| /* |
| * Copyright 2020 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef RTC_BASE_CALLBACK_LIST_H_ |
| #define RTC_BASE_CALLBACK_LIST_H_ |
| |
| #include <utility> |
| #include <vector> |
| |
| #include "api/function_view.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/system/assume.h" |
| #include "rtc_base/system/inline.h" |
| #include "rtc_base/system/rtc_export.h" |
| #include "rtc_base/untyped_function.h" |
| |
| namespace webrtc { |
| namespace callback_list_impl { |
| |
| class RTC_EXPORT CallbackListReceivers { |
| public: |
| CallbackListReceivers(); |
| CallbackListReceivers(const CallbackListReceivers&) = delete; |
| CallbackListReceivers& operator=(const CallbackListReceivers&) = delete; |
| CallbackListReceivers(CallbackListReceivers&&) = delete; |
| CallbackListReceivers& operator=(CallbackListReceivers&&) = delete; |
| ~CallbackListReceivers(); |
| |
| template <typename UntypedFunctionArgsT> |
| RTC_NO_INLINE void AddReceiver(const void* removal_tag, |
| UntypedFunctionArgsT args) { |
| RTC_CHECK(!send_in_progress_); |
| RTC_DCHECK(removal_tag != nullptr); |
| receivers_.push_back({removal_tag, UntypedFunction::Create(args)}); |
| } |
| |
| template <typename UntypedFunctionArgsT> |
| RTC_NO_INLINE void AddReceiver(UntypedFunctionArgsT args) { |
| RTC_CHECK(!send_in_progress_); |
| receivers_.push_back({nullptr, UntypedFunction::Create(args)}); |
| } |
| |
| void RemoveReceivers(const void* removal_tag); |
| |
| void Foreach(rtc::FunctionView<void(UntypedFunction&)> fv); |
| |
| private: |
| // Special protected pointer value that's used as a removal_tag for |
| // receivers that want to unsubscribe from within a callback. |
| // Note we could use `&receivers_` too, but since it's the first member |
| // variable of the class, its address will be the same as the instance |
| // CallbackList instance, so we take an extra step to avoid collision. |
| const void* pending_removal_tag() const { return &send_in_progress_; } |
| |
| struct Callback { |
| const void* removal_tag; |
| UntypedFunction function; |
| }; |
| |
| std::vector<Callback> receivers_; |
| bool send_in_progress_ = false; |
| }; |
| |
| extern template void CallbackListReceivers::AddReceiver( |
| const void*, |
| UntypedFunction::TrivialUntypedFunctionArgs<1>); |
| extern template void CallbackListReceivers::AddReceiver( |
| const void*, |
| UntypedFunction::TrivialUntypedFunctionArgs<2>); |
| extern template void CallbackListReceivers::AddReceiver( |
| const void*, |
| UntypedFunction::TrivialUntypedFunctionArgs<3>); |
| extern template void CallbackListReceivers::AddReceiver( |
| const void*, |
| UntypedFunction::TrivialUntypedFunctionArgs<4>); |
| extern template void CallbackListReceivers::AddReceiver( |
| const void*, |
| UntypedFunction::NontrivialUntypedFunctionArgs); |
| extern template void CallbackListReceivers::AddReceiver( |
| const void*, |
| UntypedFunction::FunctionPointerUntypedFunctionArgs); |
| |
| extern template void CallbackListReceivers::AddReceiver( |
| UntypedFunction::TrivialUntypedFunctionArgs<1>); |
| extern template void CallbackListReceivers::AddReceiver( |
| UntypedFunction::TrivialUntypedFunctionArgs<2>); |
| extern template void CallbackListReceivers::AddReceiver( |
| UntypedFunction::TrivialUntypedFunctionArgs<3>); |
| extern template void CallbackListReceivers::AddReceiver( |
| UntypedFunction::TrivialUntypedFunctionArgs<4>); |
| extern template void CallbackListReceivers::AddReceiver( |
| UntypedFunction::NontrivialUntypedFunctionArgs); |
| extern template void CallbackListReceivers::AddReceiver( |
| UntypedFunction::FunctionPointerUntypedFunctionArgs); |
| |
| } // namespace callback_list_impl |
| |
| // A collection of receivers (callable objects) that can be called all at once. |
| // Optimized for minimal binary size. The template arguments dictate what |
| // signature the callbacks must have; for example, a CallbackList<int, float> |
| // will require callbacks with signature void(int, float). |
| // |
| // CallbackList is neither copyable nor movable (could easily be made movable if |
| // necessary). Callbacks must be movable, but need not be copyable. |
| // |
| // Usage example: |
| // |
| // // Declaration (usually a member variable). |
| // CallbackList<int, float> foo_; |
| // |
| // // Register callbacks. This can be done zero or more times. The |
| // // callbacks must accept the arguments types listed in the CallbackList's |
