| /* | |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "modules/audio_processing/aec3/render_delay_buffer.h" | |
| #include <algorithm> | |
| #include <array> | |
| #include <atomic> | |
| #include <cmath> | |
| #include <cstdint> | |
| #include <cstring> | |
| #include <memory> | |
| #include <numeric> | |
| #include <optional> | |
| #include <span> | |
| #include <vector> | |
| #include "api/audio/echo_canceller3_config.h" | |
| #include "modules/audio_processing/aec3/aec3_common.h" | |
| #include "modules/audio_processing/aec3/aec3_fft.h" | |
| #include "modules/audio_processing/aec3/alignment_mixer.h" | |
| #include "modules/audio_processing/aec3/block.h" | |
| #include "modules/audio_processing/aec3/block_buffer.h" | |
| #include "modules/audio_processing/aec3/decimator.h" | |
| #include "modules/audio_processing/aec3/downsampled_render_buffer.h" | |
| #include "modules/audio_processing/aec3/fft_buffer.h" | |
| #include "modules/audio_processing/aec3/render_buffer.h" | |
| #include "modules/audio_processing/aec3/spectrum_buffer.h" | |
| #include "modules/audio_processing/logging/apm_data_dumper.h" | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/logging.h" | |
| namespace webrtc { | |
| namespace { | |
| class RenderDelayBufferImpl final : public RenderDelayBuffer { | |
| public: | |
| RenderDelayBufferImpl(const EchoCanceller3Config& config, | |
| int sample_rate_hz, | |
| size_t num_render_channels); | |
| RenderDelayBufferImpl() = delete; | |
| ~RenderDelayBufferImpl() override; | |
| void Reset() override; | |
| BufferingEvent Insert(const Block& block) override; | |
| BufferingEvent PrepareCaptureProcessing() override; | |
| void HandleSkippedCaptureProcessing() override; | |
| bool AlignFromDelay(size_t delay) override; | |
| void AlignFromExternalDelay() override; | |
| size_t Delay() const override { return ComputeDelay(); } | |
| size_t MaxDelay() const override { | |
| return blocks_.buffer.size() - 1 - buffer_headroom_; | |
| } | |
| RenderBuffer* GetRenderBuffer() override { return &echo_remover_buffer_; } | |
| const DownsampledRenderBuffer& GetDownsampledRenderBuffer() const override { | |
| return low_rate_; | |
| } | |
| int BufferLatency() const; | |
| void SetAudioBufferDelay(int delay_ms) override; | |
| bool HasReceivedBufferDelay() override; | |
| private: | |
| static std::atomic<int> instance_count_; | |
| std::unique_ptr<ApmDataDumper> data_dumper_; | |
| const Aec3Optimization optimization_; | |
| const EchoCanceller3Config config_; | |
| const float render_linear_amplitude_gain_; | |
| const LoggingSeverity delay_log_level_; | |
| size_t down_sampling_factor_; | |
| const int sub_block_size_; | |
| BlockBuffer blocks_; | |
| SpectrumBuffer spectra_; | |
| FftBuffer ffts_; | |
| std::optional<size_t> delay_; | |
| RenderBuffer echo_remover_buffer_; | |
| DownsampledRenderBuffer low_rate_; | |
| AlignmentMixer render_mixer_; | |
| Decimator render_decimator_; | |
| const Aec3Fft fft_; | |
| std::vector<float> render_ds_; | |
| const int buffer_headroom_; | |
| bool last_call_was_render_ = false; | |
| int num_api_calls_in_a_row_ = 0; | |
| int max_observed_jitter_ = 1; | |
| int64_t capture_call_counter_ = 0; | |
| int64_t render_call_counter_ = 0; | |
| bool render_activity_ = false; | |
| size_t render_activity_counter_ = 0; | |
| std::optional<int> external_audio_buffer_delay_; | |
| bool external_audio_buffer_delay_verified_after_reset_ = false; | |
| size_t min_latency_blocks_ = 0; | |
| size_t excess_render_detection_counter_ = 0; | |
| int MapDelayToTotalDelay(size_t delay) const; | |
| int ComputeDelay() const; | |
| void ApplyTotalDelay(int delay); | |
| void InsertBlock(const Block& block, int previous_write); | |
| bool DetectActiveRender(std::span<const float> x) const; | |
| bool DetectExcessRenderBlocks(); | |
| void IncrementWriteIndices(); | |
| void IncrementLowRateReadIndices(); | |
