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/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/congestion_controller/goog_cc/robust_throughput_estimator.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <memory>
#include "absl/strings/string_view.h"
#include "api/units/data_size.h"
#include "api/units/time_delta.h"
#include "api/units/timestamp.h"
#include "test/explicit_key_value_config.h"
#include "test/gtest.h"
namespace webrtc {
RobustThroughputEstimatorSettings CreateRobustThroughputEstimatorSettings(
absl::string_view field_trial_string) {
test::ExplicitKeyValueConfig trials(field_trial_string);
RobustThroughputEstimatorSettings settings(&trials);
return settings;
}
class FeedbackGenerator {
public:
std::vector<PacketResult> CreateFeedbackVector(size_t number_of_packets,
DataSize packet_size,
DataRate send_rate,
DataRate recv_rate) {
std::vector<PacketResult> packet_feedback_vector(number_of_packets);
for (size_t i = 0; i < number_of_packets; i++) {
packet_feedback_vector[i].sent_packet.send_time = send_clock_;
packet_feedback_vector[i].sent_packet.sequence_number = sequence_number_;
packet_feedback_vector[i].sent_packet.size = packet_size;
send_clock_ += packet_size / send_rate;
recv_clock_ += packet_size / recv_rate;
sequence_number_ += 1;
packet_feedback_vector[i].receive_time = recv_clock_;
}
return packet_feedback_vector;
}
Timestamp CurrentReceiveClock() { return recv_clock_; }
void AdvanceReceiveClock(TimeDelta delta) { recv_clock_ += delta; }
void AdvanceSendClock(TimeDelta delta) { send_clock_ += delta; }
private:
Timestamp send_clock_ = Timestamp::Millis(100000);
Timestamp recv_clock_ = Timestamp::Millis(10000);
uint16_t sequence_number_ = 100;
};
TEST(RobustThroughputEstimatorTest, DefaultEnabled) {
RobustThroughputEstimatorSettings settings =
CreateRobustThroughputEstimatorSettings("");
EXPECT_TRUE(settings.enabled);
}
TEST(RobustThroughputEstimatorTest, CanDisable) {
RobustThroughputEstimatorSettings settings =
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/enabled:false/");
EXPECT_FALSE(settings.enabled);
}
TEST(RobustThroughputEstimatorTest, InitialEstimate) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
// No estimate until the estimator has enough data.
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(9, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
EXPECT_FALSE(throughput_estimator.bitrate().has_value());
// Estimate once `required_packets` packets have been received.
packet_feedback = feedback_generator.CreateFeedbackVector(
1, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
// Estimate remains stable when send and receive rates are stable.
packet_feedback = feedback_generator.CreateFeedbackVector(
15, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
}
TEST(RobustThroughputEstimatorTest, EstimateAdapts) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
// 1 second, 800kbps, estimate is stable.
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
for (int i = 0; i < 10; ++i) {
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
}
// 1 second, 1600kbps, estimate increases
send_rate = DataRate::BytesPerSec(200000);
recv_rate = DataRate::BytesPerSec(200000);
for (int i = 0; i < 20; ++i) {
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_GE(throughput.value(), DataRate::BytesPerSec(100000));
EXPECT_LE(throughput.value(), send_rate);
}
// 1 second, 1600kbps, estimate is stable
for (int i = 0; i < 20; ++i) {
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
}
// 1 second, 400kbps, estimate decreases
send_rate = DataRate::BytesPerSec(50000);
recv_rate = DataRate::BytesPerSec(50000);
for (int i = 0; i < 5; ++i) {
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_LE(throughput.value(), DataRate::BytesPerSec(200000));
EXPECT_GE(throughput.value(), send_rate);
}
// 1 second, 400kbps, estimate is stable
send_rate = DataRate::BytesPerSec(50000);
recv_rate = DataRate::BytesPerSec(50000);
for (int i = 0; i < 5; ++i) {
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
}
}
TEST(RobustThroughputEstimatorTest, CappedByReceiveRate) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(25000));
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(20, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
recv_rate.bytes_per_sec<double>(),
0.05 * recv_rate.bytes_per_sec<double>()); // Allow 5% error
}
TEST(RobustThroughputEstimatorTest, CappedBySendRate) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
DataRate send_rate(DataRate::BytesPerSec(50000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(20, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
send_rate.bytes_per_sec<double>(),
0.05 * send_rate.bytes_per_sec<double>()); // Allow 5% error
}
TEST(RobustThroughputEstimatorTest, DelaySpike) {
FeedbackGenerator feedback_generator;
// This test uses a 500ms window to amplify the effect
// of a delay spike.
