| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/audio_processing/agc2/gain_applier.h" |
| |
| #include <math.h> |
| |
| #include <algorithm> |
| #include <limits> |
| |
| #include "modules/audio_processing/agc2/vector_float_frame.h" |
| #include "rtc_base/gunit.h" |
| |
| namespace webrtc { |
| TEST(AutomaticGainController2GainApplier, InitialGainIsRespected) { |
| constexpr float initial_signal_level = 123.f; |
| constexpr float gain_factor = 10.f; |
| VectorFloatFrame fake_audio(1, 1, initial_signal_level); |
| GainApplier gain_applier(true, gain_factor); |
| |
| gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| EXPECT_NEAR(fake_audio.float_frame_view().channel(0)[0], |
| initial_signal_level * gain_factor, 0.1f); |
| } |
| |
| TEST(AutomaticGainController2GainApplier, ClippingIsDone) { |
| constexpr float initial_signal_level = 30000.f; |
| constexpr float gain_factor = 10.f; |
| VectorFloatFrame fake_audio(1, 1, initial_signal_level); |
| GainApplier gain_applier(true, gain_factor); |
| |
| gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| EXPECT_NEAR(fake_audio.float_frame_view().channel(0)[0], |
| std::numeric_limits<int16_t>::max(), 0.1f); |
| } |
| |
| TEST(AutomaticGainController2GainApplier, ClippingIsNotDone) { |
| constexpr float initial_signal_level = 30000.f; |
| constexpr float gain_factor = 10.f; |
| VectorFloatFrame fake_audio(1, 1, initial_signal_level); |
| GainApplier gain_applier(false, gain_factor); |
| |
| gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| |
| EXPECT_NEAR(fake_audio.float_frame_view().channel(0)[0], |
| initial_signal_level * gain_factor, 0.1f); |
| } |
| |
| TEST(AutomaticGainController2GainApplier, RampingIsDone) { |
| constexpr float initial_signal_level = 30000.f; |
| constexpr float initial_gain_factor = 1.f; |
| constexpr float target_gain_factor = 0.5f; |
| constexpr int num_channels = 3; |
| constexpr int samples_per_channel = 4; |
| VectorFloatFrame fake_audio(num_channels, samples_per_channel, |
| initial_signal_level); |
| GainApplier gain_applier(false, initial_gain_factor); |
| |
| gain_applier.SetGainFactor(target_gain_factor); |
| gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| |
| // The maximal gain change should be close to that in linear interpolation. |
| for (size_t channel = 0; channel < num_channels; ++channel) { |
| float max_signal_change = 0.f; |
| float last_signal_level = initial_signal_level; |
| for (const auto sample : fake_audio.float_frame_view().channel(channel)) { |
| const float current_change = fabs(last_signal_level - sample); |
| max_signal_change = std::max(max_signal_change, current_change); |
| last_signal_level = sample; |
| } |
| const float total_gain_change = |
| fabs((initial_gain_factor - target_gain_factor) * initial_signal_level); |
| EXPECT_NEAR(max_signal_change, total_gain_change / samples_per_channel, |
| 0.1f); |
| } |
| |
| // Next frame should have the desired level. |
| VectorFloatFrame next_fake_audio_frame(num_channels, samples_per_channel, |
| initial_signal_level); |
| gain_applier.ApplyGain(next_fake_audio_frame.float_frame_view()); |
| |
| // The last sample should have the new gain. |
| EXPECT_NEAR(next_fake_audio_frame.float_frame_view().channel(0)[0], |
| initial_signal_level * target_gain_factor, 0.1f); |
| } |
| } // namespace webrtc |