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/*
* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_DESKTOP_CAPTURE_WIN_WINDOW_CAPTURER_WIN_WGC_H_
#define MODULES_DESKTOP_CAPTURE_WIN_WINDOW_CAPTURER_WIN_WGC_H_
#include <d3d11.h>
#include <wrl/client.h>
#include <map>
#include <memory>
#include "modules/desktop_capture/desktop_capture_options.h"
#include "modules/desktop_capture/desktop_capturer.h"
#include "modules/desktop_capture/win/wgc_capture_session.h"
#include "modules/desktop_capture/win/window_capture_utils.h"
namespace webrtc {
class WindowCapturerWinWgc final : public DesktopCapturer {
public:
WindowCapturerWinWgc();
WindowCapturerWinWgc(const WindowCapturerWinWgc&) = delete;
WindowCapturerWinWgc& operator=(const WindowCapturerWinWgc&) = delete;
~WindowCapturerWinWgc() override;
static std::unique_ptr<DesktopCapturer> CreateRawWindowCapturer(
const DesktopCaptureOptions& options);
// DesktopCapturer interface.
void Start(Callback* callback) override;
void CaptureFrame() override;
bool GetSourceList(SourceList* sources) override;
bool SelectSource(SourceId id) override;
private:
// The callback that we deliver frames to, synchronously, before CaptureFrame
// returns.
Callback* callback_ = nullptr;
// HWND for the currently selected window or nullptr if a window is not
// selected. We may be capturing many other windows, but this is the window
// that we will return a frame for when CaptureFrame is called.
HWND window_ = nullptr;
// This helps us enumerate the list of windows that we can capture.
WindowCaptureHelperWin window_capture_helper_;
// A Direct3D11 device that is shared amongst the WgcCaptureSessions, who
// require one to perform the capture.
Microsoft::WRL::ComPtr<::ID3D11Device> d3d11_device_;
// A map of all the windows we are capturing and the associated
// WgcCaptureSession. This is where we will get the frames for the window
// from, when requested.
std::map<HWND, WgcCaptureSession> ongoing_captures_;
};
} // namespace webrtc
#endif // MODULES_DESKTOP_CAPTURE_WIN_WINDOW_CAPTURER_WIN_WGC_H_