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tommic06b1332016-05-14 18:31:401/*
2 * Copyright 2016 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_TASK_QUEUE_H_
12#define WEBRTC_BASE_TASK_QUEUE_H_
13
14#include <list>
15#include <memory>
tommib89257a2016-07-12 08:24:3616#include <unordered_map>
tommic06b1332016-05-14 18:31:4017
18#if defined(WEBRTC_MAC) && !defined(WEBRTC_BUILD_LIBEVENT)
19#include <dispatch/dispatch.h>
20#endif
21
22#include "webrtc/base/constructormagic.h"
23#include "webrtc/base/criticalsection.h"
24
25#if defined(WEBRTC_WIN) || defined(WEBRTC_BUILD_LIBEVENT)
26#include "webrtc/base/platform_thread.h"
27#endif
28
29#if defined(WEBRTC_BUILD_LIBEVENT)
30struct event_base;
31struct event;
32#endif
33
34namespace rtc {
35
36// Base interface for asynchronously executed tasks.
37// The interface basically consists of a single function, Run(), that executes
38// on the target queue. For more details see the Run() method and TaskQueue.
39class QueuedTask {
40 public:
41 QueuedTask() {}
42 virtual ~QueuedTask() {}
43
44 // Main routine that will run when the task is executed on the desired queue.
45 // The task should return |true| to indicate that it should be deleted or
46 // |false| to indicate that the queue should consider ownership of the task
47 // having been transferred. Returning |false| can be useful if a task has
48 // re-posted itself to a different queue or is otherwise being re-used.
49 virtual bool Run() = 0;
50
51 private:
52 RTC_DISALLOW_COPY_AND_ASSIGN(QueuedTask);
53};
54
55// Simple implementation of QueuedTask for use with rtc::Bind and lambdas.
56template <class Closure>
57class ClosureTask : public QueuedTask {
58 public:
59 explicit ClosureTask(const Closure& closure) : closure_(closure) {}
60
61 private:
62 bool Run() override {
63 closure_();
64 return true;
65 }
66
67 Closure closure_;
68};
69
70// Extends ClosureTask to also allow specifying cleanup code.
71// This is useful when using lambdas if guaranteeing cleanup, even if a task
72// was dropped (queue is too full), is required.
73template <class Closure, class Cleanup>
74class ClosureTaskWithCleanup : public ClosureTask<Closure> {
75 public:
76 ClosureTaskWithCleanup(const Closure& closure, Cleanup cleanup)
77 : ClosureTask<Closure>(closure), cleanup_(cleanup) {}
78 ~ClosureTaskWithCleanup() { cleanup_(); }
79
80 private:
81 Cleanup cleanup_;
82};
83
84// Convenience function to construct closures that can be passed directly
85// to methods that support std::unique_ptr<QueuedTask> but not template
86// based parameters.
87template <class Closure>
88static std::unique_ptr<QueuedTask> NewClosure(const Closure& closure) {
89 return std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure));
90}
91
92template <class Closure, class Cleanup>
93static std::unique_ptr<QueuedTask> NewClosure(const Closure& closure,
94 const Cleanup& cleanup) {
95 return std::unique_ptr<QueuedTask>(
96 new ClosureTaskWithCleanup<Closure, Cleanup>(closure, cleanup));
97}
98
99// Implements a task queue that asynchronously executes tasks in a way that
100// guarantees that they're executed in FIFO order and that tasks never overlap.
101// Tasks may always execute on the same worker thread and they may not.
102// To DCHECK that tasks are executing on a known task queue, use IsCurrent().
103//
104// Here are some usage examples:
105//
106// 1) Asynchronously running a lambda:
107//
108// class MyClass {
109// ...
110// TaskQueue queue_("MyQueue");
111// };
112//
113// void MyClass::StartWork() {
114// queue_.PostTask([]() { Work(); });
115// ...
116//
117// 2) Doing work asynchronously on a worker queue and providing a notification
118// callback on the current queue, when the work has been done:
119//
120// void MyClass::StartWorkAndLetMeKnowWhenDone(
121// std::unique_ptr<QueuedTask> callback) {
122// DCHECK(TaskQueue::Current()) << "Need to be running on a queue";
123// queue_.PostTaskAndReply([]() { Work(); }, std::move(callback));
124// }
125// ...
126// my_class->StartWorkAndLetMeKnowWhenDone(
127// NewClosure([]() { LOG(INFO) << "The work is done!";}));
128//
129// 3) Posting a custom task on a timer. The task posts itself again after
130// every running:
131//
132// class TimerTask : public QueuedTask {
133// public:
134// TimerTask() {}
135// private:
136// bool Run() override {
137// ++count_;
138// TaskQueue::Current()->PostDelayedTask(
139// std::unique_ptr<QueuedTask>(this), 1000);
140// // Ownership has been transferred to the next occurance,
141// // so return false to prevent from being deleted now.
142// return false;
143// }
144// int count_ = 0;
145// };
146// ...
147// queue_.PostDelayedTask(
148// std::unique_ptr<QueuedTask>(new TimerTask()), 1000);
149//
150// For more examples, see task_queue_unittests.cc.
