| /* | |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef MODULES_VIDEO_CODING_EVENT_WRAPPER_H_ | |
| #define MODULES_VIDEO_CODING_EVENT_WRAPPER_H_ | |
| namespace webrtc { | |
| enum EventTypeWrapper { kEventSignaled = 1, kEventTimeout = 2 }; | |
| class EventWrapper { | |
| public: | |
| // Factory method. Constructor disabled. | |
| static EventWrapper* Create(); | |
| virtual ~EventWrapper() {} | |
| // Releases threads who are calling Wait() and has started waiting. Please | |
| // note that a thread calling Wait() will not start waiting immediately. | |
| // assumptions to the contrary is a very common source of issues in | |
| // multithreaded programming. | |
| // Set is sticky in the sense that it will release at least one thread | |
| // either immediately or some time in the future. | |
| virtual bool Set() = 0; | |
| // Puts the calling thread into a wait state. The thread may be released | |
| // by a Set() call depending on if other threads are waiting and if so on | |
| // timing. The thread that was released will reset the event before leaving | |
| // preventing more threads from being released. If multiple threads | |
| // are waiting for the same Set(), only one (random) thread is guaranteed to | |
| // be released. It is possible that multiple (random) threads are released | |
| // Depending on timing. | |
| // | |
| // `max_time_ms` is the maximum time to wait in milliseconds. | |
| virtual EventTypeWrapper Wait(int max_time_ms) = 0; | |
| }; | |
| } // namespace webrtc | |
| #endif // MODULES_VIDEO_CODING_EVENT_WRAPPER_H_ |