blob: 0d00772b159beccd6a4048b99949265341b0760f [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_BASE_STUN_REQUEST_H_
#define P2P_BASE_STUN_REQUEST_H_
#include <stddef.h>
#include <stdint.h>
#include <functional>
#include <map>
#include <memory>
#include <string>
#include "api/transport/stun.h"
#include "rtc_base/message_handler.h"
#include "rtc_base/thread.h"
namespace cricket {
class StunRequest;
const int kAllRequests = 0;
// Total max timeouts: 39.75 seconds
// For years, this was 9.5 seconds, but for networks that experience moments of
// high RTT (such as 40s on 2G networks), this doesn't work well.
const int STUN_TOTAL_TIMEOUT = 39750; // milliseconds
// Manages a set of STUN requests, sending and resending until we receive a
// response or determine that the request has timed out.
class StunRequestManager {
public:
StunRequestManager(
rtc::Thread* thread,
std::function<void(const void*, size_t, StunRequest*)> send_packet);
~StunRequestManager();
// Starts sending the given request (perhaps after a delay).
void Send(StunRequest* request);
void SendDelayed(StunRequest* request, int delay);
// If `msg_type` is kAllRequests, sends all pending requests right away.
// Otherwise, sends those that have a matching type right away.
// Only for testing.
void FlushForTest(int msg_type);
// Returns true if at least one request with `msg_type` is scheduled for
// transmission. For testing only.
bool HasRequestForTest(int msg_type);
// Removes all stun requests that were added previously.
void Clear();
// Determines whether the given message is a response to one of the
// outstanding requests, and if so, processes it appropriately.
bool CheckResponse(StunMessage* msg);
bool CheckResponse(const char* data, size_t size);
// Called from a StunRequest when a timeout occurs.
void OnRequestTimedOut(StunRequest* request);
bool empty() const;
// TODO(tommi): Use TaskQueueBase* instead of rtc::Thread.
rtc::Thread* network_thread() const { return thread_; }
void SendPacket(const void* data, size_t size, StunRequest* request);
private:
typedef std::map<std::string, std::unique_ptr<StunRequest>> RequestMap;
rtc::Thread* const thread_;
RequestMap requests_ RTC_GUARDED_BY(thread_);
const std::function<void(const void*, size_t, StunRequest*)> send_packet_;
};
// Represents an individual request to be sent. The STUN message can either be
// constructed beforehand or built on demand.
class StunRequest : public rtc::MessageHandler {
public:
explicit StunRequest(StunRequestManager& manager);
StunRequest(StunRequestManager& manager,
std::unique_ptr<StunMessage> message);
~StunRequest() override;
// Causes our wrapped StunMessage to be Prepared
void Construct();
// The manager handling this request (if it has been scheduled for sending).
StunRequestManager* manager() { return &manager_; }
// Returns the transaction ID of this request.
const std::string& id() const { return msg_->transaction_id(); }
// Returns the reduced transaction ID of this request.
uint32_t reduced_transaction_id() const {
return msg_->reduced_transaction_id();
}
// Returns the STUN type of the request message.
int type();
// Returns a const pointer to `msg_`.
const StunMessage* msg() const;
// Time elapsed since last send (in ms)
int Elapsed() const;
protected:
friend class StunRequestManager;
// Fills in a request object to be sent. Note that request's transaction ID
// will already be set and cannot be changed.
virtual void Prepare(StunMessage* message) {}
// Called when the message receives a response or times out.
virtual void OnResponse(StunMessage* response) {}
virtual void OnErrorResponse(StunMessage* response) {}
virtual void OnTimeout() {}
// Called when the message is sent.
virtual void OnSent();
// Returns the next delay for resends.
virtual int resend_delay();
webrtc::TaskQueueBase* network_thread() const {
return manager_.network_thread();
}
void set_timed_out();
private:
// Handles messages for sending and timeout.
void OnMessage(rtc::Message* pmsg) override;
StunRequestManager& manager_;
const std::unique_ptr<StunMessage> msg_;
int64_t tstamp_ RTC_GUARDED_BY(network_thread());
int count_ RTC_GUARDED_BY(network_thread());
bool timeout_ RTC_GUARDED_BY(network_thread());
};
} // namespace cricket
#endif // P2P_BASE_STUN_REQUEST_H_