blob: 5a9f5bea7387238a77c44d2b6bf53ff09bd38649 [file] [log] [blame]
/*
* Copyright 2008 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_TEST_TEST_STUN_SERVER_H_
#define P2P_TEST_TEST_STUN_SERVER_H_
#include <functional>
#include <memory>
#include "api/transport/stun.h"
#include "p2p/test/stun_server.h"
#include "rtc_base/async_udp_socket.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/socket_server.h"
#include "rtc_base/thread.h"
namespace webrtc {
// A test STUN server. Useful for unit tests.
class TestStunServer : StunServer {
public:
using StunServerPtr =
std::unique_ptr<TestStunServer, std::function<void(TestStunServer*)>>;
static StunServerPtr Create(SocketServer* ss,
const SocketAddress& addr,
Thread& network_thread);
// Set a fake STUN address to return to the client.
void set_fake_stun_addr(const SocketAddress& addr) { fake_stun_addr_ = addr; }
private:
static void DeleteOnNetworkThread(TestStunServer* server);
TestStunServer(AsyncUDPSocket* socket, Thread& network_thread)
: StunServer(socket), network_thread_(network_thread) {}
void OnBindingRequest(StunMessage* msg,
const SocketAddress& remote_addr) override;
private:
SocketAddress fake_stun_addr_;
Thread& network_thread_;
};
} // namespace webrtc
#endif // P2P_TEST_TEST_STUN_SERVER_H_