blob: edd7686b8e8173c4febe2188e27a0855d532a7df [file] [log] [blame]
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include <memory>
#include "api/task_queue/task_queue_factory.h"
#include "modules/audio_device/include/audio_device.h"
namespace webrtc {
// Creates an AudioDeviceModule (ADM) for Windows based on the Core Audio API.
// The creating thread must be a COM thread; otherwise nullptr will be returned.
// By default `automatic_restart` is set to true and it results in support for
// automatic restart of audio if e.g. the existing device is removed. If set to
// false, no attempt to restart audio is performed under these conditions.
// Example (assuming webrtc namespace):
// public:
// rtc::scoped_refptr<AudioDeviceModule> CreateAudioDevice() {
// task_queue_factory_ = CreateDefaultTaskQueueFactory();
// // Tell COM that this thread shall live in the MTA.
// com_initializer_ = std::make_unique<ScopedCOMInitializer>(
// ScopedCOMInitializer::kMTA);
// if (!com_initializer_->Succeeded()) {
// return nullptr;
// }
// // Create the ADM with support for automatic restart if devices are
// // unplugged.
// return CreateWindowsCoreAudioAudioDeviceModule(
// task_queue_factory_.get());
// }
// private:
// std::unique_ptr<ScopedCOMInitializer> com_initializer_;
// std::unique_ptr<TaskQueueFactory> task_queue_factory_;
rtc::scoped_refptr<AudioDeviceModule> CreateWindowsCoreAudioAudioDeviceModule(
TaskQueueFactory* task_queue_factory,
bool automatic_restart = true);
TaskQueueFactory* task_queue_factory,
bool automatic_restart = true);
} // namespace webrtc