| /* |
| * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/desktop_capture/desktop_frame_rotation.h" |
| |
| #include <stdint.h> |
| |
| #include "modules/desktop_capture/desktop_frame.h" |
| #include "modules/desktop_capture/desktop_region.h" |
| #include "modules/desktop_capture/test_utils.h" |
| #include "test/gtest.h" |
| |
| namespace webrtc { |
| |
| namespace { |
| |
| // A DesktopFrame implementation which stores data in an external int array. |
| class ArrayDesktopFrame : public DesktopFrame { |
| public: |
| ArrayDesktopFrame(DesktopSize size, uint32_t* data); |
| ~ArrayDesktopFrame() override; |
| }; |
| |
| ArrayDesktopFrame::ArrayDesktopFrame(DesktopSize size, uint32_t* data) |
| : DesktopFrame(size, |
| size.width() * kBytesPerPixel, |
| reinterpret_cast<uint8_t*>(data), |
| nullptr) {} |
| |
| ArrayDesktopFrame::~ArrayDesktopFrame() = default; |
| |
| } // namespace |
| |
| TEST(DesktopFrameRotationTest, CopyRect3x4) { |
| // A DesktopFrame of 4-pixel width by 3-pixel height. |
| static uint32_t frame_pixels[] = { |
| 0, 1, 2, 3, // |
| 4, 5, 6, 7, // |
| 8, 9, 10, 11, // |
| }; |
| ArrayDesktopFrame frame(DesktopSize(4, 3), frame_pixels); |
| |
| { |
| BasicDesktopFrame target(DesktopSize(4, 3)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_0, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(frame, target)); |
| } |
| |
| // After Rotating clock-wise 90 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 8, 4, 0, // |
| 9, 5, 1, // |
| 10, 6, 2, // |
| 11, 7, 3, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 4), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 4)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_90, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| // After Rotating clock-wise 180 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 11, 10, 9, 8, // |
| 7, 6, 5, 4, // |
| 3, 2, 1, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(4, 3), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(4, 3)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_180, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| // After Rotating clock-wise 270 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 3, 7, 11, // |
| 2, 6, 10, // |
| 1, 5, 9, // |
| 0, 4, 8, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 4), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 4)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_270, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| } |
| |
| TEST(DesktopFrameRotationTest, CopyRect3x5) { |
| // A DesktopFrame of 5-pixel width by 3-pixel height. |
| static uint32_t frame_pixels[] = { |
| 0, 1, 2, 3, 4, // |
| 5, 6, 7, 8, 9, // |
| 10, 11, 12, 13, 14, // |
| }; |
| ArrayDesktopFrame frame(DesktopSize(5, 3), frame_pixels); |
| |
| { |
| BasicDesktopFrame target(DesktopSize(5, 3)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_0, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, frame)); |
| } |
| |
| // After Rotating clock-wise 90 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 10, 5, 0, // |
| 11, 6, 1, // |
| 12, 7, 2, // |
| 13, 8, 3, // |
| 14, 9, 4, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 5)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_90, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| // After Rotating clock-wise 180 degree |
| { |
| static uint32_t expected_pixels[]{ |
| 14, 13, 12, 11, 10, // |
| 9, 8, 7, 6, 5, // |
| 4, 3, 2, 1, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(5, 3)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_180, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| // After Rotating clock-wise 270 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 4, 9, 14, // |
| 3, 8, 13, // |
| 2, 7, 12, // |
| 1, 6, 11, // |
| 0, 5, 10, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 5)); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_270, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| } |
| |
| TEST(DesktopFrameRotationTest, PartialCopyRect3x5) { |
| // A DesktopFrame of 5-pixel width by 3-pixel height. |
| static uint32_t frame_pixels[] = { |
| 0, 1, 2, 3, 4, // |
| 5, 6, 7, 8, 9, // |
| 10, 11, 12, 13, 14, // |
| }; |
| ArrayDesktopFrame frame(DesktopSize(5, 3), frame_pixels); |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, 0, 0, // |
| 0, 6, 7, 8, 0, // |
| 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(5, 3)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1), |
| Rotation::CLOCK_WISE_0, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 1, 2, 3, 0, // |
| 0, 6, 7, 8, 0, // |
| 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(5, 3)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 0, 3, 2), |
| Rotation::CLOCK_WISE_0, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| // After Rotating clock-wise 90 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, // |
| 0, 6, 0, // |
| 0, 7, 0, // |
| 0, 8, 0, // |
| 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 5)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1), |
| Rotation::CLOCK_WISE_90, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, // |
| 11, 6, 0, // |
| 12, 7, 0, // |
| 13, 8, 0, // |
| 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 5)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 2), |
| Rotation::CLOCK_WISE_90, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| // After Rotating clock-wise 180 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, 0, 0, // |
| 0, 8, 7, 6, 0, // |
| 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(5, 3)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1), |
