| /* |
| * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| #ifndef NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_ |
| #define NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_ |
| |
| #include <cstdint> |
| #include <memory> |
| #include <utility> |
| |
| #include "absl/strings/string_view.h" |
| #include "absl/types/optional.h" |
| #include "api/array_view.h" |
| #include "net/dcsctp/public/dcsctp_message.h" |
| #include "net/dcsctp/public/dcsctp_options.h" |
| #include "net/dcsctp/public/packet_observer.h" |
| #include "net/dcsctp/public/timeout.h" |
| #include "net/dcsctp/public/types.h" |
| |
| namespace dcsctp { |
| |
| // The socket/association state |
| enum class SocketState { |
| // The socket is closed. |
| kClosed, |
| // The socket has initiated a connection, which is not yet established. Note |
| // that for incoming connections and for reconnections when the socket is |
| // already connected, the socket will not transition to this state. |
| kConnecting, |
| // The socket is connected, and the connection is established. |
| kConnected, |
| // The socket is shutting down, and the connection is not yet closed. |
| kShuttingDown, |
| }; |
| |
| // Send options for sending messages |
| struct SendOptions { |
| // If the message should be sent with unordered message delivery. |
| IsUnordered unordered = IsUnordered(false); |
| |
| // If set, will discard messages that haven't been correctly sent and |
| // received before the lifetime has expired. This is only available if the |
| // peer supports Partial Reliability Extension (RFC3758). |
| absl::optional<DurationMs> lifetime = absl::nullopt; |
| |
| // If set, limits the number of retransmissions. This is only available |
| // if the peer supports Partial Reliability Extension (RFC3758). |
| absl::optional<size_t> max_retransmissions = absl::nullopt; |
| }; |
| |
| enum class ErrorKind { |
| // Indicates that no error has occurred. This will never be the case when |
| // `OnError` or `OnAborted` is called. |
| kNoError, |
| // There have been too many retries or timeouts, and the library has given up. |
| kTooManyRetries, |
| // A command was received that is only possible to execute when the socket is |
| // connected, which it is not. |
| kNotConnected, |
| // Parsing of the command or its parameters failed. |
| kParseFailed, |
| // Commands are received in the wrong sequence, which indicates a |
| // synchronisation mismatch between the peers. |
| kWrongSequence, |
| // The peer has reported an issue using ERROR or ABORT command. |
| kPeerReported, |
| // The peer has performed a protocol violation. |
| kProtocolViolation, |
| // The receive or send buffers have been exhausted. |
| kResourceExhaustion, |
| // The client has performed an invalid operation. |
| kUnsupportedOperation, |
| }; |
| |
| inline constexpr absl::string_view ToString(ErrorKind error) { |
| switch (error) { |
| case ErrorKind::kNoError: |
| return "NO_ERROR"; |
| case ErrorKind::kTooManyRetries: |
| return "TOO_MANY_RETRIES"; |
| case ErrorKind::kNotConnected: |
| return "NOT_CONNECTED"; |
| case ErrorKind::kParseFailed: |
| return "PARSE_FAILED"; |
| case ErrorKind::kWrongSequence: |
| return "WRONG_SEQUENCE"; |
| case ErrorKind::kPeerReported: |
| return "PEER_REPORTED"; |
| case ErrorKind::kProtocolViolation: |
| return "PROTOCOL_VIOLATION"; |
| case ErrorKind::kResourceExhaustion: |
| return "RESOURCE_EXHAUSTION"; |
| case ErrorKind::kUnsupportedOperation: |
| return "UNSUPPORTED_OPERATION"; |
| } |
| } |
| |
| enum class SendStatus { |
| // The message was enqueued successfully. As sending the message is done |
| // asynchronously, this is no guarantee that the message has been actually |
| // sent. |
| kSuccess, |
| // The message was rejected as the payload was empty (which is not allowed in |
| // SCTP). |
| kErrorMessageEmpty, |
| // The message was rejected as the payload was larger than what has been set |
| // as `DcSctpOptions.max_message_size`. |
| kErrorMessageTooLarge, |
| // The message could not be enqueued as the socket is out of resources. This |
| // mainly indicates that the send queue is full. |
| kErrorResourceExhaustion, |
| // The message could not be sent as the socket is shutting down. |
| kErrorShuttingDown, |
| }; |
| |
| inline constexpr absl::string_view ToString(SendStatus error) { |
| switch (error) { |
| case SendStatus::kSuccess: |
| return "SUCCESS"; |
| case SendStatus::kErrorMessageEmpty: |
| return "ERROR_MESSAGE_EMPTY"; |
| case SendStatus::kErrorMessageTooLarge: |
| return "ERROR_MESSAGE_TOO_LARGE"; |
| case SendStatus::kErrorResourceExhaustion: |
| return "ERROR_RESOURCE_EXHAUSTION"; |
| case SendStatus::kErrorShuttingDown: |
| return "ERROR_SHUTTING_DOWN"; |
| } |
| } |
