| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/video_coding/svc/svc_rate_allocator.h" |
| |
| #include <algorithm> |
| #include <vector> |
| |
| #include "modules/video_coding/codecs/vp9/svc_config.h" |
| #include "rtc_base/checks.h" |
| #include "test/field_trial.h" |
| #include "test/gtest.h" |
| |
| namespace webrtc { |
| namespace test { |
| namespace { |
| static VideoCodec Configure(size_t width, |
| size_t height, |
| size_t num_spatial_layers, |
| size_t num_temporal_layers, |
| bool is_screen_sharing) { |
| VideoCodec codec; |
| codec.width = width; |
| codec.height = height; |
| codec.codecType = kVideoCodecVP9; |
| codec.mode = is_screen_sharing ? VideoCodecMode::kScreensharing |
| : VideoCodecMode::kRealtimeVideo; |
| |
| std::vector<SpatialLayer> spatial_layers = |
| GetSvcConfig(width, height, 30, /*first_active_layer=*/0, |
| num_spatial_layers, num_temporal_layers, is_screen_sharing); |
| RTC_CHECK_LE(spatial_layers.size(), kMaxSpatialLayers); |
| |
| codec.VP9()->numberOfSpatialLayers = |
| std::min<unsigned char>(num_spatial_layers, spatial_layers.size()); |
| codec.VP9()->numberOfTemporalLayers = std::min<unsigned char>( |
| num_temporal_layers, spatial_layers.back().numberOfTemporalLayers); |
| |
| for (size_t sl_idx = 0; sl_idx < spatial_layers.size(); ++sl_idx) { |
| codec.spatialLayers[sl_idx] = spatial_layers[sl_idx]; |
| } |
| |
| return codec; |
| } |
| |
| } // namespace |
| |
| TEST(SvcRateAllocatorTest, SingleLayerFor320x180Input) { |
| VideoCodec codec = Configure(320, 180, 3, 3, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(1000 * 1000, 30)); |
| |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, TwoLayersFor640x360Input) { |
| VideoCodec codec = Configure(640, 360, 3, 3, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(1000 * 1000, 30)); |
| |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, ThreeLayersFor1280x720Input) { |
| VideoCodec codec = Configure(1280, 720, 3, 3, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(1000 * 1000, 30)); |
| |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(2), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, |
| BaseLayerNonZeroBitrateEvenIfTotalIfLessThanMinimum) { |
| VideoCodec codec = Configure(1280, 720, 3, 3, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| const SpatialLayer* layers = codec.spatialLayers; |
| |
| VideoBitrateAllocation allocation = allocator.Allocate( |
| VideoBitrateAllocationParameters(layers[0].minBitrate * 1000 / 2, 30)); |
| |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_LT(allocation.GetSpatialLayerSum(0), layers[0].minBitrate * 1000); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, Disable640x360Layer) { |
| VideoCodec codec = Configure(1280, 720, 3, 3, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| const SpatialLayer* layers = codec.spatialLayers; |
| |
| size_t min_bitrate_for_640x360_layer_kbps = |
| layers[0].minBitrate + layers[1].minBitrate; |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters( |
| min_bitrate_for_640x360_layer_kbps * 1000 - 1, 30)); |
| |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, Disable1280x720Layer) { |
| VideoCodec codec = Configure(1280, 720, 3, 3, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| const SpatialLayer* layers = codec.spatialLayers; |
| |
| size_t min_bitrate_for_1280x720_layer_kbps = |
| layers[0].minBitrate + layers[1].minBitrate + layers[2].minBitrate; |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters( |
| min_bitrate_for_1280x720_layer_kbps * 1000 - 1, 30)); |
| |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, BitrateIsCapped) { |
| VideoCodec codec = Configure(1280, 720, 3, 3, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| const SpatialLayer* layers = codec.spatialLayers; |
| |
| const uint32_t link_mbps = 100; |
| VideoBitrateAllocation allocation = allocator.Allocate( |
| VideoBitrateAllocationParameters(link_mbps * 1000000, 30)); |
| |
| EXPECT_EQ(allocation.get_sum_kbps(), |