| void IncrementReadIndices(); | |
| bool RenderOverrun(); | |
| bool RenderUnderrun(); | |
| }; | |
| std::atomic<int> RenderDelayBufferImpl::instance_count_ = 0; | |
| RenderDelayBufferImpl::RenderDelayBufferImpl(const EchoCanceller3Config& config, | |
| int sample_rate_hz, | |
| size_t num_render_channels) | |
| : data_dumper_(new ApmDataDumper(instance_count_.fetch_add(1) + 1)), | |
| optimization_(DetectOptimization()), | |
| config_(config), | |
| render_linear_amplitude_gain_( | |
| std::pow(10.0f, config_.render_levels.render_power_gain_db / 20.f)), | |
| delay_log_level_(config_.delay.log_warning_on_delay_changes ? LS_WARNING | |
| : LS_VERBOSE), | |
| down_sampling_factor_(config.delay.down_sampling_factor), | |
| sub_block_size_(static_cast<int>(down_sampling_factor_ > 0 | |
| ? kBlockSize / down_sampling_factor_ | |
| : kBlockSize)), | |
| blocks_(GetRenderDelayBufferSize(down_sampling_factor_, | |
| config.delay.num_filters, | |
| config.filter.refined.length_blocks), | |
| NumBandsForRate(sample_rate_hz), | |
| num_render_channels), | |
| spectra_(blocks_.buffer.size(), num_render_channels), | |
| ffts_(blocks_.buffer.size(), num_render_channels), | |
| delay_(config_.delay.default_delay), | |
| echo_remover_buffer_(&blocks_, &spectra_, &ffts_), | |
| low_rate_(GetDownSampledBufferSize(down_sampling_factor_, | |
| config.delay.num_filters)), | |
| render_mixer_(num_render_channels, config.delay.render_alignment_mixing), | |
| render_decimator_(down_sampling_factor_), | |
| fft_(), | |
| render_ds_(sub_block_size_, 0.f), | |
| buffer_headroom_(config.filter.refined.length_blocks) { | |
| RTC_DCHECK_EQ(blocks_.buffer.size(), ffts_.buffer.size()); | |
| RTC_DCHECK_EQ(spectra_.buffer.size(), ffts_.buffer.size()); | |
| for (size_t i = 0; i < blocks_.buffer.size(); ++i) { | |
| RTC_DCHECK_EQ(blocks_.buffer[i].NumChannels(), ffts_.buffer[i].size()); | |
| RTC_DCHECK_EQ(spectra_.buffer[i].size(), ffts_.buffer[i].size()); | |
| } | |
| Reset(); | |
| } | |
| RenderDelayBufferImpl::~RenderDelayBufferImpl() = default; | |
| // Resets the buffer delays and clears the reported delays. | |
| void RenderDelayBufferImpl::Reset() { | |
| last_call_was_render_ = false; | |
| num_api_calls_in_a_row_ = 1; | |
| min_latency_blocks_ = 0; | |
| excess_render_detection_counter_ = 0; | |
| // Initialize the read index to one sub-block before the write index. | |
| low_rate_.read = low_rate_.OffsetIndex(low_rate_.write, sub_block_size_); | |
| // Check for any external audio buffer delay and whether it is feasible. | |
| if (external_audio_buffer_delay_) { | |
| const int headroom = 2; | |
| size_t audio_buffer_delay_to_set; | |
| // Minimum delay is 1 (like the low-rate render buffer). | |
| if (*external_audio_buffer_delay_ <= headroom) { | |
| audio_buffer_delay_to_set = 1; | |
| } else { | |
| audio_buffer_delay_to_set = *external_audio_buffer_delay_ - headroom; | |
| } | |
| audio_buffer_delay_to_set = std::min(audio_buffer_delay_to_set, MaxDelay()); | |
| // When an external delay estimate is available, use that delay as the | |
| // initial render buffer delay. | |
| ApplyTotalDelay(audio_buffer_delay_to_set); | |
| delay_ = ComputeDelay(); | |
| external_audio_buffer_delay_verified_after_reset_ = false; | |
| } else { | |
| // If an external delay estimate is not available, use that delay as the | |
| // initial delay. Set the render buffer delays to the default delay. | |
| ApplyTotalDelay(config_.delay.default_delay); | |
| // Unset the delays which are set by AlignFromDelay. | |
| delay_ = std::nullopt; | |
| } | |
| } | |
| // Inserts a new block into the render buffers. | |
| RenderDelayBuffer::BufferingEvent RenderDelayBufferImpl::Insert( | |
| const Block& block) { | |
| ++render_call_counter_; | |
| if (delay_) { | |
| if (!last_call_was_render_) { | |
| last_call_was_render_ = true; | |
| num_api_calls_in_a_row_ = 1; | |
| } else { | |
| if (++num_api_calls_in_a_row_ > max_observed_jitter_) { | |
