| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_THREAD_H_ | |
| #define RTC_BASE_THREAD_H_ | |
| #include <stdint.h> | |
| #include <list> | |
| #include <map> | |
| #include <memory> | |
| #include <queue> | |
| #include <set> | |
| #include <string> | |
| #include <type_traits> | |
| #include <vector> | |
| #if defined(WEBRTC_POSIX) | |
| #include <pthread.h> | |
| #endif | |
| #include "api/function_view.h" | |
| #include "api/task_queue/queued_task.h" | |
| #include "api/task_queue/task_queue_base.h" | |
| #include "rtc_base/constructor_magic.h" | |
| #include "rtc_base/deprecated/recursive_critical_section.h" | |
| #include "rtc_base/location.h" | |
| #include "rtc_base/message_handler.h" | |
| #include "rtc_base/platform_thread_types.h" | |
| #include "rtc_base/socket_server.h" | |
| #include "rtc_base/system/rtc_export.h" | |
| #include "rtc_base/thread_annotations.h" | |
| #include "rtc_base/thread_message.h" | |
| #if defined(WEBRTC_WIN) | |
| #include "rtc_base/win32.h" | |
| #endif | |
| namespace rtc { | |
| class Thread; | |
| namespace rtc_thread_internal { | |
| class MessageLikeTask : public MessageData { | |
| public: | |
| virtual void Run() = 0; | |
| }; | |
| template <class FunctorT> | |
| class MessageWithFunctor final : public MessageLikeTask { | |
| public: | |
| explicit MessageWithFunctor(FunctorT&& functor) | |
| : functor_(std::forward<FunctorT>(functor)) {} | |
| void Run() override { functor_(); } | |
| private: | |
| ~MessageWithFunctor() override {} | |
| typename std::remove_reference<FunctorT>::type functor_; | |
| RTC_DISALLOW_COPY_AND_ASSIGN(MessageWithFunctor); | |
| }; | |
| } // namespace rtc_thread_internal | |
| class RTC_EXPORT ThreadManager { | |
| public: | |
| static const int kForever = -1; | |
| // Singleton, constructor and destructor are private. | |
| static ThreadManager* Instance(); | |
| static void Add(Thread* message_queue); | |
| static void Remove(Thread* message_queue); | |
| static void Clear(MessageHandler* handler); | |
| // For testing purposes, for use with a simulated clock. | |
| // Ensures that all message queues have processed delayed messages | |
| // up until the current point in time. | |
| static void ProcessAllMessageQueuesForTesting(); | |
| Thread* CurrentThread(); | |
| void SetCurrentThread(Thread* thread); | |
| // Allows changing the current thread, this is intended for tests where we | |
| // want to simulate multiple threads running on a single physical thread. | |
| void ChangeCurrentThreadForTest(Thread* thread); | |
| // Returns a thread object with its thread_ ivar set | |
| // to whatever the OS uses to represent the thread. | |
| // If there already *is* a Thread object corresponding to this thread, | |
| // this method will return that. Otherwise it creates a new Thread | |
| // object whose wrapped() method will return true, and whose | |
| // handle will, on Win32, be opened with only synchronization privileges - | |
| // if you need more privilegs, rather than changing this method, please | |
| // write additional code to adjust the privileges, or call a different | |
| // factory method of your own devising, because this one gets used in | |
| // unexpected contexts (like inside browser plugins) and it would be a | |
| // shame to break it. It is also conceivable on Win32 that we won't even | |
| // be able to get synchronization privileges, in which case the result | |
| // will have a null handle. | |
| Thread* WrapCurrentThread(); | |
| void UnwrapCurrentThread(); | |
| bool IsMainThread(); | |
| #if RTC_DCHECK_IS_ON | |
| // Registers that a Send operation is to be performed between |source| and | |
| // |target|, while checking that this does not cause a send cycle that could | |
| // potentially cause a deadlock. | |
| void RegisterSendAndCheckForCycles(Thread* source, Thread* target); | |
| #endif | |
| private: | |
| ThreadManager(); | |
| ~ThreadManager(); | |
| void SetCurrentThreadInternal(Thread* thread); | |
| void AddInternal(Thread* message_queue); | |
| void RemoveInternal(Thread* message_queue); | |
| void ClearInternal(MessageHandler* handler); | |
| void ProcessAllMessageQueuesInternal(); | |
