| /* |
| * libjingle |
| * Copyright 2004--2005, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TALK_P2P_BASE_STUNPORT_H_ |
| #define TALK_P2P_BASE_STUNPORT_H_ |
| |
| #include <string> |
| |
| #include "talk/base/asyncpacketsocket.h" |
| #include "talk/p2p/base/port.h" |
| #include "talk/p2p/base/stunrequest.h" |
| |
| // TODO(mallinath) - Rename stunport.cc|h to udpport.cc|h. |
| namespace talk_base { |
| class AsyncResolver; |
| class SignalThread; |
| } |
| |
| namespace cricket { |
| |
| // Communicates using the address on the outside of a NAT. |
| class UDPPort : public Port { |
| public: |
| static UDPPort* Create(talk_base::Thread* thread, |
| talk_base::Network* network, |
| talk_base::AsyncPacketSocket* socket, |
| const std::string& username, |
| const std::string& password) { |
| UDPPort* port = new UDPPort(thread, network, socket, username, password); |
| if (!port->Init()) { |
| delete port; |
| port = NULL; |
| } |
| return port; |
| } |
| |
| static UDPPort* Create(talk_base::Thread* thread, |
| talk_base::PacketSocketFactory* factory, |
| talk_base::Network* network, |
| const talk_base::IPAddress& ip, |
| int min_port, int max_port, |
| const std::string& username, |
| const std::string& password) { |
| UDPPort* port = new UDPPort(thread, factory, network, |
| ip, min_port, max_port, |
| username, password); |
| if (!port->Init()) { |
| delete port; |
| port = NULL; |
| } |
| return port; |
| } |
| virtual ~UDPPort(); |
| |
| talk_base::SocketAddress GetLocalAddress() const { |
| return socket_->GetLocalAddress(); |
| } |
| |
| const talk_base::SocketAddress& server_addr() const { return server_addr_; } |
| void set_server_addr(const talk_base::SocketAddress& addr) { |
| server_addr_ = addr; |
| } |
| |
| virtual void PrepareAddress(); |
| |
| virtual Connection* CreateConnection(const Candidate& address, |
| CandidateOrigin origin); |
| virtual int SetOption(talk_base::Socket::Option opt, int value); |
| virtual int GetOption(talk_base::Socket::Option opt, int* value); |
| virtual int GetError(); |
| |
| virtual bool HandleIncomingPacket( |
| talk_base::AsyncPacketSocket* socket, const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr) { |
| // All packets given to UDP port will be consumed. |
| OnReadPacket(socket, data, size, remote_addr); |
| return true; |
| } |
| |
| void set_stun_keepalive_delay(int delay) { |
| stun_keepalive_delay_ = delay; |
| } |
| int stun_keepalive_delay() const { |
| return stun_keepalive_delay_; |
| } |
| |
| protected: |
| UDPPort(talk_base::Thread* thread, talk_base::PacketSocketFactory* factory, |
| talk_base::Network* network, const talk_base::IPAddress& ip, |
| int min_port, int max_port, |
| const std::string& username, const std::string& password); |
| |
| UDPPort(talk_base::Thread* thread, talk_base::Network* network, |
| talk_base::AsyncPacketSocket* socket, |
| const std::string& username, const std::string& password); |
| |
| bool Init(); |
| |
| virtual int SendTo(const void* data, size_t size, |
| const talk_base::SocketAddress& addr, bool payload); |
| |
| void OnLocalAddressReady(talk_base::AsyncPacketSocket* socket, |
| const talk_base::SocketAddress& address); |
| void OnReadPacket(talk_base::AsyncPacketSocket* socket, |
| const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr); |
| void OnReadyToSend(talk_base::AsyncPacketSocket* socket); |
| |
| // This method will send STUN binding request if STUN server address is set. |
| void MaybePrepareStunCandidate(); |
| |
| void SendStunBindingRequest(); |
| |
| |
| private: |
| // DNS resolution of the STUN server. |
| void ResolveStunAddress(); |
| void OnResolveResult(talk_base::SignalThread* thread); |
| |
| // Below methods handles binding request responses. |
| void OnStunBindingRequestSucceeded(const talk_base::SocketAddress& stun_addr); |
| void OnStunBindingOrResolveRequestFailed(); |
| |
| // Sends STUN requests to the server. |
| void OnSendPacket(const void* data, size_t size, StunRequest* req); |
| |
| // TODO(mallinaht) - Move this up to cricket::Port when SignalAddressReady is |
| // changed to SignalPortReady. |
| void SetResult(bool success); |
| |
| talk_base::SocketAddress server_addr_; |
| StunRequestManager requests_; |
| talk_base::AsyncPacketSocket* socket_; |
| int error_; |
| talk_base::AsyncResolver* resolver_; |
| bool ready_; |
| int stun_keepalive_delay_; |
| |
| friend class StunBindingRequest; |
| }; |
| |
| class StunPort : public UDPPort { |
| public: |
| static StunPort* Create(talk_base::Thread* thread, |
| talk_base::PacketSocketFactory* factory, |
| talk_base::Network* network, |
| const talk_base::IPAddress& ip, |
| int min_port, int max_port, |
| const std::string& username, |
| const std::string& password, |
| const talk_base::SocketAddress& server_addr) { |
| StunPort* port = new StunPort(thread, factory, network, |
| ip, min_port, max_port, |
| username, password, server_addr); |
| if (!port->Init()) { |
| delete port; |
| port = NULL; |
| } |
| return port; |
| } |
| |
| virtual ~StunPort() {} |
| |
| virtual void PrepareAddress() { |
| SendStunBindingRequest(); |
| } |
| |
| protected: |
| StunPort(talk_base::Thread* thread, talk_base::PacketSocketFactory* factory, |
| talk_base::Network* network, const talk_base::IPAddress& ip, |
| int min_port, int max_port, |
| const std::string& username, const std::string& password, |
| const talk_base::SocketAddress& server_address) |
| : UDPPort(thread, factory, network, ip, min_port, max_port, username, |
| password) { |
| // UDPPort will set these to local udp, updating these to STUN. |
| set_type(STUN_PORT_TYPE); |
| set_server_addr(server_address); |
| } |
| }; |
| |
| } // namespace cricket |
| |
| #endif // TALK_P2P_BASE_STUNPORT_H_ |