| Rotation::CLOCK_WISE_180, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 13, 12, 11, 0, // |
| 0, 8, 7, 6, 0, // |
| 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(5, 3)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 2), |
| Rotation::CLOCK_WISE_180, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| // After Rotating clock-wise 270 degree |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, // |
| 0, 8, 0, // |
| 0, 7, 0, // |
| 0, 6, 0, // |
| 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 5)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1), |
| Rotation::CLOCK_WISE_270, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, // |
| 3, 8, 0, // |
| 2, 7, 0, // |
| 1, 6, 0, // |
| 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(3, 5)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 0, 3, 2), |
| Rotation::CLOCK_WISE_270, DesktopVector(), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| } |
| } |
| |
| TEST(DesktopFrameRotationTest, WithOffset) { |
| // A DesktopFrame of 4-pixel width by 3-pixel height. |
| static uint32_t frame_pixels[] = { |
| 0, 1, 2, 3, // |
| 4, 5, 6, 7, // |
| 8, 9, 10, 11, // |
| }; |
| ArrayDesktopFrame frame(DesktopSize(4, 3), frame_pixels); |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, 0, 0, 0, 0, 0, // |
| 0, 0, 1, 2, 3, 0, 0, 0, // |
| 0, 4, 5, 6, 7, 0, 0, 0, // |
| 0, 8, 9, 10, 11, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(8, 6), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(8, 6)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_0, DesktopVector(1, 1), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| target.mutable_updated_region()->Subtract( |
| DesktopRect::MakeOriginSize(DesktopVector(1, 1), frame.size())); |
| ASSERT_TRUE(target.updated_region().is_empty()); |
| } |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, 0, 0, 0, 0, 0, // |
| 0, 11, 10, 9, 8, 0, 0, 0, // |
| 0, 7, 6, 5, 4, 0, 0, 0, // |
| 0, 3, 2, 1, 0, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(8, 6), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(8, 6)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_180, DesktopVector(1, 1), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| target.mutable_updated_region()->Subtract( |
| DesktopRect::MakeOriginSize(DesktopVector(1, 1), frame.size())); |
| ASSERT_TRUE(target.updated_region().is_empty()); |
| } |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, 0, 0, 0, // |
| 0, 8, 4, 0, 0, 0, // |
| 0, 9, 5, 1, 0, 0, // |
| 0, 10, 6, 2, 0, 0, // |
| 0, 11, 7, 3, 0, 0, // |
| 0, 0, 0, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(6, 8), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(6, 8)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_90, DesktopVector(1, 1), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| target.mutable_updated_region()->Subtract( |
| DesktopRect::MakeXYWH(1, 1, 3, 4)); |
| ASSERT_TRUE(target.updated_region().is_empty()); |
| } |
| |
| { |
| static uint32_t expected_pixels[] = { |
| 0, 0, 0, 0, 0, 0, // |
| 0, 3, 7, 11, 0, 0, // |
| 0, 2, 6, 10, 0, 0, // |
| 0, 1, 5, 9, 0, 0, // |
| 0, 0, 4, 8, 0, 0, // |
| 0, 0, 0, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, // |
| 0, 0, 0, 0, 0, 0, // |
| }; |
| ArrayDesktopFrame expected(DesktopSize(6, 8), expected_pixels); |
| |
| BasicDesktopFrame target(DesktopSize(6, 8)); |
| ClearDesktopFrame(&target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_270, DesktopVector(1, 1), &target); |
| ASSERT_TRUE(DesktopFrameDataEquals(target, expected)); |
| target.mutable_updated_region()->Subtract( |
| DesktopRect::MakeXYWH(1, 1, 3, 4)); |
| ASSERT_TRUE(target.updated_region().is_empty()); |
| } |
| } |
| |
| // On a typical machine (Intel(R) Xeon(R) E5-1650 v3 @ 3.50GHz, with O2 |
| // optimization, the following case uses ~1.4s to finish. It means entirely |
| // rotating one 2048 x 1536 frame, which is a large enough number to cover most |
| // of desktop computer users, uses around 14ms. |
| TEST(DesktopFrameRotationTest, DISABLED_PerformanceTest) { |
| BasicDesktopFrame frame(DesktopSize(2048, 1536)); |
| BasicDesktopFrame target(DesktopSize(1536, 2048)); |
| BasicDesktopFrame target2(DesktopSize(2048, 1536)); |
| for (int i = 0; i < 100; i++) { |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_90, DesktopVector(), &target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_270, DesktopVector(), &target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_0, DesktopVector(), &target2); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_180, DesktopVector(), &target2); |
| } |
| } |
| |
| // On a typical machine (Intel(R) Xeon(R) E5-1650 v3 @ 3.50GHz, with O2 |
| // optimization, the following case uses ~6.7s to finish. It means entirely |
| // rotating one 4096 x 3072 frame uses around 67ms. |
| TEST(DesktopFrameRotationTest, DISABLED_PerformanceTestOnLargeScreen) { |
| BasicDesktopFrame frame(DesktopSize(4096, 3072)); |
| BasicDesktopFrame target(DesktopSize(3072, 4096)); |
| BasicDesktopFrame target2(DesktopSize(4096, 3072)); |
| for (int i = 0; i < 100; i++) { |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_90, DesktopVector(), &target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_270, DesktopVector(), &target); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_0, DesktopVector(), &target2); |
| RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()), |
| Rotation::CLOCK_WISE_180, DesktopVector(), &target2); |
| } |
| } |
| |
| } // namespace webrtc |