| /* | |
| * Copyright 2015 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| package org.webrtc; | |
| import android.annotation.TargetApi; | |
| import android.graphics.Matrix; | |
| import android.graphics.SurfaceTexture; | |
| import android.opengl.GLES11Ext; | |
| import android.opengl.GLES20; | |
| import android.os.Build; | |
| import android.os.Handler; | |
| import android.os.HandlerThread; | |
| import java.nio.ByteBuffer; | |
| import java.util.concurrent.Callable; | |
| import javax.annotation.Nullable; | |
| import org.webrtc.EglBase; | |
| import org.webrtc.VideoFrame.TextureBuffer; | |
| /** | |
| * Helper class for using a SurfaceTexture to create WebRTC VideoFrames. In order to create WebRTC | |
| * VideoFrames, render onto the SurfaceTexture. The frames will be delivered to the listener. Only | |
| * one texture frame can be in flight at once, so the frame must be released in order to receive a | |
| * new frame. Call stopListening() to stop receiveing new frames. Call dispose to release all | |
| * resources once the texture frame is released. | |
| */ | |
| public class SurfaceTextureHelper { | |
| private static final String TAG = "SurfaceTextureHelper"; | |
| /** | |
| * Construct a new SurfaceTextureHelper sharing OpenGL resources with |sharedContext|. A dedicated | |
| * thread and handler is created for handling the SurfaceTexture. May return null if EGL fails to | |
| * initialize a pixel buffer surface and make it current. | |
| */ | |
| public static SurfaceTextureHelper create( | |
| final String threadName, final EglBase.Context sharedContext) { | |
| final HandlerThread thread = new HandlerThread(threadName); | |
| thread.start(); | |
| final Handler handler = new Handler(thread.getLooper()); | |
| // The onFrameAvailable() callback will be executed on the SurfaceTexture ctor thread. See: | |
| // http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/graphics/SurfaceTexture.java#195. | |
| // Therefore, in order to control the callback thread on API lvl < 21, the SurfaceTextureHelper | |
| // is constructed on the |handler| thread. | |
| return ThreadUtils.invokeAtFrontUninterruptibly(handler, new Callable<SurfaceTextureHelper>() { | |
| @Nullable | |
| @Override | |
| public SurfaceTextureHelper call() { | |
| try { | |
| return new SurfaceTextureHelper(sharedContext, handler); | |
| } catch (RuntimeException e) { | |
| Logging.e(TAG, threadName + " create failure", e); | |
| return null; | |
| } | |
| } | |
| }); | |
| } | |
| private final Handler handler; | |
| private final EglBase eglBase; | |
| private final SurfaceTexture surfaceTexture; | |
| private final int oesTextureId; | |
| private final YuvConverter yuvConverter = new YuvConverter(); | |
| // These variables are only accessed from the |handler| thread. | |
| @Nullable private VideoSink listener; | |
| // The possible states of this class. | |
| private boolean hasPendingTexture; | |
| private volatile boolean isTextureInUse; | |
| private boolean isQuitting; | |
| private int frameRotation; | |
| private int textureWidth; | |
| private int textureHeight; | |
| // |pendingListener| is set in setListener() and the runnable is posted to the handler thread. | |
| // setListener() is not allowed to be called again before stopListening(), so this is thread safe. | |
| @Nullable private VideoSink pendingListener; | |
| final Runnable setListenerRunnable = new Runnable() { | |
| @Override | |
| public void run() { | |
| Logging.d(TAG, "Setting listener to " + pendingListener); | |
| listener = pendingListener; | |
| pendingListener = null; | |
| // May have a pending frame from the previous capture session - drop it. | |
| if (hasPendingTexture) { | |
