| /* |
| * Copyright 2019 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef P2P_BASE_CONNECTION_H_ |
| #define P2P_BASE_CONNECTION_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "absl/types/optional.h" |
| #include "api/candidate.h" |
| #include "logging/rtc_event_log/ice_logger.h" |
| #include "p2p/base/candidate_pair_interface.h" |
| #include "p2p/base/connection_info.h" |
| #include "p2p/base/stun.h" |
| #include "p2p/base/stun_request.h" |
| #include "p2p/base/transport_description.h" |
| #include "rtc_base/async_packet_socket.h" |
| #include "rtc_base/message_handler.h" |
| #include "rtc_base/rate_tracker.h" |
| #include "rtc_base/third_party/sigslot/sigslot.h" |
| |
| namespace cricket { |
| |
| // Connection and Port has circular dependencies. |
| // So we use forward declaration rather than include. |
| class Port; |
| |
| // Forward declaration so that a ConnectionRequest can contain a Connection. |
| class Connection; |
| |
| struct CandidatePair final : public CandidatePairInterface { |
| ~CandidatePair() override = default; |
| |
| const Candidate& local_candidate() const override { return local; } |
| const Candidate& remote_candidate() const override { return remote; } |
| |
| Candidate local; |
| Candidate remote; |
| }; |
| |
| // A ConnectionRequest is a simple STUN ping used to determine writability. |
| class ConnectionRequest : public StunRequest { |
| public: |
| explicit ConnectionRequest(Connection* connection); |
| void Prepare(StunMessage* request) override; |
| void OnResponse(StunMessage* response) override; |
| void OnErrorResponse(StunMessage* response) override; |
| void OnTimeout() override; |
| void OnSent() override; |
| int resend_delay() override; |
| |
| private: |
| Connection* connection_; |
| }; |
| |
| // Represents a communication link between a port on the local client and a |
| // port on the remote client. |
| class Connection : public CandidatePairInterface, |
| public rtc::MessageHandler, |
| public sigslot::has_slots<> { |
| public: |
| struct SentPing { |
| SentPing(const std::string id, int64_t sent_time, uint32_t nomination) |
| : id(id), sent_time(sent_time), nomination(nomination) {} |
| |
| std::string id; |
| int64_t sent_time; |
| uint32_t nomination; |
| }; |
| |
| ~Connection() override; |
| |
| // A unique ID assigned when the connection is created. |
| uint32_t id() { return id_; } |
| |
| // The local port where this connection sends and receives packets. |
| Port* port() { return port_; } |
| const Port* port() const { return port_; } |
| |
| // Implementation of virtual methods in CandidatePairInterface. |
| // Returns the description of the local port |
| const Candidate& local_candidate() const override; |
| // Returns the description of the remote port to which we communicate. |
| const Candidate& remote_candidate() const override; |
| |
| // Returns the pair priority. |
| uint64_t priority() const; |
| |
| enum WriteState { |
| STATE_WRITABLE = 0, // we have received ping responses recently |
| STATE_WRITE_UNRELIABLE = 1, // we have had a few ping failures |
| STATE_WRITE_INIT = 2, // we have yet to receive a ping response |
| STATE_WRITE_TIMEOUT = 3, // we have had a large number of ping failures |
| }; |
| |
| WriteState write_state() const { return write_state_; } |
| bool writable() const { return write_state_ == STATE_WRITABLE; } |
| bool receiving() const { return receiving_; } |
| |
| // Determines whether the connection has finished connecting. This can only |
| // be false for TCP connections. |
| bool connected() const { return connected_; } |
| bool weak() const { return !(writable() && receiving() && connected()); } |
| bool active() const { return write_state_ != STATE_WRITE_TIMEOUT; } |
| |
| // A connection is dead if it can be safely deleted. |
| bool dead(int64_t now) const; |
| |
| // Estimate of the round-trip time over this connection. |
| int rtt() const { return rtt_; } |
| |
| int unwritable_timeout() const; |
| void set_unwritable_timeout(const absl::optional<int>& value_ms) { |
| unwritable_timeout_ = value_ms; |
