| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef P2P_BASE_PORT_ALLOCATOR_H_ |
| #define P2P_BASE_PORT_ALLOCATOR_H_ |
| |
| #include <deque> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "p2p/base/port.h" |
| #include "p2p/base/port_interface.h" |
| #include "rtc_base/helpers.h" |
| #include "rtc_base/proxy_info.h" |
| #include "rtc_base/ssl_certificate.h" |
| #include "rtc_base/system/rtc_export.h" |
| #include "rtc_base/third_party/sigslot/sigslot.h" |
| #include "rtc_base/thread.h" |
| #include "rtc_base/thread_checker.h" |
| |
| namespace webrtc { |
| class TurnCustomizer; |
| } // namespace webrtc |
| |
| namespace cricket { |
| |
| // PortAllocator is responsible for allocating Port types for a given |
| // P2PSocket. It also handles port freeing. |
| // |
| // Clients can override this class to control port allocation, including |
| // what kinds of ports are allocated. |
| |
| enum { |
| // Disable local UDP ports. This doesn't impact how we connect to relay |
| // servers. |
| PORTALLOCATOR_DISABLE_UDP = 0x01, |
| PORTALLOCATOR_DISABLE_STUN = 0x02, |
| PORTALLOCATOR_DISABLE_RELAY = 0x04, |
| // Disable local TCP ports. This doesn't impact how we connect to relay |
| // servers. |
| PORTALLOCATOR_DISABLE_TCP = 0x08, |
| PORTALLOCATOR_ENABLE_IPV6 = 0x40, |
| PORTALLOCATOR_ENABLE_SHARED_SOCKET = 0x100, |
| PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE = 0x200, |
| // When specified, we'll only allocate the STUN candidate for the public |
| // interface as seen by regular http traffic and the HOST candidate associated |
| // with the default local interface. |
| PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION = 0x400, |
| // When specified along with PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION, the |
| // default local candidate mentioned above will not be allocated. Only the |
| // STUN candidate will be. |
| PORTALLOCATOR_DISABLE_DEFAULT_LOCAL_CANDIDATE = 0x800, |
| // Disallow use of UDP when connecting to a relay server. Since proxy servers |
| // usually don't handle UDP, using UDP will leak the IP address. |
| PORTALLOCATOR_DISABLE_UDP_RELAY = 0x1000, |
| |
| // When multiple networks exist, do not gather candidates on the ones with |
| // high cost. So if both Wi-Fi and cellular networks exist, gather only on the |
| // Wi-Fi network. If a network type is "unknown", it has a cost lower than |
| // cellular but higher than Wi-Fi/Ethernet. So if an unknown network exists, |
| // cellular networks will not be used to gather candidates and if a Wi-Fi |
| // network is present, "unknown" networks will not be usd to gather |
| // candidates. Doing so ensures that even if a cellular network type was not |
| // detected initially, it would not be used if a Wi-Fi network is present. |
| PORTALLOCATOR_DISABLE_COSTLY_NETWORKS = 0x2000, |
| |
| // When specified, do not collect IPv6 ICE candidates on Wi-Fi. |
| PORTALLOCATOR_ENABLE_IPV6_ON_WIFI = 0x4000, |
| |
| // When this flag is set, ports not bound to any specific network interface |
| // will be used, in addition to normal ports bound to the enumerated |
| // interfaces. Without this flag, these "any address" ports would only be |
| // used when network enumeration fails or is disabled. But under certain |
| // conditions, these ports may succeed where others fail, so they may allow |
| // the application to work in a wider variety of environments, at the expense |
| // of having to allocate additional candidates. |
| PORTALLOCATOR_ENABLE_ANY_ADDRESS_PORTS = 0x8000, |
| |
| // Exclude link-local network interfaces |
| // from considertaion after adapter enumeration. |
| PORTALLOCATOR_DISABLE_LINK_LOCAL_NETWORKS = 0x10000, |
| }; |
| |
| // Defines various reasons that have caused ICE regathering. |
| enum class IceRegatheringReason { |
| NETWORK_CHANGE, // Network interfaces on the device changed |
| NETWORK_FAILURE, // Regather only on networks that have failed |
| OCCASIONAL_REFRESH, // Periodic regather on all networks |
