|  | /* | 
|  | *  Copyright (c) 2023 The WebRTC project authors. All Rights Reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ | 
|  | #define MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ | 
|  |  | 
|  | #include <memory> | 
|  | #include <vector> | 
|  |  | 
|  | #include "api/audio/audio_device.h" | 
|  | #include "api/audio/audio_device_defines.h" | 
|  | #include "api/task_queue/task_queue_base.h" | 
|  | #include "api/task_queue/task_queue_factory.h" | 
|  | #include "modules/audio_device/audio_device_buffer.h" | 
|  | #include "modules/audio_device/audio_device_generic.h" | 
|  | #include "modules/audio_device/include/test_audio_device.h" | 
|  | #include "rtc_base/buffer.h" | 
|  | #include "rtc_base/synchronization/mutex.h" | 
|  |  | 
|  | namespace webrtc { | 
|  |  | 
|  | class TestAudioDevice : public AudioDeviceGeneric { | 
|  | public: | 
|  | // Creates a new TestAudioDevice. When capturing or playing, 10 ms audio | 
|  | // frames will be processed every 10ms / `speed`. | 
|  | // `capturer` is an object that produces audio data. Can be nullptr if this | 
|  | // device is never used for recording. | 
|  | // `renderer` is an object that receives audio data that would have been | 
|  | // played out. Can be nullptr if this device is never used for playing. | 
|  | TestAudioDevice(TaskQueueFactory* task_queue_factory, | 
|  | std::unique_ptr<TestAudioDeviceModule::Capturer> capturer, | 
|  | std::unique_ptr<TestAudioDeviceModule::Renderer> renderer, | 
|  | float speed = 1); | 
|  | TestAudioDevice(const TestAudioDevice&) = delete; | 
|  | TestAudioDevice& operator=(const TestAudioDevice&) = delete; | 
|  | ~TestAudioDevice() override = default; | 
|  |  | 
|  | // Retrieve the currently utilized audio layer | 
|  | int32_t ActiveAudioLayer( | 
|  | AudioDeviceModule::AudioLayer& audioLayer) const override { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // Main initializaton and termination | 
|  | InitStatus Init() override; | 
|  | int32_t Terminate() override { return 0; } | 
|  | bool Initialized() const override { return true; } | 
|  |  | 
|  | // Device enumeration | 
|  | int16_t PlayoutDevices() override { return 0; } | 
|  | int16_t RecordingDevices() override { return 0; } | 
|  | int32_t PlayoutDeviceName(uint16_t index, | 
|  | char name[kAdmMaxDeviceNameSize], | 
|  | char guid[kAdmMaxGuidSize]) override { | 
|  | return 0; | 
|  | } | 
|  | int32_t RecordingDeviceName(uint16_t index, | 
|  | char name[kAdmMaxDeviceNameSize], | 
|  | char guid[kAdmMaxGuidSize]) override { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // Device selection | 
|  | int32_t SetPlayoutDevice(uint16_t index) override { return 0; } | 
|  | int32_t SetPlayoutDevice( | 
|  | AudioDeviceModule::WindowsDeviceType device) override { | 
|  | return 0; | 
|  | } | 
|  | int32_t SetRecordingDevice(uint16_t index) override { return 0; } | 
|  | int32_t SetRecordingDevice( | 
|  | AudioDeviceModule::WindowsDeviceType device) override { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // Audio transport initialization | 
|  | int32_t PlayoutIsAvailable(bool& available) override; | 
|  | int32_t InitPlayout() override; | 
|  | bool PlayoutIsInitialized() const override; | 
|  | int32_t RecordingIsAvailable(bool& available) override; | 
|  | int32_t InitRecording() override; | 
|  | bool RecordingIsInitialized() const override; | 
|  |  | 
|  | // Audio transport control | 
|  | int32_t StartPlayout() override; | 
|  | int32_t StopPlayout() override; | 
|  | bool Playing() const override; | 
|  | int32_t StartRecording() override; | 
|  | int32_t StopRecording() override; | 
|  | bool Recording() const override; | 
|  |  | 
|  | // Audio mixer initialization | 
|  | int32_t InitSpeaker() override { return 0; } | 
|  | bool SpeakerIsInitialized() const override { return true; } | 
|  | int32_t InitMicrophone() override { return 0; } | 
|  | bool MicrophoneIsInitialized() const override { return true; } | 
|  |  | 
|  | // Speaker volume controls | 
|  | int32_t SpeakerVolumeIsAvailable(bool& available) override { return 0; } | 
