| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_AUDIO_DEVICE_WIN_AUDIO_DEVICE_MODULE_WIN_H_ |
| #define MODULES_AUDIO_DEVICE_WIN_AUDIO_DEVICE_MODULE_WIN_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "api/scoped_refptr.h" |
| #include "api/task_queue/task_queue_factory.h" |
| #include "modules/audio_device/include/audio_device.h" |
| |
| namespace webrtc { |
| |
| class AudioDeviceBuffer; |
| |
| namespace webrtc_win { |
| |
| // This interface represents the main input-related parts of the complete |
| // AudioDeviceModule interface. |
| class AudioInput { |
| public: |
| virtual ~AudioInput() {} |
| |
| virtual int Init() = 0; |
| virtual int Terminate() = 0; |
| virtual int NumDevices() const = 0; |
| virtual int SetDevice(int index) = 0; |
| virtual int SetDevice(AudioDeviceModule::WindowsDeviceType device) = 0; |
| virtual int DeviceName(int index, std::string* name, std::string* guid) = 0; |
| virtual void AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) = 0; |
| virtual bool RecordingIsInitialized() const = 0; |
| virtual int InitRecording() = 0; |
| virtual int StartRecording() = 0; |
| virtual int StopRecording() = 0; |
| virtual bool Recording() = 0; |
| virtual int VolumeIsAvailable(bool* available) = 0; |
| virtual int RestartRecording() = 0; |
| virtual bool Restarting() const = 0; |
| virtual int SetSampleRate(uint32_t sample_rate) = 0; |
| }; |
| |
| // This interface represents the main output-related parts of the complete |
| // AudioDeviceModule interface. |
| class AudioOutput { |
| public: |
| virtual ~AudioOutput() {} |
| |
| virtual int Init() = 0; |
| virtual int Terminate() = 0; |
| virtual int NumDevices() const = 0; |
| virtual int SetDevice(int index) = 0; |
| virtual int SetDevice(AudioDeviceModule::WindowsDeviceType device) = 0; |
| virtual int DeviceName(int index, std::string* name, std::string* guid) = 0; |
| virtual void AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) = 0; |
| virtual bool PlayoutIsInitialized() const = 0; |
| virtual int InitPlayout() = 0; |
| virtual int StartPlayout() = 0; |
| virtual int StopPlayout() = 0; |
| virtual bool Playing() = 0; |
| virtual int VolumeIsAvailable(bool* available) = 0; |
| virtual int RestartPlayout() = 0; |
| virtual bool Restarting() const = 0; |
| virtual int SetSampleRate(uint32_t sample_rate) = 0; |
| }; |
| |
| // Combines an AudioInput and an AudioOutput implementation to build an |
| // AudioDeviceModule. Hides most parts of the full ADM interface. |
| rtc::scoped_refptr<AudioDeviceModuleForTest> |
| CreateWindowsCoreAudioAudioDeviceModuleFromInputAndOutput( |
| std::unique_ptr<AudioInput> audio_input, |
| std::unique_ptr<AudioOutput> audio_output, |
| TaskQueueFactory* task_queue_factory); |
| |
| } // namespace webrtc_win |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_AUDIO_DEVICE_WIN_AUDIO_DEVICE_MODULE_WIN_H_ |