| |
| // Return value of ResetStreams. |
| enum class ResetStreamsStatus { |
| // If the connection is not yet established, this will be returned. |
| kNotConnected, |
| // Indicates that ResetStreams operation has been successfully initiated. |
| kPerformed, |
| // Indicates that ResetStreams has failed as it's not supported by the peer. |
| kNotSupported, |
| }; |
| |
| inline constexpr absl::string_view ToString(ResetStreamsStatus error) { |
| switch (error) { |
| case ResetStreamsStatus::kNotConnected: |
| return "NOT_CONNECTED"; |
| case ResetStreamsStatus::kPerformed: |
| return "PERFORMED"; |
| case ResetStreamsStatus::kNotSupported: |
| return "NOT_SUPPORTED"; |
| } |
| } |
| |
| // Callbacks that the DcSctpSocket will be done synchronously to the owning |
| // client. It is allowed to call back into the library from callbacks that start |
| // with "On". It has been explicitly documented when it's not allowed to call |
| // back into this library from within a callback. |
| // |
| // Theses callbacks are only synchronously triggered as a result of the client |
| // calling a public method in `DcSctpSocketInterface`. |
| class DcSctpSocketCallbacks { |
| public: |
| virtual ~DcSctpSocketCallbacks() = default; |
| |
| // Called when the library wants the packet serialized as `data` to be sent. |
| // |
| // Note that it's NOT ALLOWED to call into this library from within this |
| // callback. |
| virtual void SendPacket(rtc::ArrayView<const uint8_t> data) = 0; |
| |
| // Called when the library wants to create a Timeout. The callback must return |
| // an object that implements that interface. |
| // |
| // Note that it's NOT ALLOWED to call into this library from within this |
| // callback. |
| virtual std::unique_ptr<Timeout> CreateTimeout() = 0; |
| |
| // Returns the current time in milliseconds (from any epoch). |
| // |
| // Note that it's NOT ALLOWED to call into this library from within this |
| // callback. |
| virtual TimeMs TimeMillis() = 0; |
| |
| // Called when the library needs a random number uniformly distributed between |
| // `low` (inclusive) and `high` (exclusive). The random numbers used by the |
| // library are not used for cryptographic purposes. There are no requirements |
| // that the random number generator must be secure. |
| // |
| // Note that it's NOT ALLOWED to call into this library from within this |
| // callback. |
| virtual uint32_t GetRandomInt(uint32_t low, uint32_t high) = 0; |
| |
| // Triggered when the outgoing message buffer is empty, meaning that there are |
| // no more queued messages, but there can still be packets in-flight or to be |
| // retransmitted. (in contrast to SCTP_SENDER_DRY_EVENT). |
| // |
| // Note that it's NOT ALLOWED to call into this library from within this |
| // callback. |
| ABSL_DEPRECATED("Use OnTotalBufferedAmountLow instead") |
| virtual void NotifyOutgoingMessageBufferEmpty() {} |
| |
| // Called when the library has received an SCTP message in full and delivers |
| // it to the upper layer. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnMessageReceived(DcSctpMessage message) = 0; |
| |
| // Triggered when an non-fatal error is reported by either this library or |
| // from the other peer (by sending an ERROR command). These should be logged, |
| // but no other action need to be taken as the association is still viable. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnError(ErrorKind error, absl::string_view message) = 0; |
| |
| // Triggered when the socket has aborted - either as decided by this socket |
| // due to e.g. too many retransmission attempts, or by the peer when |
| // receiving an ABORT command. No other callbacks will be done after this |
| // callback, unless reconnecting. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnAborted(ErrorKind error, absl::string_view message) = 0; |
| |
| // Called when calling `Connect` succeeds, but also for incoming successful |
| // connection attempts. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnConnected() = 0; |
| |
| // Called when the socket is closed in a controlled way. No other |
| // callbacks will be done after this callback, unless reconnecting. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnClosed() = 0; |
| |
| // On connection restarted (by peer). This is just a notification, and the |
| // association is expected to work fine after this call, but there could have |
| // been packet loss as a result of restarting the association. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnConnectionRestarted() = 0; |
| |
| // Indicates that a stream reset request has failed. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnStreamsResetFailed( |
| rtc::ArrayView<const StreamID> outgoing_streams, |