| layers[0].maxBitrate + layers[1].maxBitrate + layers[2].maxBitrate); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(0) / 1000, layers[0].maxBitrate); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1) / 1000, layers[1].maxBitrate); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2) / 1000, layers[2].maxBitrate); |
| } |
| |
| TEST(SvcRateAllocatorTest, MinBitrateToGetQualityLayer) { |
| VideoCodec codec = Configure(1280, 720, 3, 1, true); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| const SpatialLayer* layers = codec.spatialLayers; |
| |
| EXPECT_LE(codec.VP9()->numberOfSpatialLayers, 3U); |
| |
| VideoBitrateAllocation allocation = allocator.Allocate( |
| VideoBitrateAllocationParameters(layers[0].minBitrate * 1000, 30)); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(0) / 1000, layers[0].minBitrate); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0UL); |
| |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| (layers[0].targetBitrate + layers[1].minBitrate) * 1000, 30)); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(0) / 1000, layers[0].targetBitrate); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1) / 1000, layers[1].minBitrate); |
| } |
| |
| TEST(SvcRateAllocatorTest, DeactivateHigherLayers) { |
| for (int deactivated_idx = 2; deactivated_idx >= 0; --deactivated_idx) { |
| VideoCodec codec = Configure(1280, 720, 3, 1, false); |
| EXPECT_LE(codec.VP9()->numberOfSpatialLayers, 3U); |
| |
| for (int i = deactivated_idx; i < 3; ++i) |
| codec.spatialLayers[i].active = false; |
| |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| VideoBitrateAllocation allocation = allocator.Allocate( |
| VideoBitrateAllocationParameters(10 * 1000 * 1000, 30)); |
| |
| // Ensure layers spatial_idx < deactivated_idx are activated. |
| for (int spatial_idx = 0; spatial_idx < deactivated_idx; ++spatial_idx) { |
| EXPECT_GT(allocation.GetSpatialLayerSum(spatial_idx), 0UL); |
| } |
| |
| // Ensure layers spatial_idx >= deactivated_idx are deactivated. |
| for (int spatial_idx = deactivated_idx; spatial_idx < 3; ++spatial_idx) { |
| EXPECT_EQ(allocation.GetSpatialLayerSum(spatial_idx), 0UL); |
| } |
| } |
| } |
| |
| TEST(SvcRateAllocatorTest, DeactivateLowerLayers) { |
| for (int deactivated_idx = 0; deactivated_idx < 3; ++deactivated_idx) { |
| VideoCodec codec = Configure(1280, 720, 3, 1, false); |
| EXPECT_LE(codec.VP9()->numberOfSpatialLayers, 3U); |
| |
| for (int i = deactivated_idx; i >= 0; --i) |
| codec.spatialLayers[i].active = false; |
| |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| VideoBitrateAllocation allocation = allocator.Allocate( |
| VideoBitrateAllocationParameters(10 * 1000 * 1000, 30)); |
| |
| // Ensure layers spatial_idx <= deactivated_idx are deactivated. |
| for (int spatial_idx = 0; spatial_idx <= deactivated_idx; ++spatial_idx) { |
| EXPECT_EQ(allocation.GetSpatialLayerSum(spatial_idx), 0UL); |
| } |
| |
| // Ensure layers spatial_idx > deactivated_idx are activated. |
| for (int spatial_idx = deactivated_idx + 1; spatial_idx < 3; |
| ++spatial_idx) { |
| EXPECT_GT(allocation.GetSpatialLayerSum(spatial_idx), 0UL); |
| } |
| } |
| } |
| |
| TEST(SvcRateAllocatorTest, SignalsBwLimited) { |
| VideoCodec codec = Configure(1280, 720, 3, 1, false); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| // Rough estimate calculated by hand. |
| uint32_t min_to_enable_all = 900000; |
| |
| EXPECT_TRUE( |
| allocator |
| .Allocate(VideoBitrateAllocationParameters(min_to_enable_all / 2, 30)) |
| .is_bw_limited()); |
| |
| EXPECT_FALSE( |
| allocator |
| .Allocate(VideoBitrateAllocationParameters(min_to_enable_all, 30)) |
| .is_bw_limited()); |
| } |
| |
| TEST(SvcRateAllocatorTest, NoPaddingIfAllLayersAreDeactivated) { |
| VideoCodec codec = Configure(1280, 720, 3, 1, false); |
| EXPECT_EQ(codec.VP9()->numberOfSpatialLayers, 3U); |
| // Deactivation of base layer deactivates all layers. |
| codec.spatialLayers[0].active = false; |
| codec.spatialLayers[1].active = false; |
| codec.spatialLayers[2].active = false; |
| DataRate padding_rate = SvcRateAllocator::GetPaddingBitrate(codec); |
| EXPECT_EQ(padding_rate, DataRate::Zero()); |
| } |
| |
| TEST(SvcRateAllocatorTest, FindLayerTogglingThreshold) { |
| // Let's unit test a utility method of the unit test... |
