| /* |
| * libjingle |
| * Copyright 2004--2005, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "talk/p2p/client/basicportallocator.h" |
| |
| #include <string> |
| #include <vector> |
| |
| #include "talk/base/common.h" |
| #include "talk/base/helpers.h" |
| #include "talk/base/host.h" |
| #include "talk/base/logging.h" |
| #include "talk/p2p/base/basicpacketsocketfactory.h" |
| #include "talk/p2p/base/common.h" |
| #include "talk/p2p/base/port.h" |
| #include "talk/p2p/base/relayport.h" |
| #include "talk/p2p/base/stunport.h" |
| #include "talk/p2p/base/tcpport.h" |
| #include "talk/p2p/base/turnport.h" |
| #include "talk/p2p/base/udpport.h" |
| |
| using talk_base::CreateRandomId; |
| using talk_base::CreateRandomString; |
| |
| namespace { |
| |
| const uint32 MSG_CONFIG_START = 1; |
| const uint32 MSG_CONFIG_READY = 2; |
| const uint32 MSG_ALLOCATE = 3; |
| const uint32 MSG_ALLOCATION_PHASE = 4; |
| const uint32 MSG_SHAKE = 5; |
| const uint32 MSG_SEQUENCEOBJECTS_CREATED = 6; |
| const uint32 MSG_CONFIG_STOP = 7; |
| |
| const uint32 ALLOCATE_DELAY = 250; |
| const uint32 ALLOCATION_STEP_DELAY = 1 * 1000; |
| |
| const int PHASE_UDP = 0; |
| const int PHASE_RELAY = 1; |
| const int PHASE_TCP = 2; |
| const int PHASE_SSLTCP = 3; |
| |
| const int kNumPhases = 4; |
| |
| // Both these values are in bytes. |
| const int kLargeSocketSendBufferSize = 128 * 1024; |
| const int kNormalSocketSendBufferSize = 64 * 1024; |
| |
| const int SHAKE_MIN_DELAY = 45 * 1000; // 45 seconds |
| const int SHAKE_MAX_DELAY = 90 * 1000; // 90 seconds |
| |
| int ShakeDelay() { |
| int range = SHAKE_MAX_DELAY - SHAKE_MIN_DELAY + 1; |
| return SHAKE_MIN_DELAY + CreateRandomId() % range; |
| } |
| |
| } // namespace |
| |
| namespace cricket { |
| |
| const uint32 DISABLE_ALL_PHASES = |
| PORTALLOCATOR_DISABLE_UDP |
| | PORTALLOCATOR_DISABLE_TCP |
| | PORTALLOCATOR_DISABLE_STUN |
| | PORTALLOCATOR_DISABLE_RELAY; |
| |
| // Performs the allocation of ports, in a sequenced (timed) manner, for a given |
| // network and IP address. |
| class AllocationSequence : public talk_base::MessageHandler, |
| public sigslot::has_slots<> { |
| public: |
| enum State { |
| kInit, // Initial state. |
| kRunning, // Started allocating ports. |
| kStopped, // Stopped from running. |
| kCompleted, // All ports are allocated. |
| |
| // kInit --> kRunning --> {kCompleted|kStopped} |
| }; |
| |
| AllocationSequence(BasicPortAllocatorSession* session, |
| talk_base::Network* network, |
| PortConfiguration* config, |
| uint32 flags); |
| ~AllocationSequence(); |
| bool Init(); |
| |
| State state() const { return state_; } |
| |
| // Disables the phases for a new sequence that this one already covers for an |
| // equivalent network setup. |
| void DisableEquivalentPhases(talk_base::Network* network, |
| PortConfiguration* config, uint32* flags); |
| |
| // Starts and stops the sequence. When started, it will continue allocating |
| // new ports on its own timed schedule. |
| void Start(); |
| void Stop(); |
| |
| // MessageHandler |
| void OnMessage(talk_base::Message* msg); |
| |
| void EnableProtocol(ProtocolType proto); |
| bool ProtocolEnabled(ProtocolType proto) const; |
| |
| // Signal from AllocationSequence, when it's done with allocating ports. |
| // This signal is useful, when port allocation fails which doesn't result |
| // in any candidates. Using this signal BasicPortAllocatorSession can send |
| // its candidate discovery conclusion signal. Without this signal, |
| // BasicPortAllocatorSession doesn't have any event to trigger signal. This |
| // can also be achieved by starting timer in BPAS. |
| sigslot::signal1<AllocationSequence*> SignalPortAllocationComplete; |
| |
| private: |
| typedef std::vector<ProtocolType> ProtocolList; |
| |
| bool IsFlagSet(uint32 flag) { |
| return ((flags_ & flag) != 0); |
| } |
| void CreateUDPPorts(); |
| void CreateTCPPorts(); |
| void CreateStunPorts(); |
| void CreateRelayPorts(); |
| void CreateGturnPort(const RelayServerConfig& config); |
| void CreateTurnPort(const RelayServerConfig& config); |
| |
| void OnReadPacket(talk_base::AsyncPacketSocket* socket, |
| const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr); |
| void OnPortDestroyed(PortInterface* port); |
| |
