| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_BASE_ASYNCUDPSOCKET_H_ |
| #define WEBRTC_BASE_ASYNCUDPSOCKET_H_ |
| |
| #include "webrtc/base/asyncpacketsocket.h" |
| #include "webrtc/base/scoped_ptr.h" |
| #include "webrtc/base/socketfactory.h" |
| |
| namespace rtc { |
| |
| // Provides the ability to receive packets asynchronously. Sends are not |
| // buffered since it is acceptable to drop packets under high load. |
| class AsyncUDPSocket : public AsyncPacketSocket { |
| public: |
| // Binds |socket| and creates AsyncUDPSocket for it. Takes ownership |
| // of |socket|. Returns NULL if bind() fails (|socket| is destroyed |
| // in that case). |
| static AsyncUDPSocket* Create(AsyncSocket* socket, |
| const SocketAddress& bind_address); |
| // Creates a new socket for sending asynchronous UDP packets using an |
| // asynchronous socket from the given factory. |
| static AsyncUDPSocket* Create(SocketFactory* factory, |
| const SocketAddress& bind_address); |
| explicit AsyncUDPSocket(AsyncSocket* socket); |
| virtual ~AsyncUDPSocket(); |
| |
| virtual SocketAddress GetLocalAddress() const; |
| virtual SocketAddress GetRemoteAddress() const; |
| virtual int Send(const void *pv, size_t cb, |
| const rtc::PacketOptions& options); |
| virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr, |
| const rtc::PacketOptions& options); |
| virtual int Close(); |
| |
| virtual State GetState() const; |
| virtual int GetOption(Socket::Option opt, int* value); |
| virtual int SetOption(Socket::Option opt, int value); |
| virtual int GetError() const; |
| virtual void SetError(int error); |
| |
| private: |
| // Called when the underlying socket is ready to be read from. |
| void OnReadEvent(AsyncSocket* socket); |
| // Called when the underlying socket is ready to send. |
| void OnWriteEvent(AsyncSocket* socket); |
| |
| scoped_ptr<AsyncSocket> socket_; |
| char* buf_; |
| size_t size_; |
| }; |
| |
| } // namespace rtc |
| |
| #endif // WEBRTC_BASE_ASYNCUDPSOCKET_H_ |