| /* |
| * Copyright 2008 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_RTC_BASE_NETHELPERS_H_ |
| #define WEBRTC_RTC_BASE_NETHELPERS_H_ |
| |
| #if defined(WEBRTC_POSIX) |
| #include <netdb.h> |
| #include <stddef.h> |
| #elif WEBRTC_WIN |
| #include <winsock2.h> // NOLINT |
| #endif |
| |
| #include <list> |
| #include <memory> |
| |
| #include "webrtc/base/asyncresolverinterface.h" |
| #include "webrtc/base/refcount.h" |
| #include "webrtc/base/scoped_ref_ptr.h" |
| #include "webrtc/base/sigslot.h" |
| #include "webrtc/base/socketaddress.h" |
| #include "webrtc/base/thread_checker.h" |
| |
| namespace rtc { |
| |
| class Thread; |
| class TaskQueue; |
| |
| // AsyncResolver will perform async DNS resolution, signaling the result on the |
| // SignalDone from AsyncResolverInterface when the operation completes. |
| // SignalDone is fired on the same thread on which the AsyncResolver was |
| // constructed. |
| class AsyncResolver : public AsyncResolverInterface { |
| public: |
| AsyncResolver(); |
| ~AsyncResolver() override; |
| |
| void Start(const SocketAddress& addr) override; |
| bool GetResolvedAddress(int family, SocketAddress* addr) const override; |
| int GetError() const override; |
| void Destroy(bool wait) override; |
| |
| const std::vector<IPAddress>& addresses() const { return addresses_; } |
| |
| private: |
| void ResolveDone(int error, std::vector<IPAddress> addresses); |
| |
| class Trampoline : public RefCountInterface { |
| public: |
| Trampoline(AsyncResolver* resolver) : resolver(resolver) {} |
| // Points back to the resolver, as long as it is alive. Cleared |
| // by the AsyncResolver destructor. |
| AsyncResolver* resolver; |
| }; |
| |
| // |state_| is non-null while resolution is pending, i.e., set |
| // non-null by Start() and cleared by ResolveDone(). The destructor |
| // clears state_->resolver (assuming |state_| is non-null), to |
| // indicate that the resolver can no longer be accessed. |
| scoped_refptr<Trampoline> state_ ACCESS_ON(construction_thread_); |
| |
| Thread* const construction_thread_; |
| // Set to true when Destroy() can't delete the object immediately. |
| // Indicate that the ResolveDone method is now responsible for |
| // deletion. method should delete the object. |
| bool destroyed_ = false; |
| // Queue used only for a single task. |
| std::unique_ptr<TaskQueue> resolver_queue_; |
| SocketAddress addr_; |
| std::vector<IPAddress> addresses_; |
| int error_ = -1; |
| }; |
| |
| // rtc namespaced wrappers for inet_ntop and inet_pton so we can avoid |
| // the windows-native versions of these. |
| const char* inet_ntop(int af, const void *src, char* dst, socklen_t size); |
| int inet_pton(int af, const char* src, void *dst); |
| |
| bool HasIPv4Enabled(); |
| bool HasIPv6Enabled(); |
| } // namespace rtc |
| |
| #endif // WEBRTC_RTC_BASE_NETHELPERS_H_ |