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true,window_duration:500ms/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(20, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
// Delay spike. 25 packets sent, but none received.
feedback_generator.AdvanceReceiveClock(TimeDelta::Millis(250));
// Deliver all of the packets during the next 50 ms. (During this time,
// we'll have sent an additional 5 packets, so we need to receive 30
// packets at 1000 bytes each in 50 ms, i.e. 600000 bytes per second).
recv_rate = DataRate::BytesPerSec(600000);
// Estimate should not drop.
for (int i = 0; i < 30; ++i) {
packet_feedback = feedback_generator.CreateFeedbackVector(
1, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
send_rate.bytes_per_sec<double>(),
0.05 * send_rate.bytes_per_sec<double>()); // Allow 5% error
}
// Delivery at normal rate. When the packets received before the gap
// has left the estimator's window, the receive rate will be high, but the
// estimate should be capped by the send rate.
recv_rate = DataRate::BytesPerSec(100000);
for (int i = 0; i < 20; ++i) {
packet_feedback = feedback_generator.CreateFeedbackVector(
5, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
send_rate.bytes_per_sec<double>(),
0.05 * send_rate.bytes_per_sec<double>()); // Allow 5% error
}
}
TEST(RobustThroughputEstimatorTest, HighLoss) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(20, DataSize::Bytes(1000),
send_rate, recv_rate);
// 50% loss
for (size_t i = 0; i < packet_feedback.size(); i++) {
if (i % 2 == 1) {
packet_feedback[i].receive_time = Timestamp::PlusInfinity();
}
}
std::sort(packet_feedback.begin(), packet_feedback.end(),
PacketResult::ReceiveTimeOrder());
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
send_rate.bytes_per_sec<double>() / 2,
0.05 * send_rate.bytes_per_sec<double>() / 2); // Allow 5% error
}
TEST(RobustThroughputEstimatorTest, ReorderedFeedback) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(20, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
std::vector<PacketResult> delayed_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
packet_feedback = feedback_generator.CreateFeedbackVector(
10, DataSize::Bytes(1000), send_rate, recv_rate);
// Since we're missing some feedback, it's expected that the
// estimate will drop.
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_LT(throughput.value(), send_rate);
// But it should completely recover as soon as we get the feedback.
throughput_estimator.IncomingPacketFeedbackVector(delayed_feedback);
throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
// It should then remain stable (as if the feedbacks weren't reordered.)
for (int i = 0; i < 10; ++i) {
packet_feedback = feedback_generator.CreateFeedbackVector(
15, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
}
}
TEST(RobustThroughputEstimatorTest, DeepReordering) {
FeedbackGenerator feedback_generator;
// This test uses a 500ms window to amplify the
// effect of reordering.
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true,window_duration:500ms/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
std::vector<PacketResult> delayed_packets =
feedback_generator.CreateFeedbackVector(1, DataSize::Bytes(1000),
send_rate, recv_rate);
for (int i = 0; i < 10; i++) {
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
}
// Delayed packet arrives ~1 second after it should have.
// Since the window is 500 ms, the delayed packet was sent ~500
// ms before the second oldest packet. However, the send rate
// should not drop.
delayed_packets.front().receive_time =
feedback_generator.CurrentReceiveClock();
throughput_estimator.IncomingPacketFeedbackVector(delayed_packets);
auto throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
send_rate.bytes_per_sec<double>(),
0.05 * send_rate.bytes_per_sec<double>()); // Allow 5% error
// Thoughput should stay stable.
for (int i = 0; i < 10; i++) {
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(10, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
ASSERT_TRUE(throughput.has_value());
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
send_rate.bytes_per_sec<double>(),
0.05 * send_rate.bytes_per_sec<double>()); // Allow 5% error
}
}
TEST(RobustThroughputEstimatorTest, ResetsIfReceiveClockChangeBackwards) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(20, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
EXPECT_EQ(throughput_estimator.bitrate(), send_rate);
feedback_generator.AdvanceReceiveClock(TimeDelta::Seconds(-2));
send_rate = DataRate::BytesPerSec(200000);
recv_rate = DataRate::BytesPerSec(200000);
packet_feedback = feedback_generator.CreateFeedbackVector(
20, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
EXPECT_EQ(throughput_estimator.bitrate(), send_rate);
}
TEST(RobustThroughputEstimatorTest, StreamPausedAndResumed) {
FeedbackGenerator feedback_generator;
RobustThroughputEstimator throughput_estimator(
CreateRobustThroughputEstimatorSettings(
"WebRTC-Bwe-RobustThroughputEstimatorSettings/"
"enabled:true/"));
DataRate send_rate(DataRate::BytesPerSec(100000));
DataRate recv_rate(DataRate::BytesPerSec(100000));
std::vector<PacketResult> packet_feedback =
feedback_generator.CreateFeedbackVector(20, DataSize::Bytes(1000),
send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
auto throughput = throughput_estimator.bitrate();
EXPECT_TRUE(throughput.has_value());
double expected_bytes_per_sec = 100 * 1000.0;
EXPECT_NEAR(throughput.value().bytes_per_sec<double>(),
expected_bytes_per_sec,
0.05 * expected_bytes_per_sec); // Allow 5% error
// No packets sent or feedback received for 60s.
feedback_generator.AdvanceSendClock(TimeDelta::Seconds(60));
feedback_generator.AdvanceReceiveClock(TimeDelta::Seconds(60));
// Resume sending packets at the same rate as before. The estimate
// will initially be invalid, due to lack of recent data.
packet_feedback = feedback_generator.CreateFeedbackVector(
5, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
throughput = throughput_estimator.bitrate();
EXPECT_FALSE(throughput.has_value());
// But be back to the normal level once we have enough data.
for (int i = 0; i < 4; ++i) {
packet_feedback = feedback_generator.CreateFeedbackVector(
5, DataSize::Bytes(1000), send_rate, recv_rate);
throughput_estimator.IncomingPacketFeedbackVector(packet_feedback);
throughput = throughput_estimator.bitrate();
EXPECT_EQ(throughput, send_rate);
}
}
} // namespace webrtc