| /* | 
 |  *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef RTC_BASE_PHYSICALSOCKETSERVER_H_ | 
 | #define RTC_BASE_PHYSICALSOCKETSERVER_H_ | 
 |  | 
 | #if defined(WEBRTC_POSIX) && defined(WEBRTC_LINUX) | 
 | #include <sys/epoll.h> | 
 | #define WEBRTC_USE_EPOLL 1 | 
 | #endif | 
 |  | 
 | #include <memory> | 
 | #include <set> | 
 | #include <vector> | 
 |  | 
 | #include "rtc_base/criticalsection.h" | 
 | #include "rtc_base/nethelpers.h" | 
 | #include "rtc_base/socketserver.h" | 
 |  | 
 | #if defined(WEBRTC_POSIX) | 
 | typedef int SOCKET; | 
 | #endif // WEBRTC_POSIX | 
 |  | 
 | namespace rtc { | 
 |  | 
 | // Event constants for the Dispatcher class. | 
 | enum DispatcherEvent { | 
 |   DE_READ    = 0x0001, | 
 |   DE_WRITE   = 0x0002, | 
 |   DE_CONNECT = 0x0004, | 
 |   DE_CLOSE   = 0x0008, | 
 |   DE_ACCEPT  = 0x0010, | 
 | }; | 
 |  | 
 | class Signaler; | 
 | #if defined(WEBRTC_POSIX) | 
 | class PosixSignalDispatcher; | 
 | #endif | 
 |  | 
 | class Dispatcher { | 
 |  public: | 
 |   virtual ~Dispatcher() {} | 
 |   virtual uint32_t GetRequestedEvents() = 0; | 
 |   virtual void OnPreEvent(uint32_t ff) = 0; | 
 |   virtual void OnEvent(uint32_t ff, int err) = 0; | 
 | #if defined(WEBRTC_WIN) | 
 |   virtual WSAEVENT GetWSAEvent() = 0; | 
 |   virtual SOCKET GetSocket() = 0; | 
 |   virtual bool CheckSignalClose() = 0; | 
 | #elif defined(WEBRTC_POSIX) | 
 |   virtual int GetDescriptor() = 0; | 
 |   virtual bool IsDescriptorClosed() = 0; | 
 | #endif | 
 | }; | 
 |  | 
 | // A socket server that provides the real sockets of the underlying OS. | 
 | class PhysicalSocketServer : public SocketServer { | 
 |  public: | 
 |   PhysicalSocketServer(); | 
 |   ~PhysicalSocketServer() override; | 
 |  | 
 |   // SocketFactory: | 
 |   Socket* CreateSocket(int type) override; | 
 |   Socket* CreateSocket(int family, int type) override; | 
 |  | 
 |   AsyncSocket* CreateAsyncSocket(int type) override; | 
 |   AsyncSocket* CreateAsyncSocket(int family, int type) override; | 
 |  | 
 |   // Internal Factory for Accept (virtual so it can be overwritten in tests). | 
 |   virtual AsyncSocket* WrapSocket(SOCKET s); | 
 |  | 
 |   // SocketServer: | 
 |   bool Wait(int cms, bool process_io) override; | 
 |   void WakeUp() override; | 
 |  | 
 |   void Add(Dispatcher* dispatcher); | 
 |   void Remove(Dispatcher* dispatcher); | 
 |   void Update(Dispatcher* dispatcher); | 
 |  | 
 | #if defined(WEBRTC_POSIX) | 
 |   // Sets the function to be executed in response to the specified POSIX signal. | 
 |   // The function is executed from inside Wait() using the "self-pipe trick"-- | 
 |   // regardless of which thread receives the signal--and hence can safely | 
 |   // manipulate user-level data structures. | 
 |   // "handler" may be SIG_IGN, SIG_DFL, or a user-specified function, just like | 
 |   // with signal(2). | 
 |   // Only one PhysicalSocketServer should have user-level signal handlers. | 
 |   // Dispatching signals on multiple PhysicalSocketServers is not reliable. | 