| BasicPortAllocatorSession* session_; |
| talk_base::Network* network_; |
| talk_base::IPAddress ip_; |
| PortConfiguration* config_; |
| State state_; |
| uint32 flags_; |
| ProtocolList protocols_; |
| talk_base::scoped_ptr<talk_base::AsyncPacketSocket> udp_socket_; |
| // Keeping a list of all UDP based ports. |
| std::deque<Port*> ports; |
| int phase_; |
| }; |
| |
| // BasicPortAllocator |
| BasicPortAllocator::BasicPortAllocator( |
| talk_base::NetworkManager* network_manager, |
| talk_base::PacketSocketFactory* socket_factory) |
| : network_manager_(network_manager), |
| socket_factory_(socket_factory) { |
| ASSERT(socket_factory_ != NULL); |
| Construct(); |
| } |
| |
| BasicPortAllocator::BasicPortAllocator( |
| talk_base::NetworkManager* network_manager) |
| : network_manager_(network_manager), |
| socket_factory_(NULL) { |
| Construct(); |
| } |
| |
| BasicPortAllocator::BasicPortAllocator( |
| talk_base::NetworkManager* network_manager, |
| talk_base::PacketSocketFactory* socket_factory, |
| const talk_base::SocketAddress& stun_address) |
| : network_manager_(network_manager), |
| socket_factory_(socket_factory), |
| stun_address_(stun_address) { |
| ASSERT(socket_factory_ != NULL); |
| Construct(); |
| } |
| |
| BasicPortAllocator::BasicPortAllocator( |
| talk_base::NetworkManager* network_manager, |
| const talk_base::SocketAddress& stun_address, |
| const talk_base::SocketAddress& relay_address_udp, |
| const talk_base::SocketAddress& relay_address_tcp, |
| const talk_base::SocketAddress& relay_address_ssl) |
| : network_manager_(network_manager), |
| socket_factory_(NULL), |
| stun_address_(stun_address) { |
| |
| RelayServerConfig config(RELAY_GTURN); |
| if (!relay_address_udp.IsAny()) |
| config.ports.push_back(ProtocolAddress(relay_address_udp, PROTO_UDP)); |
| if (!relay_address_tcp.IsAny()) |
| config.ports.push_back(ProtocolAddress(relay_address_tcp, PROTO_TCP)); |
| if (!relay_address_ssl.IsAny()) |
| config.ports.push_back(ProtocolAddress(relay_address_ssl, PROTO_SSLTCP)); |
| AddRelay(config); |
| |
| Construct(); |
| } |
| |
| void BasicPortAllocator::Construct() { |
| allow_tcp_listen_ = true; |
| } |
| |
| BasicPortAllocator::~BasicPortAllocator() { |
| } |
| |
| PortAllocatorSession *BasicPortAllocator::CreateSessionInternal( |
| const std::string& content_name, int component, |
| const std::string& ice_ufrag, const std::string& ice_pwd) { |
| return new BasicPortAllocatorSession(this, content_name, component, |
| ice_ufrag, ice_pwd); |
| } |
| |
| // BasicPortAllocatorSession |
| BasicPortAllocatorSession::BasicPortAllocatorSession( |
| BasicPortAllocator *allocator, |
| const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd) |
| : PortAllocatorSession(content_name, component, |
| ice_ufrag, ice_pwd, allocator->flags()), |
| allocator_(allocator), network_thread_(NULL), |
| socket_factory_(allocator->socket_factory()), |
| configuration_done_(false), |
| allocation_started_(false), |
| network_manager_started_(false), |
| running_(false), |
| allocation_sequences_created_(false) { |
| allocator_->network_manager()->SignalNetworksChanged.connect( |
| this, &BasicPortAllocatorSession::OnNetworksChanged); |
| allocator_->network_manager()->StartUpdating(); |
| } |
| |
| BasicPortAllocatorSession::~BasicPortAllocatorSession() { |
| allocator_->network_manager()->StopUpdating(); |
| if (network_thread_ != NULL) |
| network_thread_->Clear(this); |
| |
| std::vector<PortData>::iterator it; |
| for (it = ports_.begin(); it != ports_.end(); it++) |
| delete it->port(); |
| |
| for (uint32 i = 0; i < configs_.size(); ++i) |
| delete configs_[i]; |
| |
| for (uint32 i = 0; i < sequences_.size(); ++i) |
| delete sequences_[i]; |
| } |
| |
| void BasicPortAllocatorSession::StartGettingPorts() { |
| network_thread_ = talk_base::Thread::Current(); |
| if (!socket_factory_) { |
| owned_socket_factory_.reset( |
| new talk_base::BasicPacketSocketFactory(network_thread_)); |
| socket_factory_ = owned_socket_factory_.get(); |
| } |
| |
| running_ = true; |
| network_thread_->Post(this, MSG_CONFIG_START); |
| |
| if (flags() & PORTALLOCATOR_ENABLE_SHAKER) |
| network_thread_->PostDelayed(ShakeDelay(), this, MSG_SHAKE); |
| } |
| |