| } |
| int unwritable_min_checks() const; |
| void set_unwritable_min_checks(const absl::optional<int>& value) { |
| unwritable_min_checks_ = value; |
| } |
| int inactive_timeout() const; |
| void set_inactive_timeout(const absl::optional<int>& value) { |
| inactive_timeout_ = value; |
| } |
| |
| // Gets the |ConnectionInfo| stats, where |best_connection| has not been |
| // populated (default value false). |
| ConnectionInfo stats(); |
| |
| sigslot::signal1<Connection*> SignalStateChange; |
| |
| // Sent when the connection has decided that it is no longer of value. It |
| // will delete itself immediately after this call. |
| sigslot::signal1<Connection*> SignalDestroyed; |
| |
| // The connection can send and receive packets asynchronously. This matches |
| // the interface of AsyncPacketSocket, which may use UDP or TCP under the |
| // covers. |
| virtual int Send(const void* data, |
| size_t size, |
| const rtc::PacketOptions& options) = 0; |
| |
| // Error if Send() returns < 0 |
| virtual int GetError() = 0; |
| |
| sigslot::signal4<Connection*, const char*, size_t, int64_t> SignalReadPacket; |
| |
| sigslot::signal1<Connection*> SignalReadyToSend; |
| |
| // Called when a packet is received on this connection. |
| void OnReadPacket(const char* data, size_t size, int64_t packet_time_us); |
| |
| // Called when the socket is currently able to send. |
| void OnReadyToSend(); |
| |
| // Called when a connection is determined to be no longer useful to us. We |
| // still keep it around in case the other side wants to use it. But we can |
| // safely stop pinging on it and we can allow it to time out if the other |
| // side stops using it as well. |
| bool pruned() const { return pruned_; } |
| void Prune(); |
| |
| bool use_candidate_attr() const { return use_candidate_attr_; } |
| void set_use_candidate_attr(bool enable); |
| |
| void set_nomination(uint32_t value) { nomination_ = value; } |
| |
| uint32_t remote_nomination() const { return remote_nomination_; } |
| // One or several pairs may be nominated based on if Regular or Aggressive |
| // Nomination is used. https://tools.ietf.org/html/rfc5245#section-8 |
| // |nominated| is defined both for the controlling or controlled agent based |
| // on if a nomination has been pinged or acknowledged. The controlled agent |
| // gets its |remote_nomination_| set when pinged by the controlling agent with |
| // a nomination value. The controlling agent gets its |acked_nomination_| set |
| // when receiving a response to a nominating ping. |
| bool nominated() const { return acked_nomination_ || remote_nomination_; } |
| // Public for unit tests. |
| void set_remote_nomination(uint32_t remote_nomination) { |
| remote_nomination_ = remote_nomination; |
| } |
| // Public for unit tests. |
| uint32_t acked_nomination() const { return acked_nomination_; } |
| |
| void set_remote_ice_mode(IceMode mode) { remote_ice_mode_ = mode; } |
| |
| int receiving_timeout() const; |
| void set_receiving_timeout(absl::optional<int> receiving_timeout_ms) { |
| receiving_timeout_ = receiving_timeout_ms; |
| } |
| |
| // Makes the connection go away. |
| void Destroy(); |
| |
| // Makes the connection go away, in a failed state. |
| void FailAndDestroy(); |
| |
| // Prunes the connection and sets its state to STATE_FAILED, |
| // It will not be used or send pings although it can still receive packets. |
| void FailAndPrune(); |
| |
| // Checks that the state of this connection is up-to-date. The argument is |
| // the current time, which is compared against various timeouts. |
| void UpdateState(int64_t now); |
| |
| // Called when this connection should try checking writability again. |
| int64_t last_ping_sent() const { return last_ping_sent_; } |
| void Ping(int64_t now); |
| void ReceivedPingResponse( |
| int rtt, |
| const std::string& request_id, |
| const absl::optional<uint32_t>& nomination = absl::nullopt); |
| int64_t last_ping_response_received() const { |
| return last_ping_response_received_; |
| } |
| const absl::optional<std::string>& last_ping_id_received() const { |
