| /* | |
| * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_ | |
| #define MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_ | |
| #include <cstddef> | |
| #include <optional> | |
| #include "api/audio/echo_canceller3_config.h" | |
| #include "modules/audio_processing/aec3/block.h" | |
| #include "modules/audio_processing/aec3/delay_estimate.h" | |
| #include "modules/audio_processing/aec3/downsampled_render_buffer.h" | |
| namespace webrtc { | |
| // Class for aligning the render and capture signal using a RenderDelayBuffer. | |
| class RenderDelayController { | |
| public: | |
| static RenderDelayController* Create(const EchoCanceller3Config& config, | |
| int sample_rate_hz, | |
| size_t num_capture_channels); | |
| virtual ~RenderDelayController() = default; | |
| // Resets the delay controller. If the delay confidence is reset, the reset | |
| // behavior is as if the call is restarted. | |
| virtual void Reset(bool reset_delay_confidence) = 0; | |
| // Logs a render call. | |
| virtual void LogRenderCall() = 0; | |
| // Aligns the render buffer content with the capture signal. | |
| virtual std::optional<DelayEstimate> GetDelay( | |
| const DownsampledRenderBuffer& render_buffer, | |
| size_t render_delay_buffer_delay, | |
| const Block& capture) = 0; | |
| // Returns true if clockdrift has been detected. | |
| virtual bool HasClockdrift() const = 0; | |
| }; | |
| } // namespace webrtc | |
| #endif // MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_ |