| // Calling updateTexImage() is neccessary in order to receive new frames. | |
| updateTexImage(); | |
| hasPendingTexture = false; | |
| } | |
| } | |
| }; | |
| private SurfaceTextureHelper(EglBase.Context sharedContext, Handler handler) { | |
| if (handler.getLooper().getThread() != Thread.currentThread()) { | |
| throw new IllegalStateException("SurfaceTextureHelper must be created on the handler thread"); | |
| } | |
| this.handler = handler; | |
| eglBase = EglBase.create(sharedContext, EglBase.CONFIG_PIXEL_BUFFER); | |
| try { | |
| // Both these statements have been observed to fail on rare occasions, see BUG=webrtc:5682. | |
| eglBase.createDummyPbufferSurface(); | |
| eglBase.makeCurrent(); | |
| } catch (RuntimeException e) { | |
| // Clean up before rethrowing the exception. | |
| eglBase.release(); | |
| handler.getLooper().quit(); | |
| throw e; | |
| } | |
| oesTextureId = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES); | |
| surfaceTexture = new SurfaceTexture(oesTextureId); | |
| setOnFrameAvailableListener(surfaceTexture, (SurfaceTexture st) -> { | |
| hasPendingTexture = true; | |
| tryDeliverTextureFrame(); | |
| }, handler); | |
| } | |
| @TargetApi(21) | |
| private static void setOnFrameAvailableListener(SurfaceTexture surfaceTexture, | |
| SurfaceTexture.OnFrameAvailableListener listener, Handler handler) { | |
| if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) { | |
| surfaceTexture.setOnFrameAvailableListener(listener, handler); | |
| } else { | |
| // The documentation states that the listener will be called on an arbitrary thread, but in | |
| // pratice, it is always the thread on which the SurfaceTexture was constructed. There are | |
| // assertions in place in case this ever changes. For API >= 21, we use the new API to | |
| // explicitly specify the handler. | |
| surfaceTexture.setOnFrameAvailableListener(listener); | |
| } | |
| } | |
| /** | |
| * Start to stream textures to the given |listener|. If you need to change listener, you need to | |
| * call stopListening() first. | |
| */ | |
| public void startListening(final VideoSink listener) { | |
| if (this.listener != null || this.pendingListener != null) { | |
| throw new IllegalStateException("SurfaceTextureHelper listener has already been set."); | |
| } | |
| this.pendingListener = listener; | |
| handler.post(setListenerRunnable); | |
| } | |
| /** | |
| * Stop listening. The listener set in startListening() is guaranteded to not receive any more | |
| * onFrame() callbacks after this function returns. | |
| */ | |
| public void stopListening() { | |
| Logging.d(TAG, "stopListening()"); | |
| handler.removeCallbacks(setListenerRunnable); | |
| ThreadUtils.invokeAtFrontUninterruptibly(handler, () -> { | |
| listener = null; | |
| pendingListener = null; | |
| }); | |
| } | |
| /** | |
| * Use this function to set the texture size. Note, do not call setDefaultBufferSize() yourself | |
| * since this class needs to be aware of the texture size. | |
| */ | |
| public void setTextureSize(int textureWidth, int textureHeight) { | |
| if (textureWidth <= 0) { | |
| throw new IllegalArgumentException("Texture width must be positive, but was " + textureWidth); | |
| } | |
| if (textureHeight <= 0) { | |
| throw new IllegalArgumentException( | |
| "Texture height must be positive, but was " + textureHeight); | |
| } | |
| surfaceTexture.setDefaultBufferSize(textureWidth, textureHeight); | |
| handler.post(() -> { | |
| this.textureWidth = textureWidth; | |
| this.textureHeight = textureHeight; | |
| }); | |
| } | |
| /** Set the rotation of the delivered frames. */ | |
| public void setFrameRotation(int rotation) { | |
