| /* | |
| * Copyright 2018 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "rtc_base/task_queue_stdlib.h" | |
| #include <string.h> | |
| #include <algorithm> | |
| #include <map> | |
| #include <memory> | |
| #include <queue> | |
| #include <utility> | |
| #include "absl/strings/string_view.h" | |
| #include "api/task_queue/queued_task.h" | |
| #include "api/task_queue/task_queue_base.h" | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/event.h" | |
| #include "rtc_base/logging.h" | |
| #include "rtc_base/platform_thread.h" | |
| #include "rtc_base/synchronization/mutex.h" | |
| #include "rtc_base/thread_annotations.h" | |
| #include "rtc_base/time_utils.h" | |
| namespace webrtc { | |
| namespace { | |
| rtc::ThreadPriority TaskQueuePriorityToThreadPriority( | |
| TaskQueueFactory::Priority priority) { | |
| switch (priority) { | |
| case TaskQueueFactory::Priority::HIGH: | |
| return rtc::kRealtimePriority; | |
| case TaskQueueFactory::Priority::LOW: | |
| return rtc::kLowPriority; | |
| case TaskQueueFactory::Priority::NORMAL: | |
| return rtc::kNormalPriority; | |
| default: | |
| RTC_NOTREACHED(); | |
| return rtc::kNormalPriority; | |
| } | |
| } | |
| class TaskQueueStdlib final : public TaskQueueBase { | |
| public: | |
| TaskQueueStdlib(absl::string_view queue_name, rtc::ThreadPriority priority); | |
| ~TaskQueueStdlib() override = default; | |
| void Delete() override; | |
| void PostTask(std::unique_ptr<QueuedTask> task) override; | |
| void PostDelayedTask(std::unique_ptr<QueuedTask> task, | |
| uint32_t milliseconds) override; | |
| private: | |
| using OrderId = uint64_t; | |
| struct DelayedEntryTimeout { | |
| int64_t next_fire_at_ms_{}; | |
| OrderId order_{}; | |
| bool operator<(const DelayedEntryTimeout& o) const { | |
| return std::tie(next_fire_at_ms_, order_) < | |
| std::tie(o.next_fire_at_ms_, o.order_); | |
| } | |
| }; | |
| struct NextTask { | |
| bool final_task_{false}; | |
| std::unique_ptr<QueuedTask> run_task_; | |
| int64_t sleep_time_ms_{}; | |
| }; | |
| NextTask GetNextTask(); | |
| static void ThreadMain(void* context); | |
| void ProcessTasks(); | |
| void NotifyWake(); | |
| // Indicates if the thread has started. | |
| rtc::Event started_; | |
| // Indicates if the thread has stopped. | |
| rtc::Event stopped_; | |
| // Signaled whenever a new task is pending. | |
| rtc::Event flag_notify_; | |
| // Contains the active worker thread assigned to processing | |
| // tasks (including delayed tasks). | |
| rtc::PlatformThread thread_; | |
| Mutex pending_lock_; | |
| // Indicates if the worker thread needs to shutdown now. | |
| bool thread_should_quit_ RTC_GUARDED_BY(pending_lock_){false}; | |
| // Holds the next order to use for the next task to be | |
| // put into one of the pending queues. | |
| OrderId thread_posting_order_ RTC_GUARDED_BY(pending_lock_){}; | |
| // The list of all pending tasks that need to be processed in the | |
| // FIFO queue ordering on the worker thread. | |
| std::queue<std::pair<OrderId, std::unique_ptr<QueuedTask>>> pending_queue_ | |
| RTC_GUARDED_BY(pending_lock_); | |
| // The list of all pending tasks that need to be processed at a future | |
| // time based upon a delay. On the off change the delayed task should | |
| // happen at exactly the same time interval as another task then the | |
| // task is processed based on FIFO ordering. std::priority_queue was | |
| // considered but rejected due to its inability to extract the | |
| // std::unique_ptr out of the queue without the presence of a hack. | |
| std::map<DelayedEntryTimeout, std::unique_ptr<QueuedTask>> delayed_queue_ | |
| RTC_GUARDED_BY(pending_lock_); | |
| }; | |
| TaskQueueStdlib::TaskQueueStdlib(absl::string_view queue_name, | |
| rtc::ThreadPriority priority) | |
| : started_(/*manual_reset=*/false, /*initially_signaled=*/false), | |
| stopped_(/*manual_reset=*/false, /*initially_signaled=*/false), | |
| flag_notify_(/*manual_reset=*/false, /*initially_signaled=*/false), | |
| thread_(&TaskQueueStdlib::ThreadMain, this, queue_name, priority) { | |
| thread_.Start(); | |
| started_.Wait(rtc::Event::kForever); | |
| } | |
| void TaskQueueStdlib::Delete() { | |
| RTC_DCHECK(!IsCurrent()); | |
| { | |
| MutexLock lock(&pending_lock_); | |
| thread_should_quit_ = true; | |
| } | |
| NotifyWake(); | |
| stopped_.Wait(rtc::Event::kForever); | |
| thread_.Stop(); | |
| delete this; | |
| } | |
| void TaskQueueStdlib::PostTask(std::unique_ptr<QueuedTask> task) { | |
| { | |
| MutexLock lock(&pending_lock_); | |
| OrderId order = thread_posting_order_++; | |
| pending_queue_.push(std::pair<OrderId, std::unique_ptr<QueuedTask>>( | |
| order, std::move(task))); | |
| } | |
| NotifyWake(); | |
| } | |
