| /* | 
 |  *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef RTC_BASE_TEST_CLIENT_H_ | 
 | #define RTC_BASE_TEST_CLIENT_H_ | 
 |  | 
 | #include <memory> | 
 | #include <vector> | 
 |  | 
 | #include "rtc_base/async_udp_socket.h" | 
 | #include "rtc_base/constructor_magic.h" | 
 | #include "rtc_base/critical_section.h" | 
 | #include "rtc_base/fake_clock.h" | 
 |  | 
 | namespace rtc { | 
 |  | 
 | // A simple client that can send TCP or UDP data and check that it receives | 
 | // what it expects to receive. Useful for testing server functionality. | 
 | class TestClient : public sigslot::has_slots<> { | 
 |  public: | 
 |   // Records the contents of a packet that was received. | 
 |   struct Packet { | 
 |     Packet(const SocketAddress& a, | 
 |            const char* b, | 
 |            size_t s, | 
 |            int64_t packet_time_us); | 
 |     Packet(const Packet& p); | 
 |     virtual ~Packet(); | 
 |  | 
 |     SocketAddress addr; | 
 |     char* buf; | 
 |     size_t size; | 
 |     int64_t packet_time_us; | 
 |   }; | 
 |  | 
 |   // Default timeout for NextPacket reads. | 
 |   static const int kTimeoutMs = 5000; | 
 |  | 
 |   // Creates a client that will send and receive with the given socket and | 
 |   // will post itself messages with the given thread. | 
 |   explicit TestClient(std::unique_ptr<AsyncPacketSocket> socket); | 
 |   // Create a test client that will use a fake clock. NextPacket needs to wait | 
 |   // for a packet to be received, and thus it needs to advance the fake clock | 
 |   // if the test is using one, rather than just sleeping. | 
 |   TestClient(std::unique_ptr<AsyncPacketSocket> socket, | 
 |              ThreadProcessingFakeClock* fake_clock); | 
 |   ~TestClient() override; | 
 |  | 
 |   SocketAddress address() const { return socket_->GetLocalAddress(); } | 
 |   SocketAddress remote_address() const { return socket_->GetRemoteAddress(); } | 
 |  | 
 |   // Checks that the socket moves to the specified connect state. | 
 |   bool CheckConnState(AsyncPacketSocket::State state); | 
 |  | 
 |   // Checks that the socket is connected to the remote side. | 
 |   bool CheckConnected() { | 
 |     return CheckConnState(AsyncPacketSocket::STATE_CONNECTED); | 
 |   } | 
 |  | 
 |   // Sends using the clients socket. | 
 |   int Send(const char* buf, size_t size); | 
 |  | 
 |   // Sends using the clients socket to the given destination. | 
 |   int SendTo(const char* buf, size_t size, const SocketAddress& dest); | 
 |  | 
 |   // Returns the next packet received by the client or null if none is received | 
 |   // within the specified timeout. | 
 |   std::unique_ptr<Packet> NextPacket(int timeout_ms); | 
 |  | 
 |   // Checks that the next packet has the given contents. Returns the remote | 
 |   // address that the packet was sent from. | 
 |   bool CheckNextPacket(const char* buf, size_t len, SocketAddress* addr); | 
 |  | 
 |   // Checks that no packets have arrived or will arrive in the next second. | 
 |   bool CheckNoPacket(); | 
 |  | 
 |   int GetError(); | 
 |   int SetOption(Socket::Option opt, int value); | 
 |  | 
 |   bool ready_to_send() const { return ready_to_send_count() > 0; } | 
 |  | 
 |   // How many times SignalReadyToSend has been fired. | 
 |   int ready_to_send_count() const { return ready_to_send_count_; } | 
 |  | 
 |  private: | 
 |   // Timeout for reads when no packet is expected. | 
 |   static const int kNoPacketTimeoutMs = 1000; | 
 |   // Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist. | 
 |   Socket::ConnState GetState(); | 
 |   // Slot for packets read on the socket. | 
 |   void OnPacket(AsyncPacketSocket* socket, | 
 |                 const char* buf, | 
 |                 size_t len, | 
 |                 const SocketAddress& remote_addr, | 
 |                 const int64_t& packet_time_us); | 
 |   void OnReadyToSend(AsyncPacketSocket* socket); | 
 |   bool CheckTimestamp(int64_t packet_timestamp); | 
 |   void AdvanceTime(int ms); | 
 |  | 
 |   ThreadProcessingFakeClock* fake_clock_ = nullptr; | 
 |   CriticalSection crit_; | 
 |   std::unique_ptr<AsyncPacketSocket> socket_; | 
 |   std::vector<std::unique_ptr<Packet>> packets_; | 
 |   int ready_to_send_count_ = 0; | 
 |   int64_t prev_packet_timestamp_; | 
 |   RTC_DISALLOW_COPY_AND_ASSIGN(TestClient); | 
 | }; | 
 |  | 
 | }  // namespace rtc | 
 |  | 
 | #endif  // RTC_BASE_TEST_CLIENT_H_ |