| #if RTC_DCHECK_IS_ON | |
| void RemoveFromSendGraph(Thread* thread) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_); | |
| #endif | |
| // This list contains all live Threads. | |
| std::vector<Thread*> message_queues_ RTC_GUARDED_BY(crit_); | |
| // Methods that don't modify the list of message queues may be called in a | |
| // re-entrant fashion. "processing_" keeps track of the depth of re-entrant | |
| // calls. | |
| RecursiveCriticalSection crit_; | |
| size_t processing_ RTC_GUARDED_BY(crit_) = 0; | |
| #if RTC_DCHECK_IS_ON | |
| // Represents all thread seand actions by storing all send targets per thread. | |
| // This is used by RegisterSendAndCheckForCycles. This graph has no cycles | |
| // since we will trigger a CHECK failure if a cycle is introduced. | |
| std::map<Thread*, std::set<Thread*>> send_graph_ RTC_GUARDED_BY(crit_); | |
| #endif | |
| #if defined(WEBRTC_POSIX) | |
| pthread_key_t key_; | |
| #endif | |
| #if defined(WEBRTC_WIN) | |
| const DWORD key_; | |
| #endif | |
| // The thread to potentially autowrap. | |
| const PlatformThreadRef main_thread_ref_; | |
| RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager); | |
| }; | |
| // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). | |
| class RTC_LOCKABLE RTC_EXPORT Thread : public webrtc::TaskQueueBase { | |
| public: | |
| static const int kForever = -1; | |
| // Create a new Thread and optionally assign it to the passed | |
| // SocketServer. Subclasses that override Clear should pass false for | |
| // init_queue and call DoInit() from their constructor to prevent races | |
| // with the ThreadManager using the object while the vtable is still | |
| // being created. | |
| explicit Thread(SocketServer* ss); | |
| explicit Thread(std::unique_ptr<SocketServer> ss); | |
| // Constructors meant for subclasses; they should call DoInit themselves and | |
| // pass false for |do_init|, so that DoInit is called only on the fully | |
| // instantiated class, which avoids a vptr data race. | |
| Thread(SocketServer* ss, bool do_init); | |
| Thread(std::unique_ptr<SocketServer> ss, bool do_init); | |
| // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or | |
| // guarantee Stop() is explicitly called before the subclass is destroyed). | |
| // This is required to avoid a data race between the destructor modifying the | |
| // vtable, and the Thread::PreRun calling the virtual method Run(). | |
| // NOTE: SUBCLASSES OF Thread THAT OVERRIDE Clear MUST CALL | |
| // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race | |
| // between the destructor modifying the vtable, and the ThreadManager | |
| // calling Clear on the object from a different thread. | |
| ~Thread() override; | |
| static std::unique_ptr<Thread> CreateWithSocketServer(); | |
| static std::unique_ptr<Thread> Create(); | |
| static Thread* Current(); | |
| // Used to catch performance regressions. Use this to disallow blocking calls | |
| // (Invoke) for a given scope. If a synchronous call is made while this is in | |
| // effect, an assert will be triggered. | |
| // Note that this is a single threaded class. | |
| class ScopedDisallowBlockingCalls { | |
| public: | |
| ScopedDisallowBlockingCalls(); | |
| ScopedDisallowBlockingCalls(const ScopedDisallowBlockingCalls&) = delete; | |
| ScopedDisallowBlockingCalls& operator=(const ScopedDisallowBlockingCalls&) = | |
| delete; | |
| ~ScopedDisallowBlockingCalls(); | |
| private: | |
| Thread* const thread_; | |
| const bool previous_state_; | |
| }; | |
| SocketServer* socketserver(); | |
| // Note: The behavior of Thread has changed. When a thread is stopped, | |
| // futher Posts and Sends will fail. However, any pending Sends and *ready* | |
| // Posts (as opposed to unexpired delayed Posts) will be delivered before | |
| // Get (or Peek) returns false. By guaranteeing delivery of those messages, | |
| // we eliminate the race condition when an MessageHandler and Thread | |
| // may be destroyed independently of each other. | |
| virtual void Quit(); | |
| virtual bool IsQuitting(); | |
| virtual void Restart(); | |
| // Not all message queues actually process messages (such as SignalThread). | |
