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/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_MIXER_AUDIO_SOURCE_WITH_MIX_STATUS_H_
#define WEBRTC_MODULES_AUDIO_MIXER_AUDIO_SOURCE_WITH_MIX_STATUS_H_
#include "webrtc/api/audio/audio_mixer.h"
namespace webrtc {
// A class that holds a mixer participant and its mixing status.
class AudioSourceWithMixStatus {
public:
explicit AudioSourceWithMixStatus(AudioMixer::Source* audio_source);
~AudioSourceWithMixStatus();
AudioSourceWithMixStatus(const AudioSourceWithMixStatus&) = default;
// Returns true if the audio source was mixed this mix iteration.
bool IsMixed() const;
// Returns true if the audio source was mixed previous mix
// iteration.
bool WasMixed() const;
// Updates the mixed status.
void SetIsMixed(const bool mixed);
void ResetMixedStatus();
AudioMixer::Source* audio_source() const;
private:
AudioMixer::Source* audio_source_ = nullptr;
bool is_mixed_ = false;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_MIXER_AUDIO_SOURCE_WITH_MIX_STATUS_H_