| void BasicPortAllocatorSession::StopGettingPorts() { |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| running_ = false; |
| network_thread_->Clear(this, MSG_ALLOCATE); |
| for (uint32 i = 0; i < sequences_.size(); ++i) |
| sequences_[i]->Stop(); |
| network_thread_->Post(this, MSG_CONFIG_STOP); |
| } |
| |
| void BasicPortAllocatorSession::OnMessage(talk_base::Message *message) { |
| switch (message->message_id) { |
| case MSG_CONFIG_START: |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| GetPortConfigurations(); |
| break; |
| |
| case MSG_CONFIG_READY: |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| OnConfigReady(static_cast<PortConfiguration*>(message->pdata)); |
| break; |
| |
| case MSG_ALLOCATE: |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| OnAllocate(); |
| break; |
| |
| case MSG_SHAKE: |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| OnShake(); |
| break; |
| case MSG_SEQUENCEOBJECTS_CREATED: |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| OnAllocationSequenceObjectsCreated(); |
| break; |
| case MSG_CONFIG_STOP: |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| OnConfigStop(); |
| break; |
| default: |
| ASSERT(false); |
| } |
| } |
| |
| void BasicPortAllocatorSession::GetPortConfigurations() { |
| PortConfiguration* config = new PortConfiguration(allocator_->stun_address(), |
| username(), |
| password()); |
| |
| for (size_t i = 0; i < allocator_->relays().size(); ++i) { |
| config->AddRelay(allocator_->relays()[i]); |
| } |
| ConfigReady(config); |
| } |
| |
| void BasicPortAllocatorSession::ConfigReady(PortConfiguration* config) { |
| network_thread_->Post(this, MSG_CONFIG_READY, config); |
| } |
| |
| // Adds a configuration to the list. |
| void BasicPortAllocatorSession::OnConfigReady(PortConfiguration* config) { |
| if (config) |
| configs_.push_back(config); |
| |
| AllocatePorts(); |
| } |
| |
| void BasicPortAllocatorSession::OnConfigStop() { |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| |
| // If any of the allocated ports have not completed the candidates allocation, |
| // mark those as error. Since session doesn't need any new candidates |
| // at this stage of the allocation, it's safe to discard any new candidates. |
| bool send_signal = false; |
| for (std::vector<PortData>::iterator it = ports_.begin(); |
| it != ports_.end(); ++it) { |
| if (!it->complete()) { |
| // Updating port state to error, which didn't finish allocating candidates |
| // yet. |
| it->set_error(); |
| send_signal = true; |
| } |
| } |
| |
| // Did we stop any running sequences? |
| for (std::vector<AllocationSequence*>::iterator it = sequences_.begin(); |
| it != sequences_.end() && !send_signal; ++it) { |
| if ((*it)->state() == AllocationSequence::kStopped) { |
| send_signal = true; |
| } |
| } |
| |
| // If we stopped anything that was running, send a done signal now. |
| if (send_signal) { |
| MaybeSignalCandidatesAllocationDone(); |
| } |
| } |
| |
| void BasicPortAllocatorSession::AllocatePorts() { |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| network_thread_->Post(this, MSG_ALLOCATE); |
| } |
| |
| void BasicPortAllocatorSession::OnAllocate() { |
| if (network_manager_started_) |
| DoAllocate(); |
| |
| allocation_started_ = true; |
| if (running_) |
| network_thread_->PostDelayed(ALLOCATE_DELAY, this, MSG_ALLOCATE); |
| } |
| |
| // For each network, see if we have a sequence that covers it already. If not, |
| // create a new sequence to create the appropriate ports. |
| void BasicPortAllocatorSession::DoAllocate() { |
| bool done_signal_needed = false; |
| std::vector<talk_base::Network*> networks; |
| allocator_->network_manager()->GetNetworks(&networks); |
| if (networks.empty()) { |
| LOG(LS_WARNING) << "Machine has no networks; no ports will be allocated"; |
| done_signal_needed = true; |
| } else { |
| for (uint32 i = 0; i < networks.size(); ++i) { |
| PortConfiguration* config = NULL; |
| if (configs_.size() > 0) |
| config = configs_.back(); |
| |
| uint32 sequence_flags = flags(); |
| if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) { |
| // If all the ports are disabled we should just fire the allocation |
| // done event and return. |
| done_signal_needed = true; |
| break; |
| } |
| |
| // Disables phases that are not specified in this config. |
