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/*
* Copyright 2019 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_TASK_QUEUE_TASK_QUEUE_BASE_H_
#define API_TASK_QUEUE_TASK_QUEUE_BASE_H_
#include <memory>
#include <utility>
#include "api/task_queue/queued_task.h"
#include "rtc_base/system/rtc_export.h"
#include "rtc_base/thread_annotations.h"
namespace webrtc {
// Asynchronously executes tasks in a way that guarantees that they're executed
// in FIFO order and that tasks never overlap. Tasks may always execute on the
// same worker thread and they may not. To DCHECK that tasks are executing on a
// known task queue, use IsCurrent().
class RTC_LOCKABLE RTC_EXPORT TaskQueueBase {
public:
// Starts destruction of the task queue.
// On return ensures no task are running and no new tasks are able to start
// on the task queue.
// Responsible for deallocation. Deallocation may happen synchronously during
// Delete or asynchronously after Delete returns.
// Code not running on the TaskQueue should not make any assumption when
// TaskQueue is deallocated and thus should not call any methods after Delete.
// Code running on the TaskQueue should not call Delete, but can assume
// TaskQueue still exists and may call other methods, e.g. PostTask.
// Should be called on the same task queue or thread that this task queue
// was created on.
virtual void Delete() = 0;
// Schedules a task to execute. Tasks are executed in FIFO order.
// If `task->Run()` returns true, task is deleted on the task queue
// before next QueuedTask starts executing.
// When a TaskQueue is deleted, pending tasks will not be executed but they
// will be deleted. The deletion of tasks may happen synchronously on the
// TaskQueue or it may happen asynchronously after TaskQueue is deleted.
// This may vary from one implementation to the next so assumptions about
// lifetimes of pending tasks should not be made.
// May be called on any thread or task queue, including this task queue.
virtual void PostTask(std::unique_ptr<QueuedTask> task) = 0;
// Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever
// possible.
//
// Schedules a task to execute a specified number of milliseconds from when
// the call is made, using "low" precision. All scheduling is affected by
// OS-specific leeway and current workloads which means that in terms of
// precision there are no hard guarantees, but in addition to the OS induced
// leeway, "low" precision adds up to a 17 ms additional leeway. The purpose
// of this leeway is to achieve more efficient CPU scheduling and reduce Idle
// Wake Up frequency.
//
// The task may execute with [-1, 17 + OS induced leeway) ms additional delay.
//
// Avoid making assumptions about the precision of the OS scheduler. On macOS,
// the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms
// precision timers may be used but there are cases, such as when running on
// battery, when the timer precision can be as poor as 15 ms.
//
// "Low" precision is not implemented everywhere yet. Where not yet
// implemented, PostDelayedTask() has "high" precision. See
// https://crbug.com/webrtc/13583 for more information.
//
// May be called on any thread or task queue, including this task queue.
virtual void PostDelayedTask(std::unique_ptr<QueuedTask> task,
uint32_t milliseconds) = 0;
// Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever
// possible.
//
// Schedules a task to execute a specified number of milliseconds from when
// the call is made, using "high" precision. All scheduling is affected by
// OS-specific leeway and current workloads which means that in terms of
// precision there are no hard guarantees.
//
// The task may execute with [-1, OS induced leeway] ms additional delay.
//
// Avoid making assumptions about the precision of the OS scheduler. On macOS,
// the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms
// precision timers may be used but there are cases, such as when running on
// battery, when the timer precision can be as poor as 15 ms.
//
// May be called on any thread or task queue, including this task queue.
virtual void PostDelayedHighPrecisionTask(std::unique_ptr<QueuedTask> task,
uint32_t milliseconds) {
// Remove default implementation when dependencies have implemented this
// method.
PostDelayedTask(std::move(task), milliseconds);
}
// Returns the task queue that is running the current thread.
// Returns nullptr if this thread is not associated with any task queue.
// May be called on any thread or task queue, including this task queue.
static TaskQueueBase* Current();
bool IsCurrent() const { return Current() == this; }
protected:
class CurrentTaskQueueSetter {
public:
explicit CurrentTaskQueueSetter(TaskQueueBase* task_queue);
CurrentTaskQueueSetter(const CurrentTaskQueueSetter&) = delete;
CurrentTaskQueueSetter& operator=(const CurrentTaskQueueSetter&) = delete;
~CurrentTaskQueueSetter();
private:
TaskQueueBase* const previous_;
};
// Users of the TaskQueue should call Delete instead of directly deleting
// this object.
virtual ~TaskQueueBase() = default;
};
struct TaskQueueDeleter {
void operator()(TaskQueueBase* task_queue) const { task_queue->Delete(); }
};
} // namespace webrtc
#endif // API_TASK_QUEUE_TASK_QUEUE_BASE_H_