blob: b8d13db8f0b608a651e82bf9e95d7f1421dfb7ee [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_ASYNCHTTPREQUEST_H_
#define WEBRTC_BASE_ASYNCHTTPREQUEST_H_
#include <string>
#include "webrtc/base/event.h"
#include "webrtc/base/httpclient.h"
#include "webrtc/base/signalthread.h"
#include "webrtc/base/socketpool.h"
#include "webrtc/base/sslsocketfactory.h"
namespace rtc {
class FirewallManager;
///////////////////////////////////////////////////////////////////////////////
// AsyncHttpRequest
// Performs an HTTP request on a background thread. Notifies on the foreground
// thread once the request is done (successfully or unsuccessfully).
///////////////////////////////////////////////////////////////////////////////
class AsyncHttpRequest : public SignalThread {
public:
explicit AsyncHttpRequest(const std::string &user_agent);
~AsyncHttpRequest();
// If start_delay is less than or equal to zero, this starts immediately.
// Start_delay defaults to zero.
int start_delay() const { return start_delay_; }
void set_start_delay(int delay) { start_delay_ = delay; }
const ProxyInfo& proxy() const { return proxy_; }
void set_proxy(const ProxyInfo& proxy) {
proxy_ = proxy;
}
void set_firewall(FirewallManager * firewall) {
firewall_ = firewall;
}
// The DNS name of the host to connect to.
const std::string& host() { return host_; }
void set_host(const std::string& host) { host_ = host; }
// The port to connect to on the target host.
int port() { return port_; }
void set_port(int port) { port_ = port; }
// Whether the request should use SSL.
bool secure() { return secure_; }
void set_secure(bool secure) { secure_ = secure; }
// Time to wait on the download, in ms.
int timeout() { return timeout_; }
void set_timeout(int timeout) { timeout_ = timeout; }
// Fail redirects to allow analysis of redirect urls, etc.
bool fail_redirect() const { return fail_redirect_; }
void set_fail_redirect(bool redirect) { fail_redirect_ = redirect; }
// Returns the redirect when redirection occurs
const std::string& response_redirect() { return response_redirect_; }
HttpRequestData& request() { return client_.request(); }
HttpResponseData& response() { return client_.response(); }
HttpErrorType error() { return error_; }
protected:
void set_error(HttpErrorType error) { error_ = error; }
virtual void OnWorkStart();
virtual void OnWorkStop();
void OnComplete(HttpClient* client, HttpErrorType error);
virtual void OnMessage(Message* message);
virtual void DoWork();
private:
void LaunchRequest();
int start_delay_;
ProxyInfo proxy_;
FirewallManager* firewall_;
std::string host_;
int port_;
bool secure_;
int timeout_;
bool fail_redirect_;
SslSocketFactory factory_;
ReuseSocketPool pool_;
HttpClient client_;
HttpErrorType error_;
std::string response_redirect_;
};
} // namespace rtc
#endif // WEBRTC_BASE_ASYNCHTTPREQUEST_H_