| max_observed_jitter_ = num_api_calls_in_a_row_; | |
| RTC_LOG_V(delay_log_level_) | |
| << "New max number api jitter observed at render block " | |
| << render_call_counter_ << ": " << num_api_calls_in_a_row_ | |
| << " blocks"; | |
| } | |
| } | |
| } | |
| // Increase the write indices to where the new blocks should be written. | |
| const int previous_write = blocks_.write; | |
| IncrementWriteIndices(); | |
| // Allow overrun and do a reset when render overrun occurrs due to more render | |
| // data being inserted than capture data is received. | |
| BufferingEvent event = | |
| RenderOverrun() ? BufferingEvent::kRenderOverrun : BufferingEvent::kNone; | |
| // Detect and update render activity. | |
| if (!render_activity_) { | |
| render_activity_counter_ += | |
| DetectActiveRender(block.View(/*band=*/0, /*channel=*/0)) ? 1 : 0; | |
| render_activity_ = render_activity_counter_ >= 20; | |
| } | |
| // Insert the new render block into the specified position. | |
| InsertBlock(block, previous_write); | |
| if (event != BufferingEvent::kNone) { | |
| Reset(); | |
| } | |
| return event; | |
| } | |
| void RenderDelayBufferImpl::HandleSkippedCaptureProcessing() { | |
| ++capture_call_counter_; | |
| } | |
| // Prepares the render buffers for processing another capture block. | |
| RenderDelayBuffer::BufferingEvent | |
| RenderDelayBufferImpl::PrepareCaptureProcessing() { | |
| RenderDelayBuffer::BufferingEvent event = BufferingEvent::kNone; | |
| ++capture_call_counter_; | |
| if (delay_) { | |
| if (last_call_was_render_) { | |
| last_call_was_render_ = false; | |
| num_api_calls_in_a_row_ = 1; | |
| } else { | |
| if (++num_api_calls_in_a_row_ > max_observed_jitter_) { | |
| max_observed_jitter_ = num_api_calls_in_a_row_; | |
| RTC_LOG_V(delay_log_level_) | |
| << "New max number api jitter observed at capture block " | |
| << capture_call_counter_ << ": " << num_api_calls_in_a_row_ | |
| << " blocks"; | |
| } | |
| } | |
| } | |
| if (DetectExcessRenderBlocks()) { | |
| // Too many render blocks compared to capture blocks. Risk of delay ending | |
| // up before the filter used by the delay estimator. | |
| RTC_LOG_V(delay_log_level_) | |
| << "Excess render blocks detected at block " << capture_call_counter_; | |
| Reset(); | |
| event = BufferingEvent::kRenderOverrun; | |
| } else if (RenderUnderrun()) { | |
| // Don't increment the read indices of the low rate buffer if there is a | |
| // render underrun. | |
| RTC_LOG_V(delay_log_level_) | |
| << "Render buffer underrun detected at block " << capture_call_counter_; | |
| IncrementReadIndices(); | |
| // Incrementing the buffer index without increasing the low rate buffer | |
| // index means that the delay is reduced by one. | |
| if (delay_ && *delay_ > 0) | |
| delay_ = *delay_ - 1; | |
| event = BufferingEvent::kRenderUnderrun; | |
| } else { | |
| // Increment the read indices in the render buffers to point to the most | |
| // recent block to use in the capture processing. | |
| IncrementLowRateReadIndices(); | |
| IncrementReadIndices(); | |
| } | |
| echo_remover_buffer_.SetRenderActivity(render_activity_); | |
| if (render_activity_) { | |
| render_activity_counter_ = 0; | |
| render_activity_ = false; | |
| } | |
| return event; | |
| } | |
| // Sets the delay and returns a bool indicating whether the delay was changed. | |
| bool RenderDelayBufferImpl::AlignFromDelay(size_t delay) { | |
| RTC_DCHECK(!config_.delay.use_external_delay_estimator); | |
| if (!external_audio_buffer_delay_verified_after_reset_ && | |
| external_audio_buffer_delay_ && delay_) { | |
| int difference = static_cast<int>(delay) - static_cast<int>(*delay_); | |
| RTC_LOG_V(delay_log_level_) | |
| << "Mismatch between first estimated delay after reset " | |
| "and externally reported audio buffer delay: " | |
| << difference << " blocks"; | |
| external_audio_buffer_delay_verified_after_reset_ = true; | |