 |   // The signal mask is not modified. It is the caller's responsibily to | 
 |   // maintain it as desired. | 
 |   virtual bool SetPosixSignalHandler(int signum, void (*handler)(int)); | 
 |  | 
 |  protected: | 
 |   Dispatcher* signal_dispatcher(); | 
 | #endif | 
 |  | 
 |  private: | 
 |   typedef std::set<Dispatcher*> DispatcherSet; | 
 |  | 
 |   void AddRemovePendingDispatchers(); | 
 |  | 
 | #if defined(WEBRTC_POSIX) | 
 |   bool WaitSelect(int cms, bool process_io); | 
 |   static bool InstallSignal(int signum, void (*handler)(int)); | 
 |  | 
 |   std::unique_ptr<PosixSignalDispatcher> signal_dispatcher_; | 
 | #endif  // WEBRTC_POSIX | 
 | #if defined(WEBRTC_USE_EPOLL) | 
 |   void AddEpoll(Dispatcher* dispatcher); | 
 |   void RemoveEpoll(Dispatcher* dispatcher); | 
 |   void UpdateEpoll(Dispatcher* dispatcher); | 
 |   bool WaitEpoll(int cms); | 
 |   bool WaitPoll(int cms, Dispatcher* dispatcher); | 
 |  | 
 |   int epoll_fd_ = INVALID_SOCKET; | 
 |   std::vector<struct epoll_event> epoll_events_; | 
 | #endif  // WEBRTC_USE_EPOLL | 
 |   DispatcherSet dispatchers_; | 
 |   DispatcherSet pending_add_dispatchers_; | 
 |   DispatcherSet pending_remove_dispatchers_; | 
 |   bool processing_dispatchers_ = false; | 
 |   Signaler* signal_wakeup_; | 
 |   CriticalSection crit_; | 
 |   bool fWait_; | 
 | #if defined(WEBRTC_WIN) | 
 |   WSAEVENT socket_ev_; | 
 | #endif | 
 | }; | 
 |  | 
 | class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> { | 
 |  public: | 
 |   PhysicalSocket(PhysicalSocketServer* ss, SOCKET s = INVALID_SOCKET); | 
 |   ~PhysicalSocket() override; | 
 |  | 
 |   // Creates the underlying OS socket (same as the "socket" function). | 
 |   virtual bool Create(int family, int type); | 
 |  | 
 |   SocketAddress GetLocalAddress() const override; | 
 |   SocketAddress GetRemoteAddress() const override; | 
 |  | 
 |   int Bind(const SocketAddress& bind_addr) override; | 
 |   int Connect(const SocketAddress& addr) override; | 
 |  | 
 |   int GetError() const override; | 
 |   void SetError(int error) override; | 
 |  | 
 |   ConnState GetState() const override; | 
 |  | 
 |   int GetOption(Option opt, int* value) override; | 
 |   int SetOption(Option opt, int value) override; | 
 |  | 
 |   int Send(const void* pv, size_t cb) override; | 
 |   int SendTo(const void* buffer, | 
 |              size_t length, | 
 |              const SocketAddress& addr) override; | 
 |  | 
 |   int Recv(void* buffer, size_t length, int64_t* timestamp) override; | 
 |   int RecvFrom(void* buffer, | 
 |                size_t length, | 
 |                SocketAddress* out_addr, | 
 |                int64_t* timestamp) override; | 
 |  | 
 |   int Listen(int backlog) override; | 
 |   AsyncSocket* Accept(SocketAddress* out_addr) override; | 
 |  | 
 |   int Close() override; | 
 |  | 
 |   SocketServer* socketserver() { return ss_; } | 
 |  | 
 |  protected: | 
 |   int DoConnect(const SocketAddress& connect_addr); | 