| void TaskQueueStdlib::PostDelayedTask(std::unique_ptr<QueuedTask> task, | |
| uint32_t milliseconds) { | |
| auto fire_at = rtc::TimeMillis() + milliseconds; | |
| DelayedEntryTimeout delay; | |
| delay.next_fire_at_ms_ = fire_at; | |
| { | |
| MutexLock lock(&pending_lock_); | |
| delay.order_ = ++thread_posting_order_; | |
| delayed_queue_[delay] = std::move(task); | |
| } | |
| NotifyWake(); | |
| } | |
| TaskQueueStdlib::NextTask TaskQueueStdlib::GetNextTask() { | |
| NextTask result{}; | |
| auto tick = rtc::TimeMillis(); | |
| MutexLock lock(&pending_lock_); | |
| if (thread_should_quit_) { | |
| result.final_task_ = true; | |
| return result; | |
| } | |
| if (delayed_queue_.size() > 0) { | |
| auto delayed_entry = delayed_queue_.begin(); | |
| const auto& delay_info = delayed_entry->first; | |
| auto& delay_run = delayed_entry->second; | |
| if (tick >= delay_info.next_fire_at_ms_) { | |
| if (pending_queue_.size() > 0) { | |
| auto& entry = pending_queue_.front(); | |
| auto& entry_order = entry.first; | |
| auto& entry_run = entry.second; | |
| if (entry_order < delay_info.order_) { | |
| result.run_task_ = std::move(entry_run); | |
| pending_queue_.pop(); | |
| return result; | |
| } | |
| } | |
| result.run_task_ = std::move(delay_run); | |
| delayed_queue_.erase(delayed_entry); | |
| return result; | |
| } | |
| result.sleep_time_ms_ = delay_info.next_fire_at_ms_ - tick; | |
| } | |
| if (pending_queue_.size() > 0) { | |
| auto& entry = pending_queue_.front(); | |
| result.run_task_ = std::move(entry.second); | |
| pending_queue_.pop(); | |
| } | |
| return result; | |
| } | |
| // static | |
| void TaskQueueStdlib::ThreadMain(void* context) { | |
| TaskQueueStdlib* me = static_cast<TaskQueueStdlib*>(context); | |
| CurrentTaskQueueSetter set_current(me); | |
| me->ProcessTasks(); | |
| } | |
| void TaskQueueStdlib::ProcessTasks() { | |
| started_.Set(); | |
| while (true) { | |
| auto task = GetNextTask(); | |
| if (task.final_task_) | |
| break; | |
| if (task.run_task_) { | |
| // process entry immediately then try again | |
| QueuedTask* release_ptr = task.run_task_.release(); | |
| if (release_ptr->Run()) | |
| delete release_ptr; | |
| // attempt to sleep again | |
| continue; | |
| } | |
| if (0 == task.sleep_time_ms_) | |
| flag_notify_.Wait(rtc::Event::kForever); | |
| else | |
| flag_notify_.Wait(task.sleep_time_ms_); | |
| } | |
| stopped_.Set(); | |
| } | |
| void TaskQueueStdlib::NotifyWake() { | |
| // The queue holds pending tasks to complete. Either tasks are to be | |
| // executed immediately or tasks are to be run at some future delayed time. | |
| // For immediate tasks the task queue's thread is busy running the task and | |
| // the thread will not be waiting on the flag_notify_ event. If no immediate | |
| // tasks are available but a delayed task is pending then the thread will be | |
| // waiting on flag_notify_ with a delayed time-out of the nearest timed task | |
| // to run. If no immediate or pending tasks are available, the thread will | |
| // wait on flag_notify_ until signaled that a task has been added (or the | |
| // thread to be told to shutdown). | |
| // In all cases, when a new immediate task, delayed task, or request to | |
| // shutdown the thread is added the flag_notify_ is signaled after. If the | |
| // thread was waiting then the thread will wake up immediately and re-assess | |
| // what task needs to be run next (i.e. run a task now, wait for the nearest | |
| // timed delayed task, or shutdown the thread). If the thread was not waiting | |
| // then the thread will remained signaled to wake up the next time any | |
| // attempt to wait on the flag_notify_ event occurs. | |
| // Any immediate or delayed pending task (or request to shutdown the thread) | |
| // must always be added to the queue prior to signaling flag_notify_ to wake | |
| // up the possibly sleeping thread. This prevents a race condition where the | |
| // thread is notified to wake up but the task queue's thread finds nothing to | |
| // do so it waits once again to be signaled where such a signal may never | |
| // happen. | |
| flag_notify_.Set(); | |
| } | |
| class TaskQueueStdlibFactory final : public TaskQueueFactory { | |
| public: | |
| std::unique_ptr<TaskQueueBase, TaskQueueDeleter> CreateTaskQueue( | |
| absl::string_view name, | |
| Priority priority) const override { | |
| return std::unique_ptr<TaskQueueBase, TaskQueueDeleter>( | |
| new TaskQueueStdlib(name, TaskQueuePriorityToThreadPriority(priority))); | |
| } | |
| }; | |
| } // namespace | |
| std::unique_ptr<TaskQueueFactory> CreateTaskQueueStdlibFactory() { | |
| return std::make_unique<TaskQueueStdlibFactory>(); | |
| } | |
| } // namespace webrtc |