151//
152// A note on destruction:
153//
154// When a TaskQueue is deleted, pending tasks will not be executed but they will
155// be deleted. The deletion of tasks may happen asynchronously after the
156// TaskQueue itself has been deleted or it may happen synchronously while the
157// TaskQueue instance is being deleted. This may vary from one OS to the next
158// so assumptions about lifetimes of pending tasks should not be made.
danilchap8e572f02016-05-19 13:49:03159class LOCKABLE TaskQueue {
tommic06b1332016-05-14 18:31:40160 public:
161 explicit TaskQueue(const char* queue_name);
162 // TODO(tommi): Implement move semantics?
163 ~TaskQueue();
164
165 static TaskQueue* Current();
166
167 // Used for DCHECKing the current queue.
168 static bool IsCurrent(const char* queue_name);
169 bool IsCurrent() const;
170
Taylor Brandstetter5d97a9a2016-06-10 21:17:27171 // TODO(tommi): For better debuggability, implement RTC_FROM_HERE.
tommic06b1332016-05-14 18:31:40172
173 // Ownership of the task is passed to PostTask.
174 void PostTask(std::unique_ptr<QueuedTask> task);
175 void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
176 std::unique_ptr<QueuedTask> reply,
177 TaskQueue* reply_queue);
178 void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
179 std::unique_ptr<QueuedTask> reply);
180
181 void PostDelayedTask(std::unique_ptr<QueuedTask> task, uint32_t milliseconds);
182
183 template <class Closure>
184 void PostTask(const Closure& closure) {
185 PostTask(std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure)));
186 }
187
188 template <class Closure>
189 void PostDelayedTask(const Closure& closure, uint32_t milliseconds) {
190 PostDelayedTask(
191 std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure)),
192 milliseconds);
193 }
194
195 template <class Closure1, class Closure2>
196 void PostTaskAndReply(const Closure1& task,
197 const Closure2& reply,
198 TaskQueue* reply_queue) {
199 PostTaskAndReply(
200 std::unique_ptr<QueuedTask>(new ClosureTask<Closure1>(task)),
201 std::unique_ptr<QueuedTask>(new ClosureTask<Closure2>(reply)),
202 reply_queue);
203 }
204
205 template <class Closure>
206 void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
207 const Closure& reply) {
208 PostTaskAndReply(std::move(task), std::unique_ptr<QueuedTask>(
209 new ClosureTask<Closure>(reply)));
210 }
211
212 template <class Closure>
213 void PostTaskAndReply(const Closure& task,
214 std::unique_ptr<QueuedTask> reply) {
215 PostTaskAndReply(
216 std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(task)),
217 std::move(reply));
218 }
219
220 template <class Closure1, class Closure2>
221 void PostTaskAndReply(const Closure1& task, const Closure2& reply) {
222 PostTaskAndReply(
223 std::unique_ptr<QueuedTask>(new ClosureTask<Closure1>(task)),
224 std::unique_ptr<QueuedTask>(new ClosureTask<Closure2>(reply)));
225 }
226
227 private:
228#if defined(WEBRTC_BUILD_LIBEVENT)
229 static bool ThreadMain(void* context);
230 static void OnWakeup(int socket, short flags, void* context); // NOLINT
231 static void RunTask(int fd, short flags, void* context); // NOLINT
232 static void RunTimer(int fd, short flags, void* context); // NOLINT
233
234 class PostAndReplyTask;
235 class SetTimerTask;
236
237 void PrepareReplyTask(PostAndReplyTask* reply_task);
238 void ReplyTaskDone(PostAndReplyTask* reply_task);
239
240 struct QueueContext;
241
242 int wakeup_pipe_in_ = -1;
243 int wakeup_pipe_out_ = -1;
244 event_base* event_base_;
245 std::unique_ptr<event> wakeup_event_;
246 PlatformThread thread_;
247 rtc::CriticalSection pending_lock_;
248 std::list<std::unique_ptr<QueuedTask>> pending_ GUARDED_BY(pending_lock_);
249 std::list<PostAndReplyTask*> pending_replies_ GUARDED_BY(pending_lock_);
250#elif defined(WEBRTC_MAC)
251 struct QueueContext;
252 struct TaskContext;
253 struct PostTaskAndReplyContext;
254 dispatch_queue_t queue_;
255 QueueContext* const context_;
256#elif defined(WEBRTC_WIN)
tommib89257a2016-07-12 08:24:36257 typedef std::unordered_map<UINT_PTR, std::unique_ptr<QueuedTask>>
258 DelayedTasks;
tommic06b1332016-05-14 18:31:40259 static bool ThreadMain(void* context);
tommib89257a2016-07-12 08:24:36260 static bool ProcessQueuedMessages(DelayedTasks* delayed_tasks);
tommic06b1332016-05-14 18:31:40261
262 class WorkerThread : public PlatformThread {
263 public:
264 WorkerThread(ThreadRunFunction func, void* obj, const char* thread_name)
265 : PlatformThread(func, obj, thread_name) {}
266
267 bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data) {
268 return PlatformThread::QueueAPC(apc_function, data);
269 }
270 };
271 WorkerThread thread_;
272#else
273#error not supported.
274#endif
275
276 RTC_DISALLOW_COPY_AND_ASSIGN(TaskQueue);
277};
278
279} // namespace rtc
280
281#endif // WEBRTC_BASE_TASK_QUEUE_H_