blob: 727fbd6542624d4bf86d8749efa84956a714884d [file] [log] [blame]
/*
* Copyright 2020 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "pc/connection_context.h"
#include <string>
#include <type_traits>
#include <utility>
#include "api/transport/field_trial_based_config.h"
#include "media/base/rtp_data_engine.h"
#include "rtc_base/helpers.h"
#include "rtc_base/ref_counted_object.h"
#include "rtc_base/time_utils.h"
namespace webrtc {
namespace {
rtc::Thread* MaybeStartThread(rtc::Thread* old_thread,
const std::string& thread_name,
bool with_socket_server,
std::unique_ptr<rtc::Thread>& thread_holder) {
if (old_thread) {
return old_thread;
}
if (with_socket_server) {
thread_holder = rtc::Thread::CreateWithSocketServer();
} else {
thread_holder = rtc::Thread::Create();
}
thread_holder->SetName(thread_name, nullptr);
thread_holder->Start();
return thread_holder.get();
}
rtc::Thread* MaybeWrapThread(rtc::Thread* signaling_thread,
bool& wraps_current_thread) {
wraps_current_thread = false;
if (signaling_thread) {
return signaling_thread;
}
auto this_thread = rtc::Thread::Current();
if (!this_thread) {
// If this thread isn't already wrapped by an rtc::Thread, create a
// wrapper and own it in this class.
this_thread = rtc::ThreadManager::Instance()->WrapCurrentThread();
wraps_current_thread = true;
}
return this_thread;
}
std::unique_ptr<SctpTransportFactoryInterface> MaybeCreateSctpFactory(
std::unique_ptr<SctpTransportFactoryInterface> factory,
rtc::Thread* network_thread) {
if (factory) {
return factory;
}
#ifdef HAVE_SCTP
return std::make_unique<cricket::SctpTransportFactory>(network_thread);
#else
return nullptr;
#endif
}
} // namespace
// Static
rtc::scoped_refptr<ConnectionContext> ConnectionContext::Create(
PeerConnectionFactoryDependencies* dependencies) {
auto context = new rtc::RefCountedObject<ConnectionContext>(dependencies);
if (!context->channel_manager_->Init()) {
return nullptr;
}
return context;
}
ConnectionContext::ConnectionContext(
PeerConnectionFactoryDependencies* dependencies)
: network_thread_(MaybeStartThread(dependencies->network_thread,
"pc_network_thread",
true,
owned_network_thread_)),
worker_thread_(MaybeStartThread(dependencies->worker_thread,
"pc_worker_thread",
false,
owned_worker_thread_)),
signaling_thread_(MaybeWrapThread(dependencies->signaling_thread,
wraps_current_thread_)),
network_monitor_factory_(
std::move(dependencies->network_monitor_factory)),
call_factory_(std::move(dependencies->call_factory)),
media_engine_(std::move(dependencies->media_engine)),
sctp_factory_(
MaybeCreateSctpFactory(std::move(dependencies->sctp_factory),
network_thread())),
trials_(dependencies->trials
? std::move(dependencies->trials)
: std::make_unique<FieldTrialBasedConfig>()) {
signaling_thread_->AllowInvokesToThread(worker_thread_);
signaling_thread_->AllowInvokesToThread(network_thread_);
worker_thread_->AllowInvokesToThread(network_thread_);
network_thread_->DisallowAllInvokes();
RTC_DCHECK_RUN_ON(signaling_thread_);
rtc::InitRandom(rtc::Time32());
// If network_monitor_factory_ is non-null, it will be used to create a
// network monitor while on the network thread.
default_network_manager_ = std::make_unique<rtc::BasicNetworkManager>(
network_monitor_factory_.get());
default_socket_factory_ =
std::make_unique<rtc::BasicPacketSocketFactory>(network_thread());
channel_manager_ = std::make_unique<cricket::ChannelManager>(
std::move(media_engine_), std::make_unique<cricket::RtpDataEngine>(),
worker_thread(), network_thread());
channel_manager_->SetVideoRtxEnabled(true);
}
ConnectionContext::~ConnectionContext() {
RTC_DCHECK_RUN_ON(signaling_thread_);
channel_manager_.reset(nullptr);
// Make sure |worker_thread()| and |signaling_thread()| outlive
// |default_socket_factory_| and |default_network_manager_|.
default_socket_factory_ = nullptr;
default_network_manager_ = nullptr;
if (wraps_current_thread_)
rtc::ThreadManager::Instance()->UnwrapCurrentThread();
}
cricket::ChannelManager* ConnectionContext::channel_manager() const {
return channel_manager_.get();
}
} // namespace webrtc