| if (!config || config->stun_address.IsNil()) { |
| // No STUN ports specified in this config. |
| sequence_flags |= PORTALLOCATOR_DISABLE_STUN; |
| } |
| if (!config || config->relays.empty()) { |
| // No relay ports specified in this config. |
| sequence_flags |= PORTALLOCATOR_DISABLE_RELAY; |
| } |
| |
| if (!(sequence_flags & PORTALLOCATOR_ENABLE_IPV6) && |
| networks[i]->ip().family() == AF_INET6) { |
| // Skip IPv6 networks unless the flag's been set. |
| continue; |
| } |
| |
| // Disable phases that would only create ports equivalent to |
| // ones that we have already made. |
| DisableEquivalentPhases(networks[i], config, &sequence_flags); |
| |
| if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) { |
| // New AllocationSequence would have nothing to do, so don't make it. |
| continue; |
| } |
| |
| AllocationSequence* sequence = |
| new AllocationSequence(this, networks[i], config, sequence_flags); |
| if (!sequence->Init()) { |
| delete sequence; |
| continue; |
| } |
| done_signal_needed = true; |
| sequence->SignalPortAllocationComplete.connect( |
| this, &BasicPortAllocatorSession::OnPortAllocationComplete); |
| if (running_) |
| sequence->Start(); |
| sequences_.push_back(sequence); |
| } |
| } |
| if (done_signal_needed) { |
| network_thread_->Post(this, MSG_SEQUENCEOBJECTS_CREATED); |
| } |
| } |
| |
| void BasicPortAllocatorSession::OnNetworksChanged() { |
| network_manager_started_ = true; |
| if (allocation_started_) |
| DoAllocate(); |
| } |
| |
| void BasicPortAllocatorSession::DisableEquivalentPhases( |
| talk_base::Network* network, PortConfiguration* config, uint32* flags) { |
| for (uint32 i = 0; i < sequences_.size() && |
| (*flags & DISABLE_ALL_PHASES) != DISABLE_ALL_PHASES; ++i) { |
| sequences_[i]->DisableEquivalentPhases(network, config, flags); |
| } |
| } |
| |
| void BasicPortAllocatorSession::AddAllocatedPort(Port* port, |
| AllocationSequence * seq, |
| bool prepare_address) { |
| if (!port) |
| return; |
| |
| LOG(LS_INFO) << "Adding allocated port for " << content_name(); |
| port->set_content_name(content_name()); |
| port->set_component(component_); |
| port->set_generation(generation()); |
| if (allocator_->proxy().type != talk_base::PROXY_NONE) |
| port->set_proxy(allocator_->user_agent(), allocator_->proxy()); |
| port->set_send_retransmit_count_attribute((allocator_->flags() & |
| PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE) != 0); |
| |
| if (content_name().compare(CN_VIDEO) == 0 && |
| component_ == cricket::ICE_CANDIDATE_COMPONENT_RTP) { |
| // For video RTP alone, we set send-buffer sizes. This used to be set in the |
| // engines/channels. |
| int sendBufSize = (flags() & PORTALLOCATOR_USE_LARGE_SOCKET_SEND_BUFFERS) |
| ? kLargeSocketSendBufferSize |
| : kNormalSocketSendBufferSize; |
| port->SetOption(talk_base::Socket::OPT_SNDBUF, sendBufSize); |
| } |
| |
| PortData data(port, seq); |
| ports_.push_back(data); |
| |
| port->SignalCandidateReady.connect( |
| this, &BasicPortAllocatorSession::OnCandidateReady); |
| port->SignalPortComplete.connect(this, |
| &BasicPortAllocatorSession::OnPortComplete); |
| port->SignalDestroyed.connect(this, |
| &BasicPortAllocatorSession::OnPortDestroyed); |
| port->SignalPortError.connect( |
| this, &BasicPortAllocatorSession::OnPortError); |
| LOG_J(LS_INFO, port) << "Added port to allocator"; |
| |
| if (prepare_address) |
| port->PrepareAddress(); |
| if (running_) |
| port->Start(); |
| } |
| |
| void BasicPortAllocatorSession::OnAllocationSequenceObjectsCreated() { |
| allocation_sequences_created_ = true; |
| // Send candidate allocation complete signal if we have no sequences. |
| MaybeSignalCandidatesAllocationDone(); |
| } |
| |
| void BasicPortAllocatorSession::OnCandidateReady( |
| Port* port, const Candidate& c) { |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| PortData* data = FindPort(port); |
| ASSERT(data != NULL); |
| // Discarding any candidate signal if port allocation status is |
| // already in completed state. |
| if (data->complete()) |
| return; |
| |
| // Send candidates whose protocol is enabled. |
| std::vector<Candidate> candidates; |
| ProtocolType pvalue; |
| if (StringToProto(c.protocol().c_str(), &pvalue) && |
