| /* | |
| * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "rtc_base/random.h" | |
| #include <math.h> | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/numerics/safe_conversions.h" | |
| namespace webrtc { | |
| Random::Random(uint64_t seed) { | |
| RTC_DCHECK(seed != 0x0ull); | |
| state_ = seed; | |
| } | |
| uint32_t Random::Rand(uint32_t t) { | |
| // Casting the output to 32 bits will give an almost uniform number. | |
| // Pr[x=0] = (2^32-1) / (2^64-1) | |
| // Pr[x=k] = 2^32 / (2^64-1) for k!=0 | |
| // Uniform would be Pr[x=k] = 2^32 / 2^64 for all 32-bit integers k. | |
| uint32_t x = NextOutput(); | |
| // If x / 2^32 is uniform on [0,1), then x / 2^32 * (t+1) is uniform on | |
| // the interval [0,t+1), so the integer part is uniform on [0,t]. | |
| uint64_t result = x * (static_cast<uint64_t>(t) + 1); | |
| result >>= 32; | |
| return result; | |
| } | |
| uint32_t Random::Rand(uint32_t low, uint32_t high) { | |
| RTC_DCHECK(low <= high); | |
| return Rand(high - low) + low; | |
| } | |
| int32_t Random::Rand(int32_t low, int32_t high) { | |
| RTC_DCHECK(low <= high); | |
| const int64_t low_i64{low}; | |
| return dchecked_cast<int32_t>(Rand(dchecked_cast<uint32_t>(high - low_i64)) + | |
| low_i64); | |
| } | |
| template <> | |
| float Random::Rand<float>() { | |
| double result = NextOutput() - 1; | |
| result = result / static_cast<double>(0xFFFFFFFFFFFFFFFFull); | |
| return static_cast<float>(result); | |
| } | |
| template <> | |
| double Random::Rand<double>() { | |
| double result = NextOutput() - 1; | |
| result = result / static_cast<double>(0xFFFFFFFFFFFFFFFFull); | |
| return result; | |
| } | |
| template <> | |
| bool Random::Rand<bool>() { | |
| return Rand(0, 1) == 1; | |
| } | |
| double Random::Gaussian(double mean, double standard_deviation) { | |
| // Creating a Normal distribution variable from two independent uniform | |
| // variables based on the Box-Muller transform, which is defined on the | |
| // interval (0, 1]. Note that we rely on NextOutput to generate integers | |
| // in the range [1, 2^64-1]. Normally this behavior is a bit frustrating, | |
| // but here it is exactly what we need. | |
| const double kPi = 3.14159265358979323846; | |
| double u1 = static_cast<double>(NextOutput()) / | |
| static_cast<double>(0xFFFFFFFFFFFFFFFFull); | |
| double u2 = static_cast<double>(NextOutput()) / | |
| static_cast<double>(0xFFFFFFFFFFFFFFFFull); | |
| return mean + standard_deviation * sqrt(-2 * log(u1)) * cos(2 * kPi * u2); | |
| } | |
| double Random::Exponential(double lambda) { | |
| double uniform = Rand<double>(); | |
| return -log(uniform) / lambda; | |
| } | |
| } // namespace webrtc |