|  | /* | 
|  | *  Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #include "modules/audio_coding/codecs/opus/test/blocker.h" | 
|  |  | 
|  | #include <string.h> | 
|  |  | 
|  | #include "rtc_base/checks.h" | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | // Adds `a` and `b` frame by frame into `result` (basically matrix addition). | 
|  | void AddFrames(const float* const* a, | 
|  | size_t a_start_index, | 
|  | const float* const* b, | 
|  | int b_start_index, | 
|  | size_t num_frames, | 
|  | size_t num_channels, | 
|  | float* const* result, | 
|  | size_t result_start_index) { | 
|  | for (size_t i = 0; i < num_channels; ++i) { | 
|  | for (size_t j = 0; j < num_frames; ++j) { | 
|  | result[i][j + result_start_index] = | 
|  | a[i][j + a_start_index] + b[i][j + b_start_index]; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Copies `src` into `dst` channel by channel. | 
|  | void CopyFrames(const float* const* src, | 
|  | size_t src_start_index, | 
|  | size_t num_frames, | 
|  | size_t num_channels, | 
|  | float* const* dst, | 
|  | size_t dst_start_index) { | 
|  | for (size_t i = 0; i < num_channels; ++i) { | 
|  | memcpy(&dst[i][dst_start_index], &src[i][src_start_index], | 
|  | num_frames * sizeof(dst[i][dst_start_index])); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Moves `src` into `dst` channel by channel. | 
|  | void MoveFrames(const float* const* src, | 
|  | size_t src_start_index, | 
|  | size_t num_frames, | 
|  | size_t num_channels, | 
|  | float* const* dst, | 
|  | size_t dst_start_index) { | 
|  | for (size_t i = 0; i < num_channels; ++i) { | 
|  | memmove(&dst[i][dst_start_index], &src[i][src_start_index], | 
|  | num_frames * sizeof(dst[i][dst_start_index])); | 
|  | } | 
|  | } | 
|  |  | 
|  | void ZeroOut(float* const* buffer, | 
|  | size_t starting_idx, | 
|  | size_t num_frames, | 
|  | size_t num_channels) { | 
|  | for (size_t i = 0; i < num_channels; ++i) { | 
|  | memset(&buffer[i][starting_idx], 0, | 
|  | num_frames * sizeof(buffer[i][starting_idx])); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Pointwise multiplies each channel of `frames` with `window`. Results are | 
|  | // stored in `frames`. | 
|  | void ApplyWindow(const float* window, | 
|  | size_t num_frames, | 
|  | size_t num_channels, | 
|  | float* const* frames) { | 
|  | for (size_t i = 0; i < num_channels; ++i) { | 
|  | for (size_t j = 0; j < num_frames; ++j) { | 
|  | frames[i][j] = frames[i][j] * window[j]; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | size_t gcd(size_t a, size_t b) { | 
|  | size_t tmp; | 
|  | while (b) { | 
|  | tmp = a; | 
|  | a = b; | 
|  | b = tmp % b; | 
|  | } | 
|  | return a; | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | namespace webrtc { | 
|  |  | 
|  | Blocker::Blocker(size_t chunk_size, | 
|  | size_t block_size, | 
|  | size_t num_input_channels, | 
|  | size_t num_output_channels, | 
|  | const float* window, | 
|  | size_t shift_amount, | 
|  | BlockerCallback* callback) | 
|  | : chunk_size_(chunk_size), | 
|  | block_size_(block_size), | 
|  | num_input_channels_(num_input_channels), | 
|  | num_output_channels_(num_output_channels), | 
|  | initial_delay_(block_size_ - gcd(chunk_size, shift_amount)), | 
|  | frame_offset_(0), | 
|  | input_buffer_(num_input_channels_, chunk_size_ + initial_delay_), | 
|  | output_buffer_(chunk_size_ + initial_delay_, num_output_channels_), | 
|  | input_block_(block_size_, num_input_channels_), | 
|  | output_block_(block_size_, num_output_channels_), | 
|  | window_(new float[block_size_]), | 
|  | shift_amount_(shift_amount), | 
|  | callback_(callback) { | 
|  | RTC_CHECK_LE(num_output_channels_, num_input_channels_); | 
|  | RTC_CHECK_LE(shift_amount_, block_size_); | 
|  |  | 
|  | memcpy(window_.get(), window, block_size_ * sizeof(*window_.get())); | 
|  | input_buffer_.MoveReadPositionBackward(initial_delay_); | 
|  | } | 
|  |  | 
|  | Blocker::~Blocker() = default; | 
|  |  | 
|  | // When block_size < chunk_size the input and output buffers look like this: | 
|  | // | 
|  | //                      delay*             chunk_size    chunk_size + delay* | 