| |
| // Predetermined constants indicating the min bitrate needed for two and three |
| // layers to be enabled respectively, using the config from Configure() with |
| // 1280x720 resolution and three spatial layers. |
| const DataRate kTwoLayerMinRate = DataRate::BitsPerSec(299150); |
| const DataRate kThreeLayerMinRate = DataRate::BitsPerSec(891052); |
| |
| VideoCodec codec = Configure(1280, 720, 3, 1, false); |
| absl::InlinedVector<DataRate, kMaxSpatialLayers> layer_start_bitrates = |
| SvcRateAllocator::GetLayerStartBitrates(codec); |
| ASSERT_EQ(layer_start_bitrates.size(), 3u); |
| EXPECT_EQ(layer_start_bitrates[1], kTwoLayerMinRate); |
| EXPECT_EQ(layer_start_bitrates[2], kThreeLayerMinRate); |
| } |
| |
| TEST(SvcRateAllocatorTest, SupportsAv1) { |
| VideoCodec codec; |
| codec.width = 640; |
| codec.height = 360; |
| codec.codecType = kVideoCodecAV1; |
| codec.SetScalabilityMode(ScalabilityMode::kL3T3); |
| codec.spatialLayers[0].active = true; |
| codec.spatialLayers[0].minBitrate = 30; |
| codec.spatialLayers[0].targetBitrate = 51; |
| codec.spatialLayers[0].maxBitrate = 73; |
| codec.spatialLayers[1].active = true; |
| codec.spatialLayers[1].minBitrate = 49; |
| codec.spatialLayers[1].targetBitrate = 64; |
| codec.spatialLayers[1].maxBitrate = 97; |
| codec.spatialLayers[2].active = true; |
| codec.spatialLayers[2].minBitrate = 193; |
| codec.spatialLayers[2].targetBitrate = 305; |
| codec.spatialLayers[2].maxBitrate = 418; |
| |
| SvcRateAllocator allocator(codec); |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(1'000'000, 30)); |
| |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(2), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, SupportsAv1WithSkippedLayer) { |
| VideoCodec codec; |
| codec.width = 640; |
| codec.height = 360; |
| codec.codecType = kVideoCodecAV1; |
| codec.SetScalabilityMode(ScalabilityMode::kL3T3); |
| codec.spatialLayers[0].active = false; |
| codec.spatialLayers[0].minBitrate = 30; |
| codec.spatialLayers[0].targetBitrate = 51; |
| codec.spatialLayers[0].maxBitrate = 73; |
| codec.spatialLayers[1].active = true; |
| codec.spatialLayers[1].minBitrate = 49; |
| codec.spatialLayers[1].targetBitrate = 64; |
| codec.spatialLayers[1].maxBitrate = 97; |
| codec.spatialLayers[2].active = true; |
| codec.spatialLayers[2].minBitrate = 193; |
| codec.spatialLayers[2].targetBitrate = 305; |
| codec.spatialLayers[2].maxBitrate = 418; |
| |
| SvcRateAllocator allocator(codec); |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(1'000'000, 30)); |
| |
| EXPECT_EQ(allocation.GetSpatialLayerSum(0), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u); |
| EXPECT_GT(allocation.GetSpatialLayerSum(2), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, UsesScalabilityModeToGetNumberOfLayers) { |
| VideoCodec codec; |
| codec.width = 640; |
| codec.height = 360; |
| codec.codecType = kVideoCodecAV1; |
| codec.SetScalabilityMode(ScalabilityMode::kL2T2); |
| codec.spatialLayers[0].active = true; |
| codec.spatialLayers[0].minBitrate = 30; |
| codec.spatialLayers[0].targetBitrate = 51; |
| codec.spatialLayers[0].maxBitrate = 73; |
| codec.spatialLayers[1].active = true; |
| codec.spatialLayers[1].minBitrate = 49; |
| codec.spatialLayers[1].targetBitrate = 64; |
| codec.spatialLayers[1].maxBitrate = 97; |
| codec.spatialLayers[2].active = true; |
| codec.spatialLayers[2].minBitrate = 193; |
| codec.spatialLayers[2].targetBitrate = 305; |
| codec.spatialLayers[2].maxBitrate = 418; |
| |
| SvcRateAllocator allocator(codec); |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(1'000'000, 30)); |
| |
| // Expect bitrates for 2 temporal layers. |
| EXPECT_TRUE(allocation.HasBitrate(1, /*temporal_index=*/0)); |
| EXPECT_TRUE(allocation.HasBitrate(1, /*temporal_index=*/1)); |
| EXPECT_FALSE(allocation.HasBitrate(1, /*temporal_index=*/2)); |
| |
| // expect codec.spatialLayers[2].active is ignored because scability mode uses |
| // just 2 spatial layers. |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0u); |
| } |
| |
| TEST(SvcRateAllocatorTest, CapsAllocationToMaxBitrate) { |
| VideoCodec codec = Configure(1280, 720, 3, 3, false); |
