| /* |
| * Copyright 2017 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef P2P_CLIENT_RELAY_PORT_FACTORY_INTERFACE_H_ |
| #define P2P_CLIENT_RELAY_PORT_FACTORY_INTERFACE_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "p2p/base/port_interface.h" |
| #include "rtc_base/ref_count.h" |
| |
| namespace rtc { |
| class AsyncPacketSocket; |
| class Network; |
| class PacketSocketFactory; |
| class Thread; |
| } // namespace rtc |
| |
| namespace webrtc { |
| class TurnCustomizer; |
| class FieldTrialsView; |
| } // namespace webrtc |
| |
| namespace cricket { |
| class Port; |
| struct ProtocolAddress; |
| struct RelayServerConfig; |
| |
| // A struct containing arguments to RelayPortFactory::Create() |
| struct CreateRelayPortArgs { |
| rtc::Thread* network_thread; |
| rtc::PacketSocketFactory* socket_factory; |
| const rtc::Network* network; |
| const ProtocolAddress* server_address; |
| const RelayServerConfig* config; |
| std::string username; |
| std::string password; |
| webrtc::TurnCustomizer* turn_customizer = nullptr; |
| const webrtc::FieldTrialsView* field_trials = nullptr; |
| // Relative priority of candidates from this TURN server in relation |
| // to the candidates from other servers. Required because ICE priorities |
| // need to be unique. |
| int relative_priority = 0; |
| }; |
| |
| // A factory for creating RelayPort's. |
| class RelayPortFactoryInterface { |
| public: |
| virtual ~RelayPortFactoryInterface() {} |
| |
| // This variant is used for UDP connection to the relay server |
| // using a already existing shared socket. |
| virtual std::unique_ptr<Port> Create(const CreateRelayPortArgs& args, |
| rtc::AsyncPacketSocket* udp_socket) = 0; |
| |
| // This variant is used for the other cases. |
| virtual std::unique_ptr<Port> Create(const CreateRelayPortArgs& args, |
| int min_port, |
| int max_port) = 0; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // P2P_CLIENT_RELAY_PORT_FACTORY_INTERFACE_H_ |