| // In those cases, it's important to know, before posting, that it won't be | |
| // Processed. Normally, this would be true until IsQuitting() is true. | |
| virtual bool IsProcessingMessagesForTesting(); | |
| // Get() will process I/O until: | |
| // 1) A message is available (returns true) | |
| // 2) cmsWait seconds have elapsed (returns false) | |
| // 3) Stop() is called (returns false) | |
| virtual bool Get(Message* pmsg, | |
| int cmsWait = kForever, | |
| bool process_io = true); | |
| virtual bool Peek(Message* pmsg, int cmsWait = 0); | |
| // |time_sensitive| is deprecated and should always be false. | |
| virtual void Post(const Location& posted_from, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr, | |
| bool time_sensitive = false); | |
| virtual void PostDelayed(const Location& posted_from, | |
| int delay_ms, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr); | |
| virtual void PostAt(const Location& posted_from, | |
| int64_t run_at_ms, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr); | |
| virtual void Clear(MessageHandler* phandler, | |
| uint32_t id = MQID_ANY, | |
| MessageList* removed = nullptr); | |
| virtual void Dispatch(Message* pmsg); | |
| // Amount of time until the next message can be retrieved | |
| virtual int GetDelay(); | |
| bool empty() const { return size() == 0u; } | |
| size_t size() const { | |
| CritScope cs(&crit_); | |
| return messages_.size() + delayed_messages_.size() + (fPeekKeep_ ? 1u : 0u); | |
| } | |
| // Internally posts a message which causes the doomed object to be deleted | |
| template <class T> | |
| void Dispose(T* doomed) { | |
| if (doomed) { | |
| Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed)); | |
| } | |
| } | |
| // When this signal is sent out, any references to this queue should | |
| // no longer be used. | |
| sigslot::signal0<> SignalQueueDestroyed; | |
| bool IsCurrent() const; | |
| // Sleeps the calling thread for the specified number of milliseconds, during | |
| // which time no processing is performed. Returns false if sleeping was | |
| // interrupted by a signal (POSIX only). | |
| static bool SleepMs(int millis); | |
| // Sets the thread's name, for debugging. Must be called before Start(). | |
| // If |obj| is non-null, its value is appended to |name|. | |
| const std::string& name() const { return name_; } | |
| bool SetName(const std::string& name, const void* obj); | |
| // Starts the execution of the thread. | |
| bool Start(); | |
| // Tells the thread to stop and waits until it is joined. | |
| // Never call Stop on the current thread. Instead use the inherited Quit | |
| // function which will exit the base Thread without terminating the | |
| // underlying OS thread. | |
| virtual void Stop(); | |
| // By default, Thread::Run() calls ProcessMessages(kForever). To do other | |
| // work, override Run(). To receive and dispatch messages, call | |
| // ProcessMessages occasionally. | |
| virtual void Run(); | |
| virtual void Send(const Location& posted_from, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr); | |
| // Convenience method to invoke a functor on another thread. Caller must | |
| // provide the |ReturnT| template argument, which cannot (easily) be deduced. | |
| // Uses Send() internally, which blocks the current thread until execution | |
| // is complete. | |
| // Ex: bool result = thread.Invoke<bool>(RTC_FROM_HERE, | |
| // &MyFunctionReturningBool); | |
| // NOTE: This function can only be called when synchronous calls are allowed. | |
| // See ScopedDisallowBlockingCalls for details. | |
| // NOTE: Blocking invokes are DISCOURAGED, consider if what you're doing can | |
| // be achieved with PostTask() and callbacks instead. | |
| template < | |
| class ReturnT, | |
| typename = typename std::enable_if<!std::is_void<ReturnT>::value>::type> | |
| ReturnT Invoke(const Location& posted_from, FunctionView<ReturnT()> functor) { | |
| ReturnT result; | |
| InvokeInternal(posted_from, [functor, &result] { result = functor(); }); | |
| return result; | |
| } | |
| template < | |
| class ReturnT, | |
| typename = typename std::enable_if<std::is_void<ReturnT>::value>::type> | |