| MAX_VALUE |
| }; |
| |
| const uint32_t kDefaultPortAllocatorFlags = 0; |
| |
| const uint32_t kDefaultStepDelay = 1000; // 1 sec step delay. |
| // As per RFC 5245 Appendix B.1, STUN transactions need to be paced at certain |
| // internal. Less than 20ms is not acceptable. We choose 50ms as our default. |
| const uint32_t kMinimumStepDelay = 50; |
| |
| // Turning on IPv6 could make many IPv6 interfaces available for connectivity |
| // check and delay the call setup time. kDefaultMaxIPv6Networks is the default |
| // upper limit of IPv6 networks but could be changed by |
| // set_max_ipv6_networks(). |
| constexpr int kDefaultMaxIPv6Networks = 5; |
| |
| // CF = CANDIDATE FILTER |
| enum : uint32_t { |
| CF_NONE = 0x0, |
| CF_HOST = 0x1, |
| CF_REFLEXIVE = 0x2, |
| CF_RELAY = 0x4, |
| CF_ALL = 0x7, |
| }; |
| |
| // TLS certificate policy. |
| enum class TlsCertPolicy { |
| // For TLS based protocols, ensure the connection is secure by not |
| // circumventing certificate validation. |
| TLS_CERT_POLICY_SECURE, |
| // For TLS based protocols, disregard security completely by skipping |
| // certificate validation. This is insecure and should never be used unless |
| // security is irrelevant in that particular context. |
| TLS_CERT_POLICY_INSECURE_NO_CHECK, |
| }; |
| |
| // TODO(deadbeef): Rename to TurnCredentials (and username to ufrag). |
| struct RelayCredentials { |
| RelayCredentials() {} |
| RelayCredentials(const std::string& username, const std::string& password) |
| : username(username), password(password) {} |
| |
| bool operator==(const RelayCredentials& o) const { |
| return username == o.username && password == o.password; |
| } |
| bool operator!=(const RelayCredentials& o) const { return !(*this == o); } |
| |
| std::string username; |
| std::string password; |
| }; |
| |
| typedef std::vector<ProtocolAddress> PortList; |
| // TODO(deadbeef): Rename to TurnServerConfig. |
| struct RTC_EXPORT RelayServerConfig { |
| explicit RelayServerConfig(RelayType type); |
| RelayServerConfig(const rtc::SocketAddress& address, |
| const std::string& username, |
| const std::string& password, |
| ProtocolType proto); |
| RelayServerConfig(const std::string& address, |
| int port, |
| const std::string& username, |
| const std::string& password, |
| ProtocolType proto); |
| // Legacy constructor where "secure" and PROTO_TCP implies PROTO_TLS. |
| RelayServerConfig(const std::string& address, |
| int port, |
| const std::string& username, |
| const std::string& password, |
| ProtocolType proto, |
| bool secure); |
| RelayServerConfig(const RelayServerConfig&); |
| ~RelayServerConfig(); |
| |
| bool operator==(const RelayServerConfig& o) const { |
| return type == o.type && ports == o.ports && credentials == o.credentials && |
| priority == o.priority; |
| } |
| bool operator!=(const RelayServerConfig& o) const { return !(*this == o); } |
| |
| RelayType type; |
| PortList ports; |
| RelayCredentials credentials; |
| int priority = 0; |
| TlsCertPolicy tls_cert_policy = TlsCertPolicy::TLS_CERT_POLICY_SECURE; |
| std::vector<std::string> tls_alpn_protocols; |
| std::vector<std::string> tls_elliptic_curves; |
| rtc::SSLCertificateVerifier* tls_cert_verifier = nullptr; |
| }; |
| |
| class RTC_EXPORT PortAllocatorSession : public sigslot::has_slots<> { |
| public: |
| // Content name passed in mostly for logging and debugging. |
| PortAllocatorSession(const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd, |
| uint32_t flags); |
| |
| // Subclasses should clean up any ports created. |
| ~PortAllocatorSession() override; |
| |
| uint32_t flags() const { return flags_; } |
| void set_flags(uint32_t flags) { flags_ = flags; } |
| std::string content_name() const { return content_name_; } |
| int component() const { return component_; } |
| const std::string& ice_ufrag() const { return ice_ufrag_; } |
| const std::string& ice_pwd() const { return ice_pwd_; } |
| bool pooled() const { return pooled_; } |
| |