| } | |
| if (delay_ && *delay_ == delay) { | |
| return false; | |
| } | |
| delay_ = delay; | |
| // Compute the total delay and limit the delay to the allowed range. | |
| int total_delay = MapDelayToTotalDelay(*delay_); | |
| total_delay = | |
| std::min(MaxDelay(), static_cast<size_t>(std::max(total_delay, 0))); | |
| // Apply the delay to the buffers. | |
| ApplyTotalDelay(total_delay); | |
| return true; | |
| } | |
| void RenderDelayBufferImpl::SetAudioBufferDelay(int delay_ms) { | |
| if (!external_audio_buffer_delay_) { | |
| RTC_LOG_V(delay_log_level_) | |
| << "Receiving a first externally reported audio buffer delay of " | |
| << delay_ms << " ms."; | |
| } | |
| // Convert delay from milliseconds to blocks (rounded down). | |
| constexpr int kSampleRateForFixedCaptureDelay = 16000; | |
| constexpr int kNumSamplesPerMs = kSampleRateForFixedCaptureDelay / 1000; | |
| external_audio_buffer_delay_ = (delay_ms * kNumSamplesPerMs + | |
| config_.delay.fixed_capture_delay_samples) / | |
| (kBlockSizeMs * kNumSamplesPerMs); | |
| } | |
| bool RenderDelayBufferImpl::HasReceivedBufferDelay() { | |
| return external_audio_buffer_delay_.has_value(); | |
| } | |
| // Maps the externally computed delay to the delay used internally. | |
| int RenderDelayBufferImpl::MapDelayToTotalDelay( | |
| size_t external_delay_blocks) const { | |
| const int latency_blocks = BufferLatency(); | |
| return latency_blocks + static_cast<int>(external_delay_blocks); | |
| } | |
| // Returns the delay (not including call jitter). | |
| int RenderDelayBufferImpl::ComputeDelay() const { | |
| const int latency_blocks = BufferLatency(); | |
| int internal_delay = spectra_.read >= spectra_.write | |
| ? spectra_.read - spectra_.write | |
| : spectra_.size + spectra_.read - spectra_.write; | |
| return internal_delay - latency_blocks; | |
| } | |
| // Set the read indices according to the delay. | |
| void RenderDelayBufferImpl::ApplyTotalDelay(int delay) { | |
| RTC_LOG_V(delay_log_level_) | |
| << "Applying total delay of " << delay << " blocks."; | |
| blocks_.read = blocks_.OffsetIndex(blocks_.write, -delay); | |
| spectra_.read = spectra_.OffsetIndex(spectra_.write, delay); | |
| ffts_.read = ffts_.OffsetIndex(ffts_.write, delay); | |
| } | |
| void RenderDelayBufferImpl::AlignFromExternalDelay() { | |
| RTC_DCHECK(config_.delay.use_external_delay_estimator); | |
| if (external_audio_buffer_delay_) { | |
| const int64_t delay = render_call_counter_ - capture_call_counter_ + | |
| *external_audio_buffer_delay_; | |
| const int64_t delay_with_headroom = | |
| delay - config_.delay.delay_headroom_samples / kBlockSize; | |
| ApplyTotalDelay(delay_with_headroom); | |
| } | |
| } | |
| // Inserts a block into the render buffers. | |
| void RenderDelayBufferImpl::InsertBlock(const Block& block, | |
| int previous_write) { | |
| auto& b = blocks_; | |
| auto& lr = low_rate_; | |
| auto& ds = render_ds_; | |
| auto& f = ffts_; | |
| auto& s = spectra_; | |
| const size_t num_bands = b.buffer[b.write].NumBands(); | |
| const size_t num_render_channels = b.buffer[b.write].NumChannels(); | |
| RTC_DCHECK_EQ(block.NumBands(), num_bands); | |
| RTC_DCHECK_EQ(block.NumChannels(), num_render_channels); | |
| for (size_t band = 0; band < num_bands; ++band) { | |
| for (size_t ch = 0; ch < num_render_channels; ++ch) { | |
| std::copy(block.begin(band, ch), block.end(band, ch), | |
| b.buffer[b.write].begin(band, ch)); | |
| } | |
| } | |
| if (render_linear_amplitude_gain_ != 1.f) { | |
| for (size_t band = 0; band < num_bands; ++band) { | |
| for (size_t ch = 0; ch < num_render_channels; ++ch) { | |
| std::span<float, kBlockSize> b_view = b.buffer[b.write].View(band, ch); | |
| for (float& sample : b_view) { | |
| sample *= render_linear_amplitude_gain_; | |
| } | |
| } | |
| } | |
| } | |
| std::array<float, kBlockSize> downmixed_render; | |