|  | //  buffer: <-------------|---------------------|---------------|> | 
|  | //                _a_              _b_                 _c_ | 
|  | // | 
|  | // On each call to ProcessChunk(): | 
|  | // 1. New input gets read into sections _b_ and _c_ of the input buffer. | 
|  | // 2. We block starting from frame_offset. | 
|  | // 3. We block until we reach a block `bl` that doesn't contain any frames | 
|  | //    from sections _a_ or _b_ of the input buffer. | 
|  | // 4. We window the current block, fire the callback for processing, window | 
|  | //    again, and overlap/add to the output buffer. | 
|  | // 5. We copy sections _a_ and _b_ of the output buffer into output. | 
|  | // 6. For both the input and the output buffers, we copy section _c_ into | 
|  | //    section _a_. | 
|  | // 7. We set the new frame_offset to be the difference between the first frame | 
|  | //    of `bl` and the border between sections _b_ and _c_. | 
|  | // | 
|  | // When block_size > chunk_size the input and output buffers look like this: | 
|  | // | 
|  | //                   chunk_size               delay*       chunk_size + delay* | 
|  | //  buffer: <-------------|---------------------|---------------|> | 
|  | //                _a_              _b_                 _c_ | 
|  | // | 
|  | // On each call to ProcessChunk(): | 
|  | // The procedure is the same as above, except for: | 
|  | // 1. New input gets read into section _c_ of the input buffer. | 
|  | // 3. We block until we reach a block `bl` that doesn't contain any frames | 
|  | //    from section _a_ of the input buffer. | 
|  | // 5. We copy section _a_ of the output buffer into output. | 
|  | // 6. For both the input and the output buffers, we copy sections _b_ and _c_ | 
|  | //    into section _a_ and _b_. | 
|  | // 7. We set the new frame_offset to be the difference between the first frame | 
|  | //    of `bl` and the border between sections _a_ and _b_. | 
|  | // | 
|  | // * delay here refers to inintial_delay_ | 
|  | // | 
|  | // TODO(claguna): Look at using ring buffers to eliminate some copies. | 
|  | void Blocker::ProcessChunk(const float* const* input, | 
|  | size_t chunk_size, | 
|  | size_t num_input_channels, | 
|  | size_t num_output_channels, | 
|  | float* const* output) { | 
|  | RTC_CHECK_EQ(chunk_size, chunk_size_); | 
|  | RTC_CHECK_EQ(num_input_channels, num_input_channels_); | 
|  | RTC_CHECK_EQ(num_output_channels, num_output_channels_); | 
|  |  | 
|  | input_buffer_.Write(input, num_input_channels, chunk_size_); | 
|  | size_t first_frame_in_block = frame_offset_; | 
|  |  | 
|  | // Loop through blocks. | 
|  | while (first_frame_in_block < chunk_size_) { | 
|  | input_buffer_.Read(input_block_.channels(), num_input_channels, | 
|  | block_size_); | 
|  | input_buffer_.MoveReadPositionBackward(block_size_ - shift_amount_); | 
|  |  | 
|  | ApplyWindow(window_.get(), block_size_, num_input_channels_, | 
|  | input_block_.channels()); | 
|  | callback_->ProcessBlock(input_block_.channels(), block_size_, | 
|  | num_input_channels_, num_output_channels_, | 
|  | output_block_.channels()); | 
|  | ApplyWindow(window_.get(), block_size_, num_output_channels_, | 
|  | output_block_.channels()); | 
|  |  | 
|  | AddFrames(output_buffer_.channels(), first_frame_in_block, | 
|  | output_block_.channels(), 0, block_size_, num_output_channels_, | 
|  | output_buffer_.channels(), first_frame_in_block); | 
|  |  | 
|  | first_frame_in_block += shift_amount_; | 
|  | } | 
|  |  | 
|  | // Copy output buffer to output | 
|  | CopyFrames(output_buffer_.channels(), 0, chunk_size_, num_output_channels_, | 
|  | output, 0); | 
|  |  | 
|  | // Copy output buffer [chunk_size_, chunk_size_ + initial_delay] | 
|  | // to output buffer [0, initial_delay], zero the rest. | 
|  | MoveFrames(output_buffer_.channels(), chunk_size, initial_delay_, | 
|  | num_output_channels_, output_buffer_.channels(), 0); | 
|  | ZeroOut(output_buffer_.channels(), initial_delay_, chunk_size_, | 
|  | num_output_channels_); | 
|  |  | 
|  | // Calculate new starting frames. | 
|  | frame_offset_ = first_frame_in_block - chunk_size_; | 
|  | } | 
|  |  | 
|  | }  // namespace webrtc |