosition(const DesktopVector& position) override;
+
  private:
   // Allows test cases to use a fake MouseCursorMonitor implementation.
   friend class DesktopAndCursorComposerTest;
@@ -61,10 +71,6 @@
   void OnCaptureResult(DesktopCapturer::Result result,
                        std::unique_ptr<DesktopFrame> frame) override;
 
-  // MouseCursorMonitor::Callback interface.
-  void OnMouseCursor(MouseCursor* cursor) override;
-  void OnMouseCursorPosition(const DesktopVector& position) override;
-
   const std::unique_ptr<DesktopCapturer> desktop_capturer_;
   const std::unique_ptr<MouseCursorMonitor> mouse_monitor_;