| // Setting this filter should affect not only candidates gathered in the |
| // future, but candidates already gathered and ports already "ready", |
| // which would be returned by ReadyCandidates() and ReadyPorts(). |
| // |
| // Default filter should be CF_ALL. |
| virtual void SetCandidateFilter(uint32_t filter) = 0; |
| |
| // Starts gathering ports and ICE candidates. |
| virtual void StartGettingPorts() = 0; |
| // Completely stops gathering. Will not gather again unless StartGettingPorts |
| // is called again. |
| virtual void StopGettingPorts() = 0; |
| // Whether the session is actively getting ports. |
| virtual bool IsGettingPorts() = 0; |
| |
| // |
| // NOTE: The group of methods below is only used for continual gathering. |
| // |
| |
| // ClearGettingPorts should have the same immediate effect as |
| // StopGettingPorts, but if the implementation supports continual gathering, |
| // ClearGettingPorts allows additional ports/candidates to be gathered if the |
| // network conditions change. |
| virtual void ClearGettingPorts() = 0; |
| // Whether it is in the state where the existing gathering process is stopped, |
| // but new ones may be started (basically after calling ClearGettingPorts). |
| virtual bool IsCleared() const; |
| // Whether the session has completely stopped. |
| virtual bool IsStopped() const; |
| // Re-gathers candidates on networks that do not have any connections. More |
| // precisely, a network interface may have more than one IP addresses (e.g., |
| // IPv4 and IPv6 addresses). Each address subnet will be used to create a |
| // network. Only if all networks of an interface have no connection, the |
| // implementation should start re-gathering on all networks of that interface. |
| virtual void RegatherOnFailedNetworks() {} |
| // Re-gathers candidates on all networks. |
| virtual void RegatherOnAllNetworks() {} |
| // Get candidate-level stats from all candidates on the ready ports and return |
| // the stats to the given list. |
| virtual void GetCandidateStatsFromReadyPorts( |
| CandidateStatsList* candidate_stats_list) const; |
| // Set the interval at which STUN candidates will resend STUN binding requests |
| // on the underlying ports to keep NAT bindings open. |
| // The default value of the interval in implementation is restored if a null |
| // optional value is passed. |
| virtual void SetStunKeepaliveIntervalForReadyPorts( |
| const absl::optional<int>& stun_keepalive_interval) {} |
| // Another way of getting the information provided by the signals below. |
| // |
| // Ports and candidates are not guaranteed to be in the same order as the |
| // signals were emitted in. |
| virtual std::vector<PortInterface*> ReadyPorts() const = 0; |
| virtual std::vector<Candidate> ReadyCandidates() const = 0; |
| virtual bool CandidatesAllocationDone() const = 0; |
| // Marks all ports in the current session as "pruned" so that they may be |
| // destroyed if no connection is using them. |
| virtual void PruneAllPorts() {} |
| |
| sigslot::signal2<PortAllocatorSession*, PortInterface*> SignalPortReady; |
| // Fires this signal when the network of the ports failed (either because the |
| // interface is down, or because there is no connection on the interface), |
| // or when TURN ports are pruned because a higher-priority TURN port becomes |
| // ready(pairable). |
| sigslot::signal2<PortAllocatorSession*, const std::vector<PortInterface*>&> |
| SignalPortsPruned; |
| sigslot::signal2<PortAllocatorSession*, const std::vector<Candidate>&> |
| SignalCandidatesReady; |
| // Candidates should be signaled to be removed when the port that generated |
| // the candidates is removed. |
| sigslot::signal2<PortAllocatorSession*, const std::vector<Candidate>&> |
| SignalCandidatesRemoved; |
| sigslot::signal1<PortAllocatorSession*> SignalCandidatesAllocationDone; |
| |
| sigslot::signal2<PortAllocatorSession*, IceRegatheringReason> |
| SignalIceRegathering; |
| |
| virtual uint32_t generation(); |
| virtual void set_generation(uint32_t generation); |