| absl::string_view reason) = 0; |
| |
| // Indicates that a stream reset request has been performed. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnStreamsResetPerformed( |
| rtc::ArrayView<const StreamID> outgoing_streams) = 0; |
| |
| // When a peer has reset some of its outgoing streams, this will be called. An |
| // empty list indicates that all streams have been reset. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnIncomingStreamsReset( |
| rtc::ArrayView<const StreamID> incoming_streams) = 0; |
| |
| // Will be called when the amount of data buffered to be sent falls to or |
| // below the threshold set when calling `SetBufferedAmountLowThreshold`. |
| // |
| // It is allowed to call into this library from within this callback. |
| virtual void OnBufferedAmountLow(StreamID stream_id) {} |
| |
| // Will be called when the total amount of data buffered (in the entire send |
| // buffer, for all streams) falls to or below the threshold specified in |
| // `DcSctpOptions::total_buffered_amount_low_threshold`. |
| virtual void OnTotalBufferedAmountLow() {} |
| }; |
| |
| // The DcSctpSocket implementation implements the following interface. |
| class DcSctpSocketInterface { |
| public: |
| virtual ~DcSctpSocketInterface() = default; |
| |
| // To be called when an incoming SCTP packet is to be processed. |
| virtual void ReceivePacket(rtc::ArrayView<const uint8_t> data) = 0; |
| |
| // To be called when a timeout has expired. The `timeout_id` is provided |
| // when the timeout was initiated. |
| virtual void HandleTimeout(TimeoutID timeout_id) = 0; |
| |
| // Connects the socket. This is an asynchronous operation, and |
| // `DcSctpSocketCallbacks::OnConnected` will be called on success. |
| virtual void Connect() = 0; |
| |
| // Gracefully shutdowns the socket and sends all outstanding data. This is an |
| // asynchronous operation and `DcSctpSocketCallbacks::OnClosed` will be called |
| // on success. |
| virtual void Shutdown() = 0; |
| |
| // Closes the connection non-gracefully. Will send ABORT if the connection is |
| // not already closed. No callbacks will be made after Close() has returned. |
| virtual void Close() = 0; |
| |
| // The socket state. |
| virtual SocketState state() const = 0; |
| |
| // The options it was created with. |
| virtual const DcSctpOptions& options() const = 0; |
| |
| // Update the options max_message_size. |
| virtual void SetMaxMessageSize(size_t max_message_size) = 0; |
| |
| // Sends the message `message` using the provided send options. |
| // Sending a message is an asynchrous operation, and the `OnError` callback |
| // may be invoked to indicate any errors in sending the message. |
| // |
| // The association does not have to be established before calling this method. |
| // If it's called before there is an established association, the message will |
| // be queued. |
| virtual SendStatus Send(DcSctpMessage message, |
| const SendOptions& send_options) = 0; |
| |
| // Resetting streams is an asynchronous operation and the results will |
| // be notified using `DcSctpSocketCallbacks::OnStreamsResetDone()` on success |
| // and `DcSctpSocketCallbacks::OnStreamsResetFailed()` on failure. Note that |
| // only outgoing streams can be reset. |
| // |
| // When it's known that the peer has reset its own outgoing streams, |
| // `DcSctpSocketCallbacks::OnIncomingStreamReset` is called. |
| // |
| // Note that resetting a stream will also remove all queued messages on those |
| // streams, but will ensure that the currently sent message (if any) is fully |
| // sent before closing the stream. |
| // |
| // Resetting streams can only be done on an established association that |
| // supports stream resetting. Calling this method on e.g. a closed association |
| // or streams that don't support resetting will not perform any operation. |
| virtual ResetStreamsStatus ResetStreams( |
| rtc::ArrayView<const StreamID> outgoing_streams) = 0; |
| |
| // Returns the number of bytes of data currently queued to be sent on a given |
| // stream. |
| virtual size_t buffered_amount(StreamID stream_id) const = 0; |
| |
| // Returns the number of buffered outgoing bytes that is considered "low" for |
| // a given stream. See `SetBufferedAmountLowThreshold`. |
| virtual size_t buffered_amount_low_threshold(StreamID stream_id) const = 0; |
| |
| // Used to specify the number of bytes of buffered outgoing data that is |
| // considered "low" for a given stream, which will trigger an |
| // OnBufferedAmountLow event. The default value is zero (0). |
| virtual void SetBufferedAmountLowThreshold(StreamID stream_id, |
| size_t bytes) = 0; |
| }; |
| } // namespace dcsctp |
| |
| #endif // NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_ |