|  | int32_t SetSpeakerVolume(uint32_t volume) override { return 0; } | 
|  | int32_t SpeakerVolume(uint32_t& volume) const override { return 0; } | 
|  | int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override { return 0; } | 
|  | int32_t MinSpeakerVolume(uint32_t& minVolume) const override { return 0; } | 
|  |  | 
|  | // Microphone volume controls | 
|  | int32_t MicrophoneVolumeIsAvailable(bool& available) override { return 0; } | 
|  | int32_t SetMicrophoneVolume(uint32_t volume) override { return 0; } | 
|  | int32_t MicrophoneVolume(uint32_t& volume) const override { return 0; } | 
|  | int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override { return 0; } | 
|  | int32_t MinMicrophoneVolume(uint32_t& minVolume) const override { return 0; } | 
|  |  | 
|  | // Speaker mute control | 
|  | int32_t SpeakerMuteIsAvailable(bool& available) override { return 0; } | 
|  | int32_t SetSpeakerMute(bool enable) override { return 0; } | 
|  | int32_t SpeakerMute(bool& enabled) const override { return 0; } | 
|  |  | 
|  | // Microphone mute control | 
|  | int32_t MicrophoneMuteIsAvailable(bool& available) override { return 0; } | 
|  | int32_t SetMicrophoneMute(bool enable) override { return 0; } | 
|  | int32_t MicrophoneMute(bool& enabled) const override { return 0; } | 
|  |  | 
|  | // Stereo support | 
|  | int32_t StereoPlayoutIsAvailable(bool& available) override { | 
|  | available = false; | 
|  | return 0; | 
|  | } | 
|  | int32_t SetStereoPlayout(bool enable) override { return 0; } | 
|  | int32_t StereoPlayout(bool& enabled) const override { return 0; } | 
|  | int32_t StereoRecordingIsAvailable(bool& available) override { | 
|  | available = false; | 
|  | return 0; | 
|  | } | 
|  | int32_t SetStereoRecording(bool enable) override { return 0; } | 
|  | int32_t StereoRecording(bool& enabled) const override { return 0; } | 
|  |  | 
|  | // Delay information and control | 
|  | int32_t PlayoutDelay(uint16_t& delayMS) const override { | 
|  | delayMS = 0; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // Android only | 
|  | bool BuiltInAECIsAvailable() const override { return false; } | 
|  | bool BuiltInAGCIsAvailable() const override { return false; } | 
|  | bool BuiltInNSIsAvailable() const override { return false; } | 
|  |  | 
|  | // Windows Core Audio and Android only. | 
|  | int32_t EnableBuiltInAEC(bool enable) override { return -1; } | 
|  | int32_t EnableBuiltInAGC(bool enable) override { return -1; } | 
|  | int32_t EnableBuiltInNS(bool enable) override { return -1; } | 
|  |  | 
|  | // Play underrun count. | 
|  | int32_t GetPlayoutUnderrunCount() const override { return -1; } | 
|  |  | 
|  | // iOS only. | 
|  | // TODO(henrika): add Android support. | 
|  | #if defined(WEBRTC_IOS) | 
|  | int GetPlayoutAudioParameters(AudioParameters* params) const override { | 
|  | return -1; | 
|  | } | 
|  | int GetRecordAudioParameters(AudioParameters* params) const override { | 
|  | return -1; | 
|  | } | 
|  | #endif  // WEBRTC_IOS | 
|  |  | 
|  | void AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) override; | 
|  |  | 
|  | private: | 
|  | void ProcessAudio(); | 
|  |  | 
|  | TaskQueueFactory* const task_queue_factory_; | 
|  | const std::unique_ptr<TestAudioDeviceModule::Capturer> capturer_ | 
|  | RTC_GUARDED_BY(lock_); | 
|  | const std::unique_ptr<TestAudioDeviceModule::Renderer> renderer_ | 
|  | RTC_GUARDED_BY(lock_); | 
|  | const int64_t process_interval_us_; | 
|  |  | 
|  | mutable Mutex lock_; | 
|  | AudioDeviceBuffer* audio_buffer_ RTC_GUARDED_BY(lock_) = nullptr; | 
|  | bool rendering_ RTC_GUARDED_BY(lock_) = false; | 
|  | bool capturing_ RTC_GUARDED_BY(lock_) = false; | 
|  | bool rendering_initialized_ RTC_GUARDED_BY(lock_) = false; | 
|  | bool capturing_initialized_ RTC_GUARDED_BY(lock_) = false; | 
|  |  | 
|  | std::vector<int16_t> playout_buffer_ RTC_GUARDED_BY(lock_); | 
|  | rtc::BufferT<int16_t> recording_buffer_ RTC_GUARDED_BY(lock_); | 
|  | std::unique_ptr<TaskQueueBase, TaskQueueDeleter> task_queue_; | 
|  | }; | 
|  |  | 
|  | }  // namespace webrtc | 
|  |  | 
|  | #endif  // MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ |