| /* |
| * Copyright 2011 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_LIBJINGLE_XMPP_PUBSUBSTATECLIENT_H_ |
| #define WEBRTC_LIBJINGLE_XMPP_PUBSUBSTATECLIENT_H_ |
| |
| #include <map> |
| #include <string> |
| #include <vector> |
| |
| #include "webrtc/libjingle/xmllite/qname.h" |
| #include "webrtc/libjingle/xmllite/xmlelement.h" |
| #include "webrtc/libjingle/xmpp/constants.h" |
| #include "webrtc/libjingle/xmpp/jid.h" |
| #include "webrtc/libjingle/xmpp/pubsubclient.h" |
| #include "webrtc/base/scoped_ptr.h" |
| #include "webrtc/base/sigslot.h" |
| #include "webrtc/base/sigslotrepeater.h" |
| |
| namespace buzz { |
| |
| // To handle retracts correctly, we need to remember certain details |
| // about an item. We could just cache the entire XML element, but |
| // that would take more memory and require re-parsing. |
| struct StateItemInfo { |
| std::string published_nick; |
| std::string publisher_nick; |
| }; |
| |
| // Represents a PubSub state change. Usually, the key is the nick, |
| // but not always. It's a per-state-type thing. Look below on how keys are |
| // computed. |
| template <typename C> |
| struct PubSubStateChange { |
| // The nick of the user changing the state. |
| std::string publisher_nick; |
| // The nick of the user whose state is changing. |
| std::string published_nick; |
| C old_state; |
| C new_state; |
| }; |
| |
| // Knows how to handle specific states and XML. |
| template <typename C> |
| class PubSubStateSerializer { |
| public: |
| virtual ~PubSubStateSerializer() {} |
| virtual XmlElement* Write(const QName& state_name, const C& state) = 0; |
| virtual void Parse(const XmlElement* state_elem, C* state_out) = 0; |
| }; |
| |
| // Knows how to create "keys" for states, which determines their |
| // uniqueness. Most states are per-nick, but block is |
| // per-blocker-and-blockee. This is independent of itemid, especially |
| // in the case of presenter state. |
| class PubSubStateKeySerializer { |
| public: |
| virtual ~PubSubStateKeySerializer() {} |
| virtual std::string GetKey(const std::string& publisher_nick, |
| const std::string& published_nick) = 0; |
| }; |
| |
| class PublishedNickKeySerializer : public PubSubStateKeySerializer { |
| public: |
| virtual std::string GetKey(const std::string& publisher_nick, |
| const std::string& published_nick); |
| }; |
| |
| class PublisherAndPublishedNicksKeySerializer |
| : public PubSubStateKeySerializer { |
| public: |
| virtual std::string GetKey(const std::string& publisher_nick, |
| const std::string& published_nick); |
| }; |
| |
| // Adapts PubSubClient to be specifically suited for pub sub call |
| // states. Signals state changes and keeps track of keys, which are |
| // normally nicks. |
| template <typename C> |
| class PubSubStateClient : public sigslot::has_slots<> { |
| public: |
| // Gets ownership of the serializers, but not the client. |
| PubSubStateClient(const std::string& publisher_nick, |
| PubSubClient* client, |
| const QName& state_name, |
| C default_state, |
| PubSubStateKeySerializer* key_serializer, |
| PubSubStateSerializer<C>* state_serializer) |
| : publisher_nick_(publisher_nick), |
| client_(client), |
| state_name_(state_name), |
| default_state_(default_state) { |
| key_serializer_.reset(key_serializer); |
| state_serializer_.reset(state_serializer); |
| client_->SignalItems.connect( |
| this, &PubSubStateClient<C>::OnItems); |
| client_->SignalPublishResult.connect( |
| this, &PubSubStateClient<C>::OnPublishResult); |
| client_->SignalPublishError.connect( |
| this, &PubSubStateClient<C>::OnPublishError); |
| client_->SignalRetractResult.connect( |
| this, &PubSubStateClient<C>::OnRetractResult); |
| client_->SignalRetractError.connect( |
| this, &PubSubStateClient<C>::OnRetractError); |
| } |
| |
| virtual ~PubSubStateClient() {} |
| |
| virtual void Publish(const std::string& published_nick, |
| const C& state, |
| std::string* task_id_out) { |
| std::string key = key_serializer_->GetKey(publisher_nick_, published_nick); |
| std::string itemid = state_name_.LocalPart() + ":" + key; |
| if (StatesEqual(state, default_state_)) { |
| client_->RetractItem(itemid, task_id_out); |
| } else { |
| XmlElement* state_elem = state_serializer_->Write(state_name_, state); |
| state_elem->AddAttr(QN_NICK, published_nick); |
| client_->PublishItem(itemid, state_elem, task_id_out); |
| } |
| } |
| |
| sigslot::signal1<const PubSubStateChange<C>&> SignalStateChange; |
| // Signal (task_id, item). item is NULL for retract. |
| sigslot::signal2<const std::string&, |
| const XmlElement*> SignalPublishResult; |
| // Signal (task_id, item, error stanza). item is NULL for retract. |
| sigslot::signal3<const std::string&, |
| const XmlElement*, |
| const XmlElement*> SignalPublishError; |
| |
| protected: |
| // return false if retracted item (no info or state given) |
| virtual bool ParseStateItem(const PubSubItem& item, |
| StateItemInfo* info_out, |
| C* state_out) { |
| const XmlElement* state_elem = item.elem->FirstNamed(state_name_); |
| if (state_elem == NULL) { |
| return false; |
| } |
| |
| info_out->publisher_nick = |
| client_->GetPublisherNickFromPubSubItem(item.elem); |
| info_out->published_nick = state_elem->Attr(QN_NICK); |
| state_serializer_->Parse(state_elem, state_out); |
| return true; |
| } |
| |
| virtual bool StatesEqual(const C& state1, const C& state2) { |
| return state1 == state2; |
| } |
| |
| PubSubClient* client() { return client_; } |
| const QName& state_name() { return state_name_; } |
| |
| private: |
| void OnItems(PubSubClient* pub_sub_client, |
| const std::vector<PubSubItem>& items) { |
| for (std::vector<PubSubItem>::const_iterator item = items.begin(); |
| item != items.end(); ++item) { |
| OnItem(*item); |
| } |
| } |
| |
| void OnItem(const PubSubItem& item) { |
| const std::string& itemid = item.itemid; |
| StateItemInfo info; |
| C new_state; |
| |
| bool retracted = !ParseStateItem(item, &info, &new_state); |
| if (retracted) { |
| bool known_itemid = |
| (info_by_itemid_.find(itemid) != info_by_itemid_.end()); |
| if (!known_itemid) { |
| // Nothing to retract, and nothing to publish. |
| // Probably a different state type. |
| return; |
| } else { |
| info = info_by_itemid_[itemid]; |
| info_by_itemid_.erase(itemid); |
| new_state = default_state_; |
| } |
| } else { |
| // TODO: Assert new key matches the known key. It |
| // shouldn't change! |
| info_by_itemid_[itemid] = info; |
| } |
| |
| std::string key = key_serializer_->GetKey( |
| info.publisher_nick, info.published_nick); |
| bool has_old_state = (state_by_key_.find(key) != state_by_key_.end()); |
| C old_state = has_old_state ? state_by_key_[key] : default_state_; |
| if ((retracted && !has_old_state) || StatesEqual(new_state, old_state)) { |
| // Nothing change, so don't bother signalling. |
| return; |
| } |
| |
| if (retracted || StatesEqual(new_state, default_state_)) { |
| // We treat a default state similar to a retract. |
| state_by_key_.erase(key); |
| } else { |
| state_by_key_[key] = new_state; |
| } |
| |
| PubSubStateChange<C> change; |
| if (!retracted) { |
| // Retracts do not have publisher information. |
| change.publisher_nick = info.publisher_nick; |
| } |
| change.published_nick = info.published_nick; |
| change.old_state = old_state; |
| change.new_state = new_state; |
| SignalStateChange(change); |
| } |
| |
| void OnPublishResult(PubSubClient* pub_sub_client, |
| const std::string& task_id, |
| const XmlElement* item) { |
| SignalPublishResult(task_id, item); |
| } |
| |
| void OnPublishError(PubSubClient* pub_sub_client, |
| const std::string& task_id, |
| const buzz::XmlElement* item, |
| const buzz::XmlElement* stanza) { |
| SignalPublishError(task_id, item, stanza); |
| } |
| |
| void OnRetractResult(PubSubClient* pub_sub_client, |
| const std::string& task_id) { |
| // There's no point in differentiating between publish and retract |
| // errors, so we simplify by making them both signal a publish |
| // result. |
| const XmlElement* item = NULL; |
| SignalPublishResult(task_id, item); |
| } |
| |
| void OnRetractError(PubSubClient* pub_sub_client, |
| const std::string& task_id, |
| const buzz::XmlElement* stanza) { |
| // There's no point in differentiating between publish and retract |
| // errors, so we simplify by making them both signal a publish |
| // error. |
| const XmlElement* item = NULL; |
| SignalPublishError(task_id, item, stanza); |
| } |
| |
| std::string publisher_nick_; |
| PubSubClient* client_; |
| const QName state_name_; |
| C default_state_; |
| rtc::scoped_ptr<PubSubStateKeySerializer> key_serializer_; |
| rtc::scoped_ptr<PubSubStateSerializer<C> > state_serializer_; |
| // key => state |
| std::map<std::string, C> state_by_key_; |
| // itemid => StateItemInfo |
| std::map<std::string, StateItemInfo> info_by_itemid_; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(PubSubStateClient); |
| }; |
| } // namespace buzz |
| |
| #endif // WEBRTC_LIBJINGLE_XMPP_PUBSUBSTATECLIENT_H_ |