| data->sequence()->ProtocolEnabled(pvalue)) { |
| candidates.push_back(c); |
| } |
| |
| if (!candidates.empty()) { |
| SignalCandidatesReady(this, candidates); |
| } |
| |
| // Moving to READY state as we have atleast one candidate from the port. |
| // Since this port has atleast one candidate we should forward this port |
| // to listners, to allow connections from this port. |
| if (!data->ready()) { |
| data->set_ready(); |
| SignalPortReady(this, port); |
| } |
| } |
| |
| void BasicPortAllocatorSession::OnPortComplete(Port* port) { |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| PortData* data = FindPort(port); |
| ASSERT(data != NULL); |
| |
| // Ignore any late signals. |
| if (data->complete()) |
| return; |
| |
| // Moving to COMPLETE state. |
| data->set_complete(); |
| // Send candidate allocation complete signal if this was the last port. |
| MaybeSignalCandidatesAllocationDone(); |
| } |
| |
| void BasicPortAllocatorSession::OnPortError(Port* port) { |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| PortData* data = FindPort(port); |
| ASSERT(data != NULL); |
| // We might have already given up on this port and stopped it. |
| if (data->complete()) |
| return; |
| |
| // SignalAddressError is currently sent from StunPort/TurnPort. |
| // But this signal itself is generic. |
| data->set_error(); |
| // Send candidate allocation complete signal if this was the last port. |
| MaybeSignalCandidatesAllocationDone(); |
| } |
| |
| void BasicPortAllocatorSession::OnProtocolEnabled(AllocationSequence* seq, |
| ProtocolType proto) { |
| std::vector<Candidate> candidates; |
| for (std::vector<PortData>::iterator it = ports_.begin(); |
| it != ports_.end(); ++it) { |
| if (it->sequence() != seq) |
| continue; |
| |
| const std::vector<Candidate>& potentials = it->port()->Candidates(); |
| for (size_t i = 0; i < potentials.size(); ++i) { |
| ProtocolType pvalue; |
| if (!StringToProto(potentials[i].protocol().c_str(), &pvalue)) |
| continue; |
| if (pvalue == proto) { |
| candidates.push_back(potentials[i]); |
| } |
| } |
| } |
| |
| if (!candidates.empty()) { |
| SignalCandidatesReady(this, candidates); |
| } |
| } |
| |
| void BasicPortAllocatorSession::OnPortAllocationComplete( |
| AllocationSequence* seq) { |
| // Send candidate allocation complete signal if all ports are done. |
| MaybeSignalCandidatesAllocationDone(); |
| } |
| |
| void BasicPortAllocatorSession::MaybeSignalCandidatesAllocationDone() { |
| // Send signal only if all required AllocationSequence objects |
| // are created. |
| if (!allocation_sequences_created_) |
| return; |
| |
| // Check that all port allocation sequences are complete. |
| for (std::vector<AllocationSequence*>::iterator it = sequences_.begin(); |
| it != sequences_.end(); ++it) { |
| if ((*it)->state() == AllocationSequence::kRunning) |
| return; |
| } |
| |
| // If all allocated ports are in complete state, session must have got all |
| // expected candidates. Session will trigger candidates allocation complete |
| // signal. |
| for (std::vector<PortData>::iterator it = ports_.begin(); |
| it != ports_.end(); ++it) { |
| if (!it->complete()) |
| return; |
| } |
| LOG(LS_INFO) << "All candidates gathered for " << content_name_ << ":" |
| << component_ << ":" << generation(); |
| SignalCandidatesAllocationDone(this); |
| } |
| |
| void BasicPortAllocatorSession::OnPortDestroyed( |
| PortInterface* port) { |
| ASSERT(talk_base::Thread::Current() == network_thread_); |
| for (std::vector<PortData>::iterator iter = ports_.begin(); |
| iter != ports_.end(); ++iter) { |
| if (port == iter->port()) { |
| ports_.erase(iter); |
| LOG_J(LS_INFO, port) << "Removed port from allocator (" |
| << static_cast<int>(ports_.size()) << " remaining)"; |
| return; |
| } |
| } |
| ASSERT(false); |
| } |
| |
| void BasicPortAllocatorSession::OnShake() { |
| LOG(INFO) << ">>>>> SHAKE <<<<< >>>>> SHAKE <<<<< >>>>> SHAKE <<<<<"; |
| |
| std::vector<Port*> ports; |
| std::vector<Connection*> connections; |
| |
| for (size_t i = 0; i < ports_.size(); ++i) { |
| if (ports_[i].ready()) |
| ports.push_back(ports_[i].port()); |
| } |
| |
| for (size_t i = 0; i < ports.size(); ++i) { |
| Port::AddressMap::const_iterator iter; |
| for (iter = ports[i]->connections().begin(); |
| iter != ports[i]->connections().end(); |
| ++iter) { |
| connections.push_back(iter->second); |
| } |
| } |
| |
| LOG(INFO) << ">>>>> Destroying " << ports.size() << " ports and " |
| << connections.size() << " connections"; |
| |
| for (size_t i = 0; i < connections.size(); ++i) |
| connections[i]->Destroy(); |
| |
| if (running_ || (ports.size() > 0) || (connections.size() > 0)) |
| network_thread_->PostDelayed(ShakeDelay(), this, MSG_SHAKE); |
| } |
| |
| BasicPortAllocatorSession::PortData* BasicPortAllocatorSession::FindPort( |
| Port* port) { |
| for (std::vector<PortData>::iterator it = ports_.begin(); |
| it != ports_.end(); ++it) { |
| if (it->port() == port) { |
| return &*it; |
| } |
| } |
| return NULL; |
| } |
| |
| // AllocationSequence |
| |
| AllocationSequence::AllocationSequence(BasicPortAllocatorSession* session, |
| talk_base::Network* network, |
| PortConfiguration* config, |
| uint32 flags) |
| : session_(session), |
| network_(network), |
| ip_(network->ip()), |
| config_(config), |
| state_(kInit), |
| flags_(flags), |
| udp_socket_(NULL), |
| phase_(0) { |
| } |
| |
| bool AllocationSequence::Init() { |
| if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) && |
| !IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_UFRAG)) { |
| LOG(LS_ERROR) << "Shared socket option can't be set without " |
| << "shared ufrag."; |
| ASSERT(false); |
| return false; |
| } |
| |
| if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) { |
| udp_socket_.reset(session_->socket_factory()->CreateUdpSocket( |
| talk_base::SocketAddress(ip_, 0), session_->allocator()->min_port(), |
| session_->allocator()->max_port())); |
| if (udp_socket_) { |
| udp_socket_->SignalReadPacket.connect( |
| this, &AllocationSequence::OnReadPacket); |
| } |
| // Continuing if |udp_socket_| is NULL, as local TCP and RelayPort using TCP |
| // are next available options to setup a communication channel. |
| } |
| return true; |
| } |
| |
| AllocationSequence::~AllocationSequence() { |
| session_->network_thread()->Clear(this); |
| } |
| |
| void AllocationSequence::DisableEquivalentPhases(talk_base::Network* network, |
| PortConfiguration* config, uint32* flags) { |
| if (!((network == network_) && (ip_ == network->ip()))) { |
| // Different network setup; nothing is equivalent. |
| return; |
| } |
| |
| // Else turn off the stuff that we've already got covered. |
| |
| // Every config implicitly specifies local, so turn that off right away. |
| *flags |= PORTALLOCATOR_DISABLE_UDP; |
| *flags |= PORTALLOCATOR_DISABLE_TCP; |
| |
| if (config_ && config) { |
| if (config_->stun_address == config->stun_address) { |
| // Already got this STUN server covered. |
| *flags |= PORTALLOCATOR_DISABLE_STUN; |
| } |
| if (!config_->relays.empty()) { |
| // Already got relays covered. |
| // NOTE: This will even skip a _different_ set of relay servers if we |
| // were to be given one, but that never happens in our codebase. Should |
| // probably get rid of the list in PortConfiguration and just keep a |
| // single relay server in each one. |
| *flags |= PORTALLOCATOR_DISABLE_RELAY; |
| } |
| } |
| } |
| |
| void AllocationSequence::Start() { |
| state_ = kRunning; |
| session_->network_thread()->Post(this, MSG_ALLOCATION_PHASE); |
| } |
| |
| void AllocationSequence::Stop() { |
| // If the port is completed, don't set it to stopped. |
| if (state_ == kRunning) { |
| state_ = kStopped; |
| session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE); |
| } |
| } |
| |
| void AllocationSequence::OnMessage(talk_base::Message* msg) { |
| ASSERT(talk_base::Thread::Current() == session_->network_thread()); |
| ASSERT(msg->message_id == MSG_ALLOCATION_PHASE); |
| |
| const char* const PHASE_NAMES[kNumPhases] = { |
| "Udp", "Relay", "Tcp", "SslTcp" |
| }; |
| |
| // Perform all of the phases in the current step. |
| LOG_J(LS_INFO, network_) << "Allocation Phase=" |
| << PHASE_NAMES[phase_]; |
| |
| switch (phase_) { |
| case PHASE_UDP: |
| CreateUDPPorts(); |
| CreateStunPorts(); |
| EnableProtocol(PROTO_UDP); |
| break; |
| |
| case PHASE_RELAY: |
| CreateRelayPorts(); |
| break; |
| |
| case PHASE_TCP: |
| CreateTCPPorts(); |
| EnableProtocol(PROTO_TCP); |
| break; |
| |
| case PHASE_SSLTCP: |
| state_ = kCompleted; |