| return last_ping_id_received_; |
| } |
| // Used to check if any STUN ping response has been received. |
| int rtt_samples() const { return rtt_samples_; } |
| |
| // Called whenever a valid ping is received on this connection. This is |
| // public because the connection intercepts the first ping for us. |
| int64_t last_ping_received() const { return last_ping_received_; } |
| void ReceivedPing( |
| const absl::optional<std::string>& request_id = absl::nullopt); |
| // Handles the binding request; sends a response if this is a valid request. |
| void HandleBindingRequest(IceMessage* msg); |
| // Handles the piggyback acknowledgement of the lastest connectivity check |
| // that the remote peer has received, if it is indicated in the incoming |
| // connectivity check from the peer. |
| void HandlePiggybackCheckAcknowledgementIfAny(StunMessage* msg); |
| int64_t last_data_received() const { return last_data_received_; } |
| |
| // Debugging description of this connection |
| std::string ToDebugId() const; |
| std::string ToString() const; |
| std::string ToSensitiveString() const; |
| // Structured description of this candidate pair. |
| const webrtc::IceCandidatePairDescription& ToLogDescription(); |
| void set_ice_event_log(webrtc::IceEventLog* ice_event_log) { |
| ice_event_log_ = ice_event_log; |
| } |
| // Prints pings_since_last_response_ into a string. |
| void PrintPingsSinceLastResponse(std::string* pings, size_t max); |
| |
| bool reported() const { return reported_; } |
| void set_reported(bool reported) { reported_ = reported; } |
| // The following two methods are only used for logging in ToString above, and |
| // this flag is set true by P2PTransportChannel for its selected candidate |
| // pair. |
| bool selected() const { return selected_; } |
| void set_selected(bool selected) { selected_ = selected; } |
| |
| // This signal will be fired if this connection is nominated by the |
| // controlling side. |
| sigslot::signal1<Connection*> SignalNominated; |
| |
| // Invoked when Connection receives STUN error response with 487 code. |
| void HandleRoleConflictFromPeer(); |
| |
| IceCandidatePairState state() const { return state_; } |
| |
| int num_pings_sent() const { return num_pings_sent_; } |
| |
| IceMode remote_ice_mode() const { return remote_ice_mode_; } |
| |
| uint32_t ComputeNetworkCost() const; |
| |
| // Update the ICE password and/or generation of the remote candidate if the |
| // ufrag in |params| matches the candidate's ufrag, and the |
| // candidate's password and/or ufrag has not been set. |
| void MaybeSetRemoteIceParametersAndGeneration(const IceParameters& params, |
| int generation); |
| |
| // If |remote_candidate_| is peer reflexive and is equivalent to |
| // |new_candidate| except the type, update |remote_candidate_| to |
| // |new_candidate|. |
| void MaybeUpdatePeerReflexiveCandidate(const Candidate& new_candidate); |
| |
| // Returns the last received time of any data, stun request, or stun |
| // response in milliseconds |
| int64_t last_received() const; |
| // Returns the last time when the connection changed its receiving state. |
| int64_t receiving_unchanged_since() const { |
| return receiving_unchanged_since_; |
| } |
| |
| bool stable(int64_t now) const; |
| |
| protected: |
| enum { MSG_DELETE = 0, MSG_FIRST_AVAILABLE }; |
| |
| // Constructs a new connection to the given remote port. |
| Connection(Port* port, size_t index, const Candidate& candidate); |
| |
| // Called back when StunRequestManager has a stun packet to send |
| void OnSendStunPacket(const void* data, size_t size, StunRequest* req); |
| |
| // Callbacks from ConnectionRequest |
| virtual void OnConnectionRequestResponse(ConnectionRequest* req, |
| StunMessage* response); |
| void OnConnectionRequestErrorResponse(ConnectionRequest* req, |
| StunMessage* response); |
| void OnConnectionRequestTimeout(ConnectionRequest* req); |
| void OnConnectionRequestSent(ConnectionRequest* req); |
| |
| bool rtt_converged() const; |
| |
| // If the response is not received within 2 * RTT, the response is assumed to |