| handler.post(() -> this.frameRotation = rotation); | |
| } | |
| /** | |
| * Retrieve the underlying SurfaceTexture. The SurfaceTexture should be passed in to a video | |
| * producer such as a camera or decoder. | |
| */ | |
| public SurfaceTexture getSurfaceTexture() { | |
| return surfaceTexture; | |
| } | |
| /** Retrieve the handler that calls onFrame(). This handler is valid until dispose() is called. */ | |
| public Handler getHandler() { | |
| return handler; | |
| } | |
| /** | |
| * This function is called when the texture frame is released. Only one texture frame can be in | |
| * flight at once, so this function must be called before a new frame is delivered. | |
| */ | |
| private void returnTextureFrame() { | |
| handler.post(() -> { | |
| isTextureInUse = false; | |
| if (isQuitting) { | |
| release(); | |
| } else { | |
| tryDeliverTextureFrame(); | |
| } | |
| }); | |
| } | |
| public boolean isTextureInUse() { | |
| return isTextureInUse; | |
| } | |
| /** | |
| * Call disconnect() to stop receiving frames. OpenGL resources are released and the handler is | |
| * stopped when the texture frame has been released. You are guaranteed to not receive any more | |
| * onFrame() after this function returns. | |
| */ | |
| public void dispose() { | |
| Logging.d(TAG, "dispose()"); | |
| ThreadUtils.invokeAtFrontUninterruptibly(handler, () -> { | |
| isQuitting = true; | |
| if (!isTextureInUse) { | |
| release(); | |
| } | |
| }); | |
| } | |
| /** | |
| * Posts to the correct thread to convert |textureBuffer| to I420. | |
| * | |
| * @deprecated Use toI420() instead. | |
| */ | |
| @Deprecated | |
| public VideoFrame.I420Buffer textureToYuv(final TextureBuffer textureBuffer) { | |
| return textureBuffer.toI420(); | |
| } | |
| private void updateTexImage() { | |
| // SurfaceTexture.updateTexImage apparently can compete and deadlock with eglSwapBuffers, | |
| // as observed on Nexus 5. Therefore, synchronize it with the EGL functions. | |
| // See https://bugs.chromium.org/p/webrtc/issues/detail?id=5702 for more info. | |
| synchronized (EglBase.lock) { | |
| surfaceTexture.updateTexImage(); | |
| } | |
| } | |
| private void tryDeliverTextureFrame() { | |
| if (handler.getLooper().getThread() != Thread.currentThread()) { | |
| throw new IllegalStateException("Wrong thread."); | |
| } | |
| if (isQuitting || !hasPendingTexture || isTextureInUse || listener == null) { | |
| return; | |
| } | |
| isTextureInUse = true; | |
| hasPendingTexture = false; | |
| updateTexImage(); | |
| final float[] transformMatrix = new float[16]; | |
| surfaceTexture.getTransformMatrix(transformMatrix); | |
| final long timestampNs = surfaceTexture.getTimestamp(); | |
| if (textureWidth == 0 || textureHeight == 0) { | |
| throw new RuntimeException("Texture size has not been set."); | |
| } | |
| final VideoFrame.Buffer buffer = | |
| new TextureBufferImpl(textureWidth, textureHeight, TextureBuffer.Type.OES, oesTextureId, | |
| RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix), handler, | |
| yuvConverter, this ::returnTextureFrame); | |
| final VideoFrame frame = new VideoFrame(buffer, frameRotation, timestampNs); | |
| ((VideoSink) listener).onFrame(frame); | |
| frame.release(); | |
| } | |
| private void release() { | |
| if (handler.getLooper().getThread() != Thread.currentThread()) { | |
| throw new IllegalStateException("Wrong thread."); | |
| } | |
| if (isTextureInUse || !isQuitting) { | |
| throw new IllegalStateException("Unexpected release."); | |
| } | |
| yuvConverter.release(); | |
| GLES20.glDeleteTextures(1, new int[] {oesTextureId}, 0); | |
| surfaceTexture.release(); | |
| eglBase.release(); | |
| handler.getLooper().quit(); | |
| } | |
| } |