| EnableProtocol(PROTO_SSLTCP); |
| break; |
| |
| default: |
| ASSERT(false); |
| } |
| |
| if (state() == kRunning) { |
| ++phase_; |
| session_->network_thread()->PostDelayed( |
| session_->allocator()->step_delay(), |
| this, MSG_ALLOCATION_PHASE); |
| } else { |
| // If all phases in AllocationSequence are completed, no allocation |
| // steps needed further. Canceling pending signal. |
| session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE); |
| SignalPortAllocationComplete(this); |
| } |
| } |
| |
| void AllocationSequence::EnableProtocol(ProtocolType proto) { |
| if (!ProtocolEnabled(proto)) { |
| protocols_.push_back(proto); |
| session_->OnProtocolEnabled(this, proto); |
| } |
| } |
| |
| bool AllocationSequence::ProtocolEnabled(ProtocolType proto) const { |
| for (ProtocolList::const_iterator it = protocols_.begin(); |
| it != protocols_.end(); ++it) { |
| if (*it == proto) |
| return true; |
| } |
| return false; |
| } |
| |
| void AllocationSequence::CreateUDPPorts() { |
| if (IsFlagSet(PORTALLOCATOR_DISABLE_UDP)) { |
| LOG(LS_VERBOSE) << "AllocationSequence: UDP ports disabled, skipping."; |
| return; |
| } |
| |
| // TODO(mallinath) - Remove UDPPort creating socket after shared socket |
| // is enabled completely. |
| UDPPort* port = NULL; |
| if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) && udp_socket_) { |
| port = UDPPort::Create(session_->network_thread(), network_, |
| udp_socket_.get(), |
| session_->username(), session_->password()); |
| } else { |
| port = UDPPort::Create(session_->network_thread(), |
| session_->socket_factory(), |
| network_, ip_, |
| session_->allocator()->min_port(), |
| session_->allocator()->max_port(), |
| session_->username(), session_->password()); |
| } |
| |
| if (port) { |
| ports.push_back(port); |
| // If shared socket is enabled, STUN candidate will be allocated by the |
| // UDPPort. |
| if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) && |
| !IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) { |
| ASSERT(config_ && !config_->stun_address.IsNil()); |
| if (!(config_ && !config_->stun_address.IsNil())) { |
| LOG(LS_WARNING) |
| << "AllocationSequence: No STUN server configured, skipping."; |
| return; |
| } |
| port->set_server_addr(config_->stun_address); |
| } |
| |
| session_->AddAllocatedPort(port, this, true); |
| port->SignalDestroyed.connect(this, &AllocationSequence::OnPortDestroyed); |
| } |
| } |
| |
| void AllocationSequence::CreateTCPPorts() { |
| if (IsFlagSet(PORTALLOCATOR_DISABLE_TCP)) { |
| LOG(LS_VERBOSE) << "AllocationSequence: TCP ports disabled, skipping."; |
| return; |
| } |
| |
| Port* port = TCPPort::Create(session_->network_thread(), |
| session_->socket_factory(), |
| network_, ip_, |
| session_->allocator()->min_port(), |
| session_->allocator()->max_port(), |
| session_->username(), session_->password(), |
| session_->allocator()->allow_tcp_listen()); |
| if (port) { |
| session_->AddAllocatedPort(port, this, true); |
| // Since TCPPort is not created using shared socket, |port| will not be |
| // added to the dequeue. |
| } |
| } |
| |
| void AllocationSequence::CreateStunPorts() { |
| if (IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) { |
| LOG(LS_VERBOSE) << "AllocationSequence: STUN ports disabled, skipping."; |
| return; |
| } |
| |
| if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) { |
| LOG(LS_INFO) << "AllocationSequence: " |
| << "UDPPort will be handling the STUN candidate generation."; |
| return; |
| } |
| |
| // If BasicPortAllocatorSession::OnAllocate left STUN ports enabled then we |
| // ought to have an address for them here. |
| ASSERT(config_ && !config_->stun_address.IsNil()); |
| if (!(config_ && !config_->stun_address.IsNil())) { |
| LOG(LS_WARNING) |
| << "AllocationSequence: No STUN server configured, skipping."; |
| return; |
| } |
| |
| StunPort* port = StunPort::Create(session_->network_thread(), |
| session_->socket_factory(), |
| network_, ip_, |
| session_->allocator()->min_port(), |
| session_->allocator()->max_port(), |
| session_->username(), session_->password(), |
| config_->stun_address); |
| if (port) { |
| session_->AddAllocatedPort(port, this, true); |
| // Since StunPort is not created using shared socket, |port| will not be |