| render_mixer_.ProduceOutput(b.buffer[b.write], downmixed_render); | |
| render_decimator_.Decimate(downmixed_render, ds); | |
| data_dumper_->DumpWav("aec3_render_decimator_output", ds.size(), ds.data(), | |
| 16000 / down_sampling_factor_, 1); | |
| std::copy(ds.rbegin(), ds.rend(), lr.buffer.begin() + lr.write); | |
| for (int channel = 0; channel < b.buffer[b.write].NumChannels(); ++channel) { | |
| fft_.PaddedFft(b.buffer[b.write].View(/*band=*/0, channel), | |
| b.buffer[previous_write].View(/*band=*/0, channel), | |
| &f.buffer[f.write][channel]); | |
| f.buffer[f.write][channel].Spectrum(optimization_, | |
| s.buffer[s.write][channel]); | |
| } | |
| } | |
| bool RenderDelayBufferImpl::DetectActiveRender(std::span<const float> x) const { | |
| const float x_energy = std::inner_product(x.begin(), x.end(), x.begin(), 0.f); | |
| return x_energy > (config_.render_levels.active_render_limit * | |
| config_.render_levels.active_render_limit) * | |
| kFftLengthBy2; | |
| } | |
| bool RenderDelayBufferImpl::DetectExcessRenderBlocks() { | |
| bool excess_render_detected = false; | |
| const size_t latency_blocks = static_cast<size_t>(BufferLatency()); | |
| // The recently seen minimum latency in blocks. Should be close to 0. | |
| min_latency_blocks_ = std::min(min_latency_blocks_, latency_blocks); | |
| // After processing a configurable number of blocks the minimum latency is | |
| // checked. | |
| if (++excess_render_detection_counter_ >= | |
| config_.buffering.excess_render_detection_interval_blocks) { | |
| // If the minimum latency is not lower than the threshold there have been | |
| // more render than capture frames. | |
| excess_render_detected = min_latency_blocks_ > | |
| config_.buffering.max_allowed_excess_render_blocks; | |
| // Reset the counter and let the minimum latency be the current latency. | |
| min_latency_blocks_ = latency_blocks; | |
| excess_render_detection_counter_ = 0; | |
| } | |
| data_dumper_->DumpRaw("aec3_latency_blocks", latency_blocks); | |
| data_dumper_->DumpRaw("aec3_min_latency_blocks", min_latency_blocks_); | |
| data_dumper_->DumpRaw("aec3_excess_render_detected", excess_render_detected); | |
| return excess_render_detected; | |
| } | |
| // Computes the latency in the buffer (the number of unread sub-blocks). | |
| int RenderDelayBufferImpl::BufferLatency() const { | |
| const DownsampledRenderBuffer& l = low_rate_; | |
| int latency_samples = (l.buffer.size() + l.read - l.write) % l.buffer.size(); | |
| int latency_blocks = latency_samples / sub_block_size_; | |
| return latency_blocks; | |
| } | |
| // Increments the write indices for the render buffers. | |
| void RenderDelayBufferImpl::IncrementWriteIndices() { | |
| low_rate_.UpdateWriteIndex(-sub_block_size_); | |
| blocks_.IncWriteIndex(); | |
| spectra_.DecWriteIndex(); | |
| ffts_.DecWriteIndex(); | |
| } | |
| // Increments the read indices of the low rate render buffers. | |
| void RenderDelayBufferImpl::IncrementLowRateReadIndices() { | |
| low_rate_.UpdateReadIndex(-sub_block_size_); | |
| } | |
| // Increments the read indices for the render buffers. | |
| void RenderDelayBufferImpl::IncrementReadIndices() { | |
| if (blocks_.read != blocks_.write) { | |
| blocks_.IncReadIndex(); | |
| spectra_.DecReadIndex(); | |
| ffts_.DecReadIndex(); | |
| } | |
| } | |
| // Checks for a render buffer overrun. | |
| bool RenderDelayBufferImpl::RenderOverrun() { | |
| return low_rate_.read == low_rate_.write || blocks_.read == blocks_.write; | |
| } | |
| // Checks for a render buffer underrun. | |
| bool RenderDelayBufferImpl::RenderUnderrun() { | |
| return low_rate_.read == low_rate_.write; | |
| } | |
| } // namespace | |
| RenderDelayBuffer* RenderDelayBuffer::Create(const EchoCanceller3Config& config, | |
| int sample_rate_hz, | |
| size_t num_render_channels) { | |
| return new RenderDelayBufferImpl(config, sample_rate_hz, num_render_channels); | |
| } | |
| } // namespace webrtc |