| /* |
| * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/audio_processing/aec3/block_buffer.h" |
| |
| #include <algorithm> |
| |
| namespace webrtc { |
| |
| BlockBuffer::BlockBuffer(size_t size, |
| size_t num_bands, |
| size_t num_channels, |
| size_t frame_length) |
| : size(static_cast<int>(size)), |
| buffer(size, |
| std::vector<std::vector<std::vector<float>>>( |
| num_bands, |
| std::vector<std::vector<float>>( |
| num_channels, |
| std::vector<float>(frame_length, 0.f)))) { |
| for (auto& block : buffer) { |
| for (auto& band : block) { |
| for (auto& channel : band) { |
| std::fill(channel.begin(), channel.end(), 0.f); |
| } |
| } |
| } |
| } |
| |
| BlockBuffer::~BlockBuffer() = default; |
| |
| } // namespace webrtc |