| sigslot::signal1<PortAllocatorSession*> SignalDestroyed; |
| |
| protected: |
| // This method is called when a pooled session (which doesn't have these |
| // properties initially) is returned by PortAllocator::TakePooledSession, |
| // and the content name, component, and ICE ufrag/pwd are updated. |
| // |
| // A subclass may need to override this method to perform additional actions, |
| // such as applying the updated information to ports and candidates. |
| virtual void UpdateIceParametersInternal() {} |
| |
| // TODO(deadbeef): Get rid of these when everyone switches to ice_ufrag and |
| // ice_pwd. |
| const std::string& username() const { return ice_ufrag_; } |
| const std::string& password() const { return ice_pwd_; } |
| |
| private: |
| void SetIceParameters(const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd) { |
| content_name_ = content_name; |
| component_ = component; |
| ice_ufrag_ = ice_ufrag; |
| ice_pwd_ = ice_pwd; |
| UpdateIceParametersInternal(); |
| } |
| |
| void set_pooled(bool value) { pooled_ = value; } |
| |
| uint32_t flags_; |
| uint32_t generation_; |
| std::string content_name_; |
| int component_; |
| std::string ice_ufrag_; |
| std::string ice_pwd_; |
| |
| bool pooled_ = false; |
| |
| // SetIceParameters is an implementation detail which only PortAllocator |
| // should be able to call. |
| friend class PortAllocator; |
| }; |
| |
| // Every method of PortAllocator (including the destructor) must be called on |
| // the same thread after Initialize is called. |
| // |
| // This allows a PortAllocator subclass to be constructed and configured on one |
| // thread, and passed into an object that uses it on a different thread. |
| class RTC_EXPORT PortAllocator : public sigslot::has_slots<> { |
| public: |
| PortAllocator(); |
| ~PortAllocator() override; |
| |
| // This MUST be called on the PortAllocator's thread after finishing |
| // constructing and configuring the PortAllocator subclasses. |
| virtual void Initialize(); |
| |
| // Set to true if some Ports need to know the ICE credentials when they are |
| // created. This will ensure that the PortAllocator will only match pooled |
| // allocator sessions to the ICE transport with the same credentials. |
| virtual void set_restrict_ice_credentials_change(bool value); |
| |
| // Set STUN and TURN servers to be used in future sessions, and set |
| // candidate pool size, as described in JSEP. |
| // |
| // If the servers are changing, and the candidate pool size is nonzero, and |
| // FreezeCandidatePool hasn't been called, existing pooled sessions will be |
| // destroyed and new ones created. |
| // |
| // If the servers are not changing but the candidate pool size is, and |
| // FreezeCandidatePool hasn't been called, pooled sessions will be either |
| // created or destroyed as necessary. |
| // |
| // Returns true if the configuration could successfully be changed. |
| bool SetConfiguration(const ServerAddresses& stun_servers, |
| const std::vector<RelayServerConfig>& turn_servers, |
| int candidate_pool_size, |
| bool prune_turn_ports, |
| webrtc::TurnCustomizer* turn_customizer = nullptr, |
| const absl::optional<int>& |
| stun_candidate_keepalive_interval = absl::nullopt); |
| |
| const ServerAddresses& stun_servers() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return stun_servers_; |
| } |
| |
| const std::vector<RelayServerConfig>& turn_servers() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return turn_servers_; |
| } |
| |
| int candidate_pool_size() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return candidate_pool_size_; |
| } |
| |
| const absl::optional<int>& stun_candidate_keepalive_interval() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return stun_candidate_keepalive_interval_; |
| } |
| |
| // Sets the network types to ignore. |
| // Values are defined by the AdapterType enum. |
| // For instance, calling this with |
| // ADAPTER_TYPE_ETHERNET | ADAPTER_TYPE_LOOPBACK will ignore Ethernet and |
