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/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef TEST_SCENARIO_NETWORK_FAKE_NETWORK_SOCKET_H_
#define TEST_SCENARIO_NETWORK_FAKE_NETWORK_SOCKET_H_
#include <deque>
#include <map>
#include <vector>
#include "rtc_base/async_socket.h"
#include "rtc_base/copy_on_write_buffer.h"
#include "rtc_base/critical_section.h"
#include "rtc_base/socket_address.h"
#include "test/scenario/network/network_emulation.h"
namespace webrtc {
namespace test {
class SocketIoProcessor {
public:
virtual ~SocketIoProcessor() = default;
// Process single IO operation.
virtual bool ProcessIo() = 0;
};
class SocketManager {
public:
virtual ~SocketManager() = default;
virtual void WakeUp() = 0;
virtual void Unregister(SocketIoProcessor* io_processor) = 0;
// Provides endpoints by IP address.
virtual EmulatedEndpoint* GetEndpointNode(const rtc::IPAddress& ip) = 0;
};
// Represents a socket, which will operate with emulated network.
class FakeNetworkSocket : public rtc::AsyncSocket,
public EmulatedNetworkReceiverInterface,
public SocketIoProcessor {
public:
explicit FakeNetworkSocket(SocketManager* scoket_manager);
~FakeNetworkSocket() override;
// Will be invoked by EmulatedEndpoint to deliver packets into this socket.
void OnPacketReceived(EmulatedIpPacket packet) override;
// Will fire read event for incoming packets.
bool ProcessIo() override;
// rtc::Socket methods:
rtc::SocketAddress GetLocalAddress() const override;
rtc::SocketAddress GetRemoteAddress() const override;
int Bind(const rtc::SocketAddress& addr) override;
int Connect(const rtc::SocketAddress& addr) override;
int Close() override;
int Send(const void* pv, size_t cb) override;
int SendTo(const void* pv,
size_t cb,
const rtc::SocketAddress& addr) override;
int Recv(void* pv, size_t cb, int64_t* timestamp) override;
int RecvFrom(void* pv,
size_t cb,
rtc::SocketAddress* paddr,
int64_t* timestamp) override;
int Listen(int backlog) override;
rtc::AsyncSocket* Accept(rtc::SocketAddress* paddr) override;
int GetError() const override;
void SetError(int error) override;
ConnState GetState() const override;
int GetOption(Option opt, int* value) override;
int SetOption(Option opt, int value) override;
private:
absl::optional<EmulatedIpPacket> PopFrontPacket();
SocketManager* const socket_manager_;
EmulatedEndpoint* endpoint_;
rtc::SocketAddress local_addr_;
rtc::SocketAddress remote_addr_;
ConnState state_;
int error_;
std::map<Option, int> options_map_;
rtc::CriticalSection lock_;
// Count of packets in the queue for which we didn't fire read event.
// |pending_read_events_count_| can be different from |packet_queue_.size()|
// because read events will be fired by one thread and packets in the queue
// can be processed by another thread.
int pending_read_events_count_;
std::deque<EmulatedIpPacket> packet_queue_ RTC_GUARDED_BY(lock_);
};
} // namespace test
} // namespace webrtc
#endif // TEST_SCENARIO_NETWORK_FAKE_NETWORK_SOCKET_H_