| // be missing. |
| bool missing_responses(int64_t now) const; |
| |
| // Changes the state and signals if necessary. |
| void set_write_state(WriteState value); |
| void UpdateReceiving(int64_t now); |
| void set_state(IceCandidatePairState state); |
| void set_connected(bool value); |
| |
| uint32_t nomination() const { return nomination_; } |
| |
| void OnMessage(rtc::Message* pmsg) override; |
| |
| uint32_t id_; |
| Port* port_; |
| size_t local_candidate_index_; |
| Candidate remote_candidate_; |
| |
| ConnectionInfo stats_; |
| rtc::RateTracker recv_rate_tracker_; |
| rtc::RateTracker send_rate_tracker_; |
| |
| private: |
| // Update the local candidate based on the mapped address attribute. |
| // If the local candidate changed, fires SignalStateChange. |
| void MaybeUpdateLocalCandidate(ConnectionRequest* request, |
| StunMessage* response); |
| |
| void LogCandidatePairConfig(webrtc::IceCandidatePairConfigType type); |
| void LogCandidatePairEvent(webrtc::IceCandidatePairEventType type, |
| uint32_t transaction_id); |
| |
| WriteState write_state_; |
| bool receiving_; |
| bool connected_; |
| bool pruned_; |
| bool selected_ = false; |
| // By default |use_candidate_attr_| flag will be true, |
| // as we will be using aggressive nomination. |
| // But when peer is ice-lite, this flag "must" be initialized to false and |
| // turn on when connection becomes "best connection". |
| bool use_candidate_attr_; |
| // Used by the controlling side to indicate that this connection will be |
| // selected for transmission if the peer supports ICE-renomination when this |
| // value is positive. A larger-value indicates that a connection is nominated |
| // later and should be selected by the controlled side with higher precedence. |
| // A zero-value indicates not nominating this connection. |
| uint32_t nomination_ = 0; |
| // The last nomination that has been acknowledged. |
| uint32_t acked_nomination_ = 0; |
| // Used by the controlled side to remember the nomination value received from |
| // the controlling side. When the peer does not support ICE re-nomination, its |
| // value will be 1 if the connection has been nominated. |
| uint32_t remote_nomination_ = 0; |
| |
| IceMode remote_ice_mode_; |
| StunRequestManager requests_; |
| int rtt_; |
| int rtt_samples_ = 0; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime |
| uint64_t total_round_trip_time_ms_ = 0; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime |
| absl::optional<uint32_t> current_round_trip_time_ms_; |
| int64_t last_ping_sent_; // last time we sent a ping to the other side |
| int64_t last_ping_received_; // last time we received a ping from the other |
| // side |
| int64_t last_data_received_; |
| int64_t last_ping_response_received_; |
| int64_t receiving_unchanged_since_ = 0; |
| std::vector<SentPing> pings_since_last_response_; |
| // Transaction ID of the last connectivity check received. Null if having not |
| // received a ping yet. |
| absl::optional<std::string> last_ping_id_received_; |
| |
| absl::optional<int> unwritable_timeout_; |
| absl::optional<int> unwritable_min_checks_; |
| absl::optional<int> inactive_timeout_; |
| |
| bool reported_; |
| IceCandidatePairState state_; |
| // Time duration to switch from receiving to not receiving. |
| absl::optional<int> receiving_timeout_; |
| int64_t time_created_ms_; |
| int num_pings_sent_ = 0; |
| |
| absl::optional<webrtc::IceCandidatePairDescription> log_description_; |
| webrtc::IceEventLog* ice_event_log_ = nullptr; |
| |
| friend class Port; |
| friend class ConnectionRequest; |
| }; |
| |
| // ProxyConnection defers all the interesting work to the port. |
| class ProxyConnection : public Connection { |
| public: |
| ProxyConnection(Port* port, size_t index, const Candidate& remote_candidate); |
| |
| int Send(const void* data, |
| size_t size, |
| const rtc::PacketOptions& options) override; |
| int GetError() override; |
| |
| private: |
| int error_ = 0; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // P2P_BASE_CONNECTION_H_ |