| // loopback interfaces. |
| virtual void SetNetworkIgnoreMask(int network_ignore_mask) = 0; |
| |
| std::unique_ptr<PortAllocatorSession> CreateSession( |
| const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd); |
| |
| // Get an available pooled session and set the transport information on it. |
| // |
| // Caller takes ownership of the returned session. |
| // |
| // If restrict_ice_credentials_change is TRUE, then it will only |
| // return a pooled session with matching ice credentials. |
| // If no pooled sessions are available, returns null. |
| std::unique_ptr<PortAllocatorSession> TakePooledSession( |
| const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd); |
| |
| // Returns the next session that would be returned by TakePooledSession |
| // optionally restricting it to sessions with specified ice credentials. |
| const PortAllocatorSession* GetPooledSession( |
| const IceParameters* ice_credentials = nullptr) const; |
| |
| // After FreezeCandidatePool is called, changing the candidate pool size will |
| // no longer be allowed, and changing ICE servers will not cause pooled |
| // sessions to be recreated. |
| // |
| // Expected to be called when SetLocalDescription is called on a |
| // PeerConnection. Can be called safely on any thread as long as not |
| // simultaneously with SetConfiguration. |
| void FreezeCandidatePool(); |
| |
| // Discard any remaining pooled sessions. |
| void DiscardCandidatePool(); |
| |
| uint32_t flags() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return flags_; |
| } |
| |
| void set_flags(uint32_t flags) { |
| CheckRunOnValidThreadIfInitialized(); |
| flags_ = flags; |
| } |
| |
| // These three methods are deprecated. If connections need to go through a |
| // proxy, the application should create a BasicPortAllocator given a custom |
| // PacketSocketFactory that creates proxy sockets. |
| const std::string& user_agent() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return agent_; |
| } |
| |
| const rtc::ProxyInfo& proxy() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return proxy_; |
| } |
| |
| void set_proxy(const std::string& agent, const rtc::ProxyInfo& proxy) { |
| CheckRunOnValidThreadIfInitialized(); |
| agent_ = agent; |
| proxy_ = proxy; |
| } |
| |
| // Gets/Sets the port range to use when choosing client ports. |
| int min_port() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return min_port_; |
| } |
| |
| int max_port() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return max_port_; |
| } |
| |
| bool SetPortRange(int min_port, int max_port) { |
| CheckRunOnValidThreadIfInitialized(); |
| if (min_port > max_port) { |
| return false; |
| } |
| |
| min_port_ = min_port; |
| max_port_ = max_port; |
| return true; |
| } |
| |
| // Can be used to change the default numer of IPv6 network interfaces used |
| // (5). Can set to INT_MAX to effectively disable the limit. |
| // |
| // TODO(deadbeef): Applications shouldn't have to arbitrarily limit the |
| // number of available IPv6 network interfaces just because they could slow |
| // ICE down. We should work on making our ICE logic smarter (for example, |
| // prioritizing pinging connections that are most likely to work) so that |
| // every network interface can be used without impacting ICE's speed. |
| void set_max_ipv6_networks(int networks) { |
| CheckRunOnValidThreadIfInitialized(); |
| max_ipv6_networks_ = networks; |
| } |
| |
| int max_ipv6_networks() { |
| CheckRunOnValidThreadIfInitialized(); |
| return max_ipv6_networks_; |
| } |
| |
| // Delay between different candidate gathering phases (UDP, TURN, TCP). |
| // Defaults to 1 second, but PeerConnection sets it to 50ms. |
| // TODO(deadbeef): Get rid of this. Its purpose is to avoid sending too many |
| // STUN transactions at once, but that's already happening if you configure |
| // multiple STUN servers or have multiple network interfaces. We should |
| // implement some global pacing logic instead if that's our goal. |