 |  | 
 |   // Make virtual so ::accept can be overwritten in tests. | 
 |   virtual SOCKET DoAccept(SOCKET socket, sockaddr* addr, socklen_t* addrlen); | 
 |  | 
 |   // Make virtual so ::send can be overwritten in tests. | 
 |   virtual int DoSend(SOCKET socket, const char* buf, int len, int flags); | 
 |  | 
 |   // Make virtual so ::sendto can be overwritten in tests. | 
 |   virtual int DoSendTo(SOCKET socket, const char* buf, int len, int flags, | 
 |                        const struct sockaddr* dest_addr, socklen_t addrlen); | 
 |  | 
 |   void OnResolveResult(AsyncResolverInterface* resolver); | 
 |  | 
 |   void UpdateLastError(); | 
 |   void MaybeRemapSendError(); | 
 |  | 
 |   uint8_t enabled_events() const { return enabled_events_; } | 
 |   virtual void SetEnabledEvents(uint8_t events); | 
 |   virtual void EnableEvents(uint8_t events); | 
 |   virtual void DisableEvents(uint8_t events); | 
 |  | 
 |   static int TranslateOption(Option opt, int* slevel, int* sopt); | 
 |  | 
 |   PhysicalSocketServer* ss_; | 
 |   SOCKET s_; | 
 |   bool udp_; | 
 |   CriticalSection crit_; | 
 |   int error_ RTC_GUARDED_BY(crit_); | 
 |   ConnState state_; | 
 |   AsyncResolver* resolver_; | 
 |  | 
 | #if !defined(NDEBUG) | 
 |   std::string dbg_addr_; | 
 | #endif | 
 |  | 
 |  private: | 
 |   uint8_t enabled_events_ = 0; | 
 | }; | 
 |  | 
 | class SocketDispatcher : public Dispatcher, public PhysicalSocket { | 
 |  public: | 
 |   explicit SocketDispatcher(PhysicalSocketServer *ss); | 
 |   SocketDispatcher(SOCKET s, PhysicalSocketServer *ss); | 
 |   ~SocketDispatcher() override; | 
 |  | 
 |   bool Initialize(); | 
 |  | 
 |   virtual bool Create(int type); | 
 |   bool Create(int family, int type) override; | 
 |  | 
 | #if defined(WEBRTC_WIN) | 
 |   WSAEVENT GetWSAEvent() override; | 
 |   SOCKET GetSocket() override; | 
 |   bool CheckSignalClose() override; | 
 | #elif defined(WEBRTC_POSIX) | 
 |   int GetDescriptor() override; | 
 |   bool IsDescriptorClosed() override; | 
 | #endif | 
 |  | 
 |   uint32_t GetRequestedEvents() override; | 
 |   void OnPreEvent(uint32_t ff) override; | 
 |   void OnEvent(uint32_t ff, int err) override; | 
 |  | 
 |   int Close() override; | 
 |  | 
 | #if defined(WEBRTC_USE_EPOLL) | 
 |  protected: | 
 |   void StartBatchedEventUpdates(); | 
 |   void FinishBatchedEventUpdates(); | 
 |  | 
 |   void SetEnabledEvents(uint8_t events) override; | 
 |   void EnableEvents(uint8_t events) override; | 
 |   void DisableEvents(uint8_t events) override; | 
 | #endif | 
 |  | 
 |  private: | 
 | #if defined(WEBRTC_WIN) | 
 |   static int next_id_; | 
 |   int id_; | 
 |   bool signal_close_; | 
 |   int signal_err_; | 
 | #endif // WEBRTC_WIN | 
 | #if defined(WEBRTC_USE_EPOLL) | 
 |   void MaybeUpdateDispatcher(uint8_t old_events); | 
 |  | 
 |   int saved_enabled_events_ = -1; | 
 | #endif | 
 | }; | 
 |  | 
 | } // namespace rtc | 
 |  | 
 | #endif // RTC_BASE_PHYSICALSOCKETSERVER_H_ |