| void Invoke(const Location& posted_from, FunctionView<void()> functor) { | |
| InvokeInternal(posted_from, functor); | |
| } | |
| // Allows invoke to specified |thread|. Thread never will be dereferenced and | |
| // will be used only for reference-based comparison, so instance can be safely | |
| // deleted. If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined do nothing. | |
| void AllowInvokesToThread(Thread* thread); | |
| // If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined do nothing. | |
| void DisallowAllInvokes(); | |
| // Returns true if |target| was allowed by AllowInvokesToThread() or if no | |
| // calls were made to AllowInvokesToThread and DisallowAllInvokes. Otherwise | |
| // returns false. | |
| // If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined always returns true. | |
| bool IsInvokeToThreadAllowed(rtc::Thread* target); | |
| // Posts a task to invoke the functor on |this| thread asynchronously, i.e. | |
| // without blocking the thread that invoked PostTask(). Ownership of |functor| | |
| // is passed and (usually, see below) destroyed on |this| thread after it is | |
| // invoked. | |
| // Requirements of FunctorT: | |
| // - FunctorT is movable. | |
| // - FunctorT implements "T operator()()" or "T operator()() const" for some T | |
| // (if T is not void, the return value is discarded on |this| thread). | |
| // - FunctorT has a public destructor that can be invoked from |this| thread | |
| // after operation() has been invoked. | |
| // - The functor must not cause the thread to quit before PostTask() is done. | |
| // | |
| // Destruction of the functor/task mimics what TaskQueue::PostTask does: If | |
| // the task is run, it will be destroyed on |this| thread. However, if there | |
| // are pending tasks by the time the Thread is destroyed, or a task is posted | |
| // to a thread that is quitting, the task is destroyed immediately, on the | |
| // calling thread. Destroying the Thread only blocks for any currently running | |
| // task to complete. Note that TQ abstraction is even vaguer on how | |
| // destruction happens in these cases, allowing destruction to happen | |
| // asynchronously at a later time and on some arbitrary thread. So to ease | |
| // migration, don't depend on Thread::PostTask destroying un-run tasks | |
| // immediately. | |
| // | |
| // Example - Calling a class method: | |
| // class Foo { | |
| // public: | |
| // void DoTheThing(); | |
| // }; | |
| // Foo foo; | |
| // thread->PostTask(RTC_FROM_HERE, Bind(&Foo::DoTheThing, &foo)); | |
| // | |
| // Example - Calling a lambda function: | |
| // thread->PostTask(RTC_FROM_HERE, | |
| // [&x, &y] { x.TrackComputations(y.Compute()); }); | |
| template <class FunctorT> | |
| void PostTask(const Location& posted_from, FunctorT&& functor) { | |
| Post(posted_from, GetPostTaskMessageHandler(), /*id=*/0, | |
| new rtc_thread_internal::MessageWithFunctor<FunctorT>( | |
| std::forward<FunctorT>(functor))); | |
| } | |
| template <class FunctorT> | |
| void PostDelayedTask(const Location& posted_from, | |
| FunctorT&& functor, | |
| uint32_t milliseconds) { | |
| PostDelayed(posted_from, milliseconds, GetPostTaskMessageHandler(), | |
| /*id=*/0, | |
| new rtc_thread_internal::MessageWithFunctor<FunctorT>( | |
| std::forward<FunctorT>(functor))); | |
| } | |
| // From TaskQueueBase | |
| void PostTask(std::unique_ptr<webrtc::QueuedTask> task) override; | |
| void PostDelayedTask(std::unique_ptr<webrtc::QueuedTask> task, | |
| uint32_t milliseconds) override; | |
| void Delete() override; | |
| // ProcessMessages will process I/O and dispatch messages until: | |
| // 1) cms milliseconds have elapsed (returns true) | |
| // 2) Stop() is called (returns false) | |
| bool ProcessMessages(int cms); | |
| // Returns true if this is a thread that we created using the standard | |
| // constructor, false if it was created by a call to | |
| // ThreadManager::WrapCurrentThread(). The main thread of an application | |
| // is generally not owned, since the OS representation of the thread | |
| // obviously exists before we can get to it. | |