| // added to the dequeue. |
| } |
| } |
| |
| void AllocationSequence::CreateRelayPorts() { |
| if (IsFlagSet(PORTALLOCATOR_DISABLE_RELAY)) { |
| LOG(LS_VERBOSE) << "AllocationSequence: Relay ports disabled, skipping."; |
| return; |
| } |
| |
| // If BasicPortAllocatorSession::OnAllocate left relay ports enabled then we |
| // ought to have a relay list for them here. |
| ASSERT(config_ && !config_->relays.empty()); |
| if (!(config_ && !config_->relays.empty())) { |
| LOG(LS_WARNING) |
| << "AllocationSequence: No relay server configured, skipping."; |
| return; |
| } |
| |
| PortConfiguration::RelayList::const_iterator relay; |
| for (relay = config_->relays.begin(); |
| relay != config_->relays.end(); ++relay) { |
| if (relay->type == RELAY_GTURN) { |
| CreateGturnPort(*relay); |
| } else if (relay->type == RELAY_TURN) { |
| CreateTurnPort(*relay); |
| } else { |
| ASSERT(false); |
| } |
| } |
| } |
| |
| void AllocationSequence::CreateGturnPort(const RelayServerConfig& config) { |
| // TODO(mallinath) - Rename RelayPort to GTurnPort. |
| RelayPort* port = RelayPort::Create(session_->network_thread(), |
| session_->socket_factory(), |
| network_, ip_, |
| session_->allocator()->min_port(), |
| session_->allocator()->max_port(), |
| config_->username, config_->password); |
| if (port) { |
| // Since RelayPort is not created using shared socket, |port| will not be |
| // added to the dequeue. |
| // Note: We must add the allocated port before we add addresses because |
| // the latter will create candidates that need name and preference |
| // settings. However, we also can't prepare the address (normally |
| // done by AddAllocatedPort) until we have these addresses. So we |
| // wait to do that until below. |
| session_->AddAllocatedPort(port, this, false); |
| |
| // Add the addresses of this protocol. |
| PortList::const_iterator relay_port; |
| for (relay_port = config.ports.begin(); |
| relay_port != config.ports.end(); |
| ++relay_port) { |
| port->AddServerAddress(*relay_port); |
| port->AddExternalAddress(*relay_port); |
| } |
| // Start fetching an address for this port. |
| port->PrepareAddress(); |
| } |
| } |
| |
| void AllocationSequence::CreateTurnPort(const RelayServerConfig& config) { |
| PortList::const_iterator relay_port; |
| for (relay_port = config.ports.begin(); |
| relay_port != config.ports.end(); ++relay_port) { |
| TurnPort* port = TurnPort::Create(session_->network_thread(), |
| session_->socket_factory(), |
| network_, ip_, |
| session_->allocator()->min_port(), |
| session_->allocator()->max_port(), |
| session_->username(), |
| session_->password(), |
| *relay_port, config.credentials); |
| if (port) { |
| session_->AddAllocatedPort(port, this, true); |
| } |
| } |
| } |
| |
| void AllocationSequence::OnReadPacket( |
| talk_base::AsyncPacketSocket* socket, const char* data, size_t size, |
| const talk_base::SocketAddress& remote_addr) { |
| ASSERT(socket == udp_socket_.get()); |
| for (std::deque<Port*>::iterator iter = ports.begin(); |
| iter != ports.end(); ++iter) { |
| // We have only one port in the queue. |
| // TODO(mallinath) - Add shared socket support to Relay and Turn ports. |
| if ((*iter)->HandleIncomingPacket(socket, data, size, remote_addr)) { |
| break; |
| } |
| } |
| } |
| |
| void AllocationSequence::OnPortDestroyed(PortInterface* port) { |
| std::deque<Port*>::iterator iter = |
| std::find(ports.begin(), ports.end(), port); |
| ASSERT(iter != ports.end()); |
| ports.erase(iter); |
| } |
| |
| // PortConfiguration |
| PortConfiguration::PortConfiguration( |
| const talk_base::SocketAddress& stun_address, |
| const std::string& username, |
| const std::string& password) |
| : stun_address(stun_address), |
| username(username), |
| password(password) { |
| } |
| |
| void PortConfiguration::AddRelay(const RelayServerConfig& config) { |
| relays.push_back(config); |
| } |
| |
| bool PortConfiguration::SupportsProtocol( |
| const RelayServerConfig& relay, ProtocolType type) { |
| PortList::const_iterator relay_port; |
| for (relay_port = relay.ports.begin(); |
| relay_port != relay.ports.end(); |
| ++relay_port) { |
| if (relay_port->proto == type) |
| return true; |
| } |
| return false; |
| } |
| |
| } // namespace cricket |