| codec.maxBitrate = 70; // Cap the overall max bitrate to 70kbps. |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| // Allocate 3Mbps which should be enough for all layers. |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(3'000'000, 30)); |
| |
| // The 3Mbps should be capped to 70kbps, so only first layer is active. |
| EXPECT_EQ(allocation.GetSpatialLayerSum(0), 70'000u); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0u); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0u); |
| } |
| |
| class SvcRateAllocatorTestParametrizedContentType |
| : public ::testing::Test, |
| public ::testing::WithParamInterface<bool> { |
| public: |
| SvcRateAllocatorTestParametrizedContentType() |
| : is_screen_sharing_(GetParam()) {} |
| |
| const bool is_screen_sharing_; |
| }; |
| |
| TEST_P(SvcRateAllocatorTestParametrizedContentType, MaxBitrate) { |
| VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_); |
| EXPECT_EQ(SvcRateAllocator::GetMaxBitrate(codec), |
| DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate + |
| codec.spatialLayers[1].maxBitrate + |
| codec.spatialLayers[2].maxBitrate)); |
| |
| // Deactivate middle layer. This causes deactivation of top layer as well. |
| codec.spatialLayers[1].active = false; |
| EXPECT_EQ(SvcRateAllocator::GetMaxBitrate(codec), |
| DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate)); |
| } |
| |
| TEST_P(SvcRateAllocatorTestParametrizedContentType, PaddingBitrate) { |
| VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| DataRate padding_bitrate = SvcRateAllocator::GetPaddingBitrate(codec); |
| |
| VideoBitrateAllocation allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(padding_bitrate, 30)); |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0UL); |
| EXPECT_GT(allocation.GetSpatialLayerSum(2), 0UL); |
| |
| // Allocate 90% of padding bitrate. Top layer should be disabled. |
| allocation = allocator.Allocate( |
| VideoBitrateAllocationParameters(9 * padding_bitrate / 10, 30)); |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0UL); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0UL); |
| |
| // Deactivate top layer. |
| codec.spatialLayers[2].active = false; |
| |
| padding_bitrate = SvcRateAllocator::GetPaddingBitrate(codec); |
| allocation = |
| allocator.Allocate(VideoBitrateAllocationParameters(padding_bitrate, 30)); |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL); |
| EXPECT_GT(allocation.GetSpatialLayerSum(1), 0UL); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0UL); |
| |
| allocation = allocator.Allocate( |
| VideoBitrateAllocationParameters(9 * padding_bitrate / 10, 30)); |
| EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0UL); |
| EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0UL); |
| |
| // Deactivate all layers. |
| codec.spatialLayers[0].active = false; |
| codec.spatialLayers[1].active = false; |
| codec.spatialLayers[2].active = false; |
| |
| padding_bitrate = SvcRateAllocator::GetPaddingBitrate(codec); |
| // No padding expected. |
| EXPECT_EQ(DataRate::Zero(), padding_bitrate); |
| } |
| |
| TEST_P(SvcRateAllocatorTestParametrizedContentType, StableBitrate) { |
| ScopedFieldTrials field_trial( |
| "WebRTC-StableTargetRate/enabled:true,video_hysteresis_factor:1.0," |
| "screenshare_hysteresis_factor:1.0/"); |
| |
| const VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_); |
| const auto start_rates = SvcRateAllocator::GetLayerStartBitrates(codec); |
| const DataRate min_rate_two_layers = start_rates[1]; |
| const DataRate min_rate_three_layers = start_rates[2]; |
| |
| const DataRate max_rate_one_layer = |
| DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate); |
| const DataRate max_rate_two_layers = |
| is_screen_sharing_ |
| ? DataRate::KilobitsPerSec(codec.spatialLayers[0].targetBitrate + |
| codec.spatialLayers[1].maxBitrate) |
| : DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate + |
| codec.spatialLayers[1].maxBitrate); |
| |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| |
| // Two layers, stable and target equal. |
| auto allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/min_rate_two_layers, |