| uint32_t step_delay() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return step_delay_; |
| } |
| |
| void set_step_delay(uint32_t delay) { |
| CheckRunOnValidThreadIfInitialized(); |
| step_delay_ = delay; |
| } |
| |
| bool allow_tcp_listen() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return allow_tcp_listen_; |
| } |
| |
| void set_allow_tcp_listen(bool allow_tcp_listen) { |
| CheckRunOnValidThreadIfInitialized(); |
| allow_tcp_listen_ = allow_tcp_listen; |
| } |
| |
| uint32_t candidate_filter() { |
| CheckRunOnValidThreadIfInitialized(); |
| return candidate_filter_; |
| } |
| |
| void set_candidate_filter(uint32_t filter) { |
| CheckRunOnValidThreadIfInitialized(); |
| candidate_filter_ = filter; |
| } |
| |
| bool prune_turn_ports() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return prune_turn_ports_; |
| } |
| |
| // Gets/Sets the Origin value used for WebRTC STUN requests. |
| const std::string& origin() const { |
| CheckRunOnValidThreadIfInitialized(); |
| return origin_; |
| } |
| |
| void set_origin(const std::string& origin) { |
| CheckRunOnValidThreadIfInitialized(); |
| origin_ = origin; |
| } |
| |
| webrtc::TurnCustomizer* turn_customizer() { |
| CheckRunOnValidThreadIfInitialized(); |
| return turn_customizer_; |
| } |
| |
| // Collect candidate stats from pooled allocator sessions. This can be used to |
| // collect candidate stats without creating an offer/answer or setting local |
| // description. After the local description is set, the ownership of the |
| // pooled session is taken by P2PTransportChannel, and the |
| // candidate stats can be collected from P2PTransportChannel::GetStats. |
| virtual void GetCandidateStatsFromPooledSessions( |
| CandidateStatsList* candidate_stats_list); |
| |
| // Return IceParameters of the pooled sessions. |
| std::vector<IceParameters> GetPooledIceCredentials(); |
| |
| protected: |
| virtual PortAllocatorSession* CreateSessionInternal( |
| const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd) = 0; |
| |
| const std::vector<std::unique_ptr<PortAllocatorSession>>& pooled_sessions() { |
| return pooled_sessions_; |
| } |
| |
| // The following thread checks are only done in DCHECK for the consistency |
| // with the exsiting thread checks. |
| void CheckRunOnValidThreadIfInitialized() const { |
| RTC_DCHECK(!initialized_ || thread_checker_.CalledOnValidThread()); |
| } |
| |
| void CheckRunOnValidThreadAndInitialized() const { |
| RTC_DCHECK(initialized_ && thread_checker_.CalledOnValidThread()); |
| } |
| |
| bool initialized_ = false; |
| uint32_t flags_; |
| std::string agent_; |
| rtc::ProxyInfo proxy_; |
| int min_port_; |
| int max_port_; |
| int max_ipv6_networks_; |
| uint32_t step_delay_; |
| bool allow_tcp_listen_; |
| uint32_t candidate_filter_; |
| std::string origin_; |
| rtc::ThreadChecker thread_checker_; |
| |
| private: |
| ServerAddresses stun_servers_; |
| std::vector<RelayServerConfig> turn_servers_; |
| int candidate_pool_size_ = 0; // Last value passed into SetConfiguration. |
| std::vector<std::unique_ptr<PortAllocatorSession>> pooled_sessions_; |
| bool candidate_pool_frozen_ = false; |
| bool prune_turn_ports_ = false; |
| |
| // Customizer for TURN messages. |
| // The instance is owned by application and will be shared among |
| // all TurnPort(s) created. |
| webrtc::TurnCustomizer* turn_customizer_ = nullptr; |
| |
| absl::optional<int> stun_candidate_keepalive_interval_; |
| |
| // If true, TakePooledSession() will only return sessions that has same ice |
| // credentials as requested. |
| bool restrict_ice_credentials_change_ = false; |
| |
| // Returns iterator to pooled session with specified ice_credentials or first |
| // if ice_credentials is nullptr. |
| std::vector<std::unique_ptr<PortAllocatorSession>>::const_iterator |
| FindPooledSession(const IceParameters* ice_credentials = nullptr) const; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // P2P_BASE_PORT_ALLOCATOR_H_ |