| // // template argument list, and must return void. |
| // foo_.AddReceiver([...](int a, float b) {...}); // Lambda. |
| // foo_.AddReceiver(SomeFunction); // Function pointer. |
| // |
| // // Call the zero or more receivers, one after the other. |
| // foo_.Send(17, 3.14); |
| // |
| // Callback lifetime considerations |
| // -------------------------------- |
| // |
| // CallbackList::AddReceiver() takes ownership of the given callback by moving |
| // it in place. The callback can be any callable object; in particular, it may |
| // have a nontrivial destructor, which will be run when the CallbackList is |
| // destroyed. The callback may thus access data via any type of smart pointer, |
| // expressing e.g. unique, shared, or weak ownership. Of course, if the data is |
| // guaranteed to outlive the callback, a plain raw pointer can be used. |
| // |
| // Take care when trying to have the callback own reference-counted data. The |
| // CallbackList will keep the callback alive, and the callback will keep its |
| // data alive, so as usual with reference-counted ownership, keep an eye out for |
| // cycles! |
| // |
| // Thread safety |
| // ------------- |
| // |
| // Like most C++ types, CallbackList is thread compatible: it's not safe to |
| // access it concurrently from multiple threads, but it can be made safe if it |
| // is protected by a mutex, for example. |
| // |
| // Excercise some care when deciding what mutexes to hold when you call |
| // CallbackList::Send(). In particular, do not hold mutexes that callbacks may |
| // need to grab. If a larger object has a CallbackList member and a single mutex |
| // that protects all of its data members, this may e.g. make it necessary to |
| // protect its CallbackList with a separate mutex; otherwise, there will be a |
| // deadlock if the callbacks try to access the object. |
| // |
| // CallbackList as a class data member |
| // ----------------------------------- |
| // |
| // CallbackList is a normal C++ data type, and should be private when it is a |
| // data member of a class. For thread safety reasons (see above), it is likely |
| // best to not have an accessor for the entire CallbackList, and instead only |
| // allow callers to add callbacks: |
| // |
| // template <typename F> |
| // void AddFooCallback(F&& callback) { |
| // // Maybe grab a mutex here? |
| // foo_callbacks_.AddReceiver(std::forward<F>(callback)); |
| // } |
| // |
| template <typename... ArgT> |
| class CallbackList { |
| public: |
| CallbackList() = default; |
| CallbackList(const CallbackList&) = delete; |
| CallbackList& operator=(const CallbackList&) = delete; |
| CallbackList(CallbackList&&) = delete; |
| CallbackList& operator=(CallbackList&&) = delete; |
| |
| // Adds a new receiver. The receiver (a callable object or a function pointer) |
| // must be movable, but need not be copyable. Its call signature should be |
| // `void(ArgT...)`. The removal tag is a pointer to an arbitrary object that |
| // you own, and that will stay alive until the CallbackList is gone, or until |
| // all receivers using it as a removal tag have been removed; you can use it |
| // to remove the receiver. |
| template <typename F> |
| void AddReceiver(const void* removal_tag, F&& f) { |
| receivers_.AddReceiver( |
| removal_tag, |
| UntypedFunction::PrepareArgs<void(ArgT...)>(std::forward<F>(f))); |
| } |
| |
| // Adds a new receiver with no removal tag. |
| template <typename F> |
| void AddReceiver(F&& f) { |
| receivers_.AddReceiver( |
| UntypedFunction::PrepareArgs<void(ArgT...)>(std::forward<F>(f))); |
| } |
| |
| // Removes all receivers that were added with the given removal tag. |
| void RemoveReceivers(const void* removal_tag) { |
| receivers_.RemoveReceivers(removal_tag); |
| } |
| |
| // Calls all receivers with the given arguments. While the Send is in |
| // progress, no method calls are allowed; specifically, this means that the |
| // callbacks may not do anything with this CallbackList instance. |
| // |
| // Note: Receivers are called serially, but not necessarily in the same order |
| // they were added. |
| template <typename... ArgU> |
| void Send(ArgU&&... args) { |
| receivers_.Foreach([&](UntypedFunction& f) { |
| f.Call<void(ArgT...)>(std::forward<ArgU>(args)...); |
| }); |
| } |
| |
| private: |
| callback_list_impl::CallbackListReceivers receivers_; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // RTC_BASE_CALLBACK_LIST_H_ |