blob: 58a6211abad2ea81bb4a10e033d698e3f43cda29 [file] [log] [blame]
* Copyright 2012 The WebRTC Project Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include "rtc_base/null_socket_server.h"
#include <stdint.h>
#include <memory>
#include "api/units/time_delta.h"
#include "rtc_base/gunit.h"
#include "rtc_base/thread.h"
#include "rtc_base/time_utils.h"
#include "test/gtest.h"
namespace rtc {
TEST(NullSocketServerTest, WaitAndSet) {
NullSocketServer ss;
auto thread = Thread::Create();
thread->PostTask([&ss] { ss.WakeUp(); });
// The process_io will be ignored.
const bool process_io = true;
EXPECT_TRUE_WAIT(ss.Wait(SocketServer::kForever, process_io), 5'000);
TEST(NullSocketServerTest, TestWait) {
NullSocketServer ss;
int64_t start = TimeMillis();
ss.Wait(webrtc::TimeDelta::Millis(200), true);
// The actual wait time is dependent on the resolution of the timer used by
// the Event class. Allow for the event to signal ~20ms early.
EXPECT_GE(TimeSince(start), 180);
} // namespace rtc