| /*stable_bitrate=*/min_rate_two_layers, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_EQ(allocation.get_sum_bps(), min_rate_two_layers.bps()); |
| |
| // Two layers, stable bitrate too low for two layers. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/min_rate_two_layers, |
| /*stable_bitrate=*/min_rate_two_layers - DataRate::BitsPerSec(1), |
| /*fps=*/30.0)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_EQ(DataRate::BitsPerSec(allocation.get_sum_bps()), |
| std::min(min_rate_two_layers - DataRate::BitsPerSec(1), |
| max_rate_one_layer)); |
| |
| // Three layers, stable and target equal. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/min_rate_three_layers, |
| /*stable_bitrate=*/min_rate_three_layers, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(2)); |
| EXPECT_EQ(allocation.get_sum_bps(), min_rate_three_layers.bps()); |
| |
| // Three layers, stable bitrate too low for three layers. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/min_rate_three_layers, |
| /*stable_bitrate=*/min_rate_three_layers - DataRate::BitsPerSec(1), |
| /*fps=*/30.0)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| EXPECT_EQ(DataRate::BitsPerSec(allocation.get_sum_bps()), |
| std::min(min_rate_three_layers - DataRate::BitsPerSec(1), |
| max_rate_two_layers)); |
| } |
| |
| TEST_P(SvcRateAllocatorTestParametrizedContentType, |
| StableBitrateWithHysteresis) { |
| const VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_); |
| const auto start_rates = SvcRateAllocator::GetLayerStartBitrates(codec); |
| const DataRate min_rate_single_layer = start_rates[0]; |
| const DataRate min_rate_two_layers = start_rates[1]; |
| const DataRate min_rate_three_layers = start_rates[2]; |
| |
| ScopedFieldTrials field_trial( |
| "WebRTC-StableTargetRate/enabled:true,video_hysteresis_factor:1.1," |
| "screenshare_hysteresis_factor:1.1/"); |
| SvcRateAllocator allocator = SvcRateAllocator(codec); |
| // Always use max bitrate as target, verify only stable is used for layer |
| // count selection. |
| const DataRate max_bitrate = allocator.GetMaxBitrate(codec); |
| |
| // Start with a single layer. |
| auto allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_single_layer, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Min bitrate not enough to enable second layer due to 10% hysteresis. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_two_layers, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Add hysteresis, second layer should turn on. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_two_layers * 1.1, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Remove hysteresis, second layer should stay on. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_two_layers, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Going below min for two layers, second layer should turn off again. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_two_layers - DataRate::BitsPerSec(1), |
| /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Min bitrate not enough to enable third layer due to 10% hysteresis. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_three_layers, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Add hysteresis, third layer should turn on. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_three_layers * 1.1, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Remove hysteresis, third layer should stay on. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_three_layers, /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(2)); |
| |
| // Going below min for three layers, third layer should turn off again. |
| allocation = allocator.Allocate(VideoBitrateAllocationParameters( |
| /*total_bitrate=*/max_bitrate, |
| /*stable_bitrate=*/min_rate_three_layers - DataRate::BitsPerSec(1), |
| /*fps=*/30.0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(0)); |
| EXPECT_TRUE(allocation.IsSpatialLayerUsed(1)); |
| EXPECT_FALSE(allocation.IsSpatialLayerUsed(2)); |
| } |
| |
| INSTANTIATE_TEST_SUITE_P(_, |
| SvcRateAllocatorTestParametrizedContentType, |
| ::testing::Bool()); |
| |
| } // namespace test |
| } // namespace webrtc |