| // You cannot call Start on non-owned threads. | |
| bool IsOwned(); | |
| // Expose private method IsRunning() for tests. | |
| // | |
| // DANGER: this is a terrible public API. Most callers that might want to | |
| // call this likely do not have enough control/knowledge of the Thread in | |
| // question to guarantee that the returned value remains true for the duration | |
| // of whatever code is conditionally executing because of the return value! | |
| bool RunningForTest() { return IsRunning(); } | |
| // These functions are public to avoid injecting test hooks. Don't call them | |
| // outside of tests. | |
| // This method should be called when thread is created using non standard | |
| // method, like derived implementation of rtc::Thread and it can not be | |
| // started by calling Start(). This will set started flag to true and | |
| // owned to false. This must be called from the current thread. | |
| bool WrapCurrent(); | |
| void UnwrapCurrent(); | |
| // Sets the per-thread allow-blocking-calls flag to false; this is | |
| // irrevocable. Must be called on this thread. | |
| void DisallowBlockingCalls() { SetAllowBlockingCalls(false); } | |
| protected: | |
| class CurrentThreadSetter : CurrentTaskQueueSetter { | |
| public: | |
| explicit CurrentThreadSetter(Thread* thread) | |
| : CurrentTaskQueueSetter(thread), | |
| manager_(rtc::ThreadManager::Instance()), | |
| previous_(manager_->CurrentThread()) { | |
| manager_->ChangeCurrentThreadForTest(thread); | |
| } | |
| ~CurrentThreadSetter() { manager_->ChangeCurrentThreadForTest(previous_); } | |
| private: | |
| rtc::ThreadManager* const manager_; | |
| rtc::Thread* const previous_; | |
| }; | |
| // DelayedMessage goes into a priority queue, sorted by trigger time. Messages | |
| // with the same trigger time are processed in num_ (FIFO) order. | |
| class DelayedMessage { | |
| public: | |
| DelayedMessage(int64_t delay, | |
| int64_t run_time_ms, | |
| uint32_t num, | |
| const Message& msg) | |
| : delay_ms_(delay), | |
| run_time_ms_(run_time_ms), | |
| message_number_(num), | |
| msg_(msg) {} | |
| bool operator<(const DelayedMessage& dmsg) const { | |
| return (dmsg.run_time_ms_ < run_time_ms_) || | |
| ((dmsg.run_time_ms_ == run_time_ms_) && | |
| (dmsg.message_number_ < message_number_)); | |
| } | |
| int64_t delay_ms_; // for debugging | |
| int64_t run_time_ms_; | |
| // Monotonicaly incrementing number used for ordering of messages | |
| // targeted to execute at the same time. | |
| uint32_t message_number_; | |
| Message msg_; | |
| }; | |
| class PriorityQueue : public std::priority_queue<DelayedMessage> { | |
| public: | |
| container_type& container() { return c; } | |
| void reheap() { make_heap(c.begin(), c.end(), comp); } | |
| }; | |
| void DoDelayPost(const Location& posted_from, | |
| int64_t cmsDelay, | |
| int64_t tstamp, | |
| MessageHandler* phandler, | |
| uint32_t id, | |
| MessageData* pdata); | |
| // Perform initialization, subclasses must call this from their constructor | |
| // if false was passed as init_queue to the Thread constructor. | |
| void DoInit(); | |
| // Does not take any lock. Must be called either while holding crit_, or by | |
| // the destructor (by definition, the latter has exclusive access). | |
| void ClearInternal(MessageHandler* phandler, | |
| uint32_t id, | |
| MessageList* removed) RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_); | |
| // Perform cleanup; subclasses must call this from the destructor, | |
| // and are not expected to actually hold the lock. | |
| void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_); | |
| void WakeUpSocketServer(); | |
| // Same as WrapCurrent except that it never fails as it does not try to | |
| // acquire the synchronization access of the thread. The caller should never | |
| // call Stop() or Join() on this thread. | |
| void SafeWrapCurrent(); | |
| // Blocks the calling thread until this thread has terminated. | |
| void Join(); | |
| static void AssertBlockingIsAllowedOnCurrentThread(); | |
| friend class ScopedDisallowBlockingCalls; | |
| RecursiveCriticalSection* CritForTest() { return &crit_; } | |
| private: | |
| class QueuedTaskHandler final : public MessageHandler { | |
| public: | |
| QueuedTaskHandler() {} | |
| void OnMessage(Message* msg) override; | |
| }; | |
| // Sets the per-thread allow-blocking-calls flag and returns the previous | |
| // value. Must be called on this thread. | |
| bool SetAllowBlockingCalls(bool allow); | |
| #if defined(WEBRTC_WIN) | |
| static DWORD WINAPI PreRun(LPVOID context); | |
| #else | |
| static void* PreRun(void* pv); | |
| #endif | |
| // ThreadManager calls this instead WrapCurrent() because | |
| // ThreadManager::Instance() cannot be used while ThreadManager is | |
| // being created. | |
| // The method tries to get synchronization rights of the thread on Windows if | |
| // |need_synchronize_access| is true. | |
| bool WrapCurrentWithThreadManager(ThreadManager* thread_manager, | |
| bool need_synchronize_access); | |
| // Return true if the thread is currently running. | |
| bool IsRunning(); | |
| void InvokeInternal(const Location& posted_from, | |
| rtc::FunctionView<void()> functor); | |
| // Called by the ThreadManager when being set as the current thread. | |
| void EnsureIsCurrentTaskQueue(); | |
| // Called by the ThreadManager when being unset as the current thread. | |
| void ClearCurrentTaskQueue(); | |
| // Returns a static-lifetime MessageHandler which runs message with | |
| // MessageLikeTask payload data. | |
| static MessageHandler* GetPostTaskMessageHandler(); | |
| bool fPeekKeep_; | |
| Message msgPeek_; | |
| MessageList messages_ RTC_GUARDED_BY(crit_); | |
| PriorityQueue delayed_messages_ RTC_GUARDED_BY(crit_); | |
| uint32_t delayed_next_num_ RTC_GUARDED_BY(crit_); | |
| #if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON)) | |
| std::vector<Thread*> allowed_threads_ RTC_GUARDED_BY(this); | |
| bool invoke_policy_enabled_ RTC_GUARDED_BY(this) = false; | |
| #endif | |
| RecursiveCriticalSection crit_; | |
| bool fInitialized_; | |
| bool fDestroyed_; | |
| volatile int stop_; | |
| // The SocketServer might not be owned by Thread. | |
| SocketServer* const ss_; | |
| // Used if SocketServer ownership lies with |this|. | |
| std::unique_ptr<SocketServer> own_ss_; | |
| std::string name_; | |
| // TODO(tommi): Add thread checks for proper use of control methods. | |
| // Ideally we should be able to just use PlatformThread. | |
| #if defined(WEBRTC_POSIX) | |
| pthread_t thread_ = 0; | |
| #endif | |
| #if defined(WEBRTC_WIN) | |
| HANDLE thread_ = nullptr; | |
| DWORD thread_id_ = 0; | |
| #endif | |
| // Indicates whether or not ownership of the worker thread lies with | |
| // this instance or not. (i.e. owned_ == !wrapped). | |
| // Must only be modified when the worker thread is not running. | |
| bool owned_ = true; | |
| // Only touched from the worker thread itself. | |
| bool blocking_calls_allowed_ = true; | |
| // Runs webrtc::QueuedTask posted to the Thread. | |
| QueuedTaskHandler queued_task_handler_; | |
| std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter> | |
| task_queue_registration_; | |
| friend class ThreadManager; | |
| RTC_DISALLOW_COPY_AND_ASSIGN(Thread); | |
| }; | |
| // AutoThread automatically installs itself at construction | |
| // uninstalls at destruction, if a Thread object is | |
| // _not already_ associated with the current OS thread. | |
| // | |
| // NOTE: *** This class should only be used by tests *** | |
| // | |
| class AutoThread : public Thread { | |
| public: | |
| AutoThread(); | |
| ~AutoThread() override; | |
| private: | |
| RTC_DISALLOW_COPY_AND_ASSIGN(AutoThread); | |
| }; | |
| // AutoSocketServerThread automatically installs itself at | |
| // construction and uninstalls at destruction. If a Thread object is | |
| // already associated with the current OS thread, it is temporarily | |
| // disassociated and restored by the destructor. | |
| class AutoSocketServerThread : public Thread { | |
| public: | |
| explicit AutoSocketServerThread(SocketServer* ss); | |
| ~AutoSocketServerThread() override; | |
| private: | |
| rtc::Thread* old_thread_; | |
| RTC_DISALLOW_COPY_AND_ASSIGN(AutoSocketServerThread); | |
| }; | |
| } // namespace rtc | |
| #endif // RTC_BASE_THREAD_H_ |