| /* | |
| * Copyright 2015 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| package org.webrtc; | |
| import android.annotation.TargetApi; | |
| import android.graphics.SurfaceTexture; | |
| import android.opengl.GLES11Ext; | |
| import android.opengl.GLES20; | |
| import android.os.Build; | |
| import android.os.Handler; | |
| import android.os.HandlerThread; | |
| import androidx.annotation.Nullable; | |
| import java.util.concurrent.Callable; | |
| import org.webrtc.EglBase.Context; | |
| import org.webrtc.TextureBufferImpl.RefCountMonitor; | |
| import org.webrtc.VideoFrame.TextureBuffer; | |
| /** | |
| * Helper class for using a SurfaceTexture to create WebRTC VideoFrames. In order to create WebRTC | |
| * VideoFrames, render onto the SurfaceTexture. The frames will be delivered to the listener. Only | |
| * one texture frame can be in flight at once, so the frame must be released in order to receive a | |
| * new frame. Call stopListening() to stop receiveing new frames. Call dispose to release all | |
| * resources once the texture frame is released. | |
| */ | |
| public class SurfaceTextureHelper { | |
| /** | |
| * Interface for monitoring texture buffers created from this SurfaceTexture. Since only one | |
| * texture buffer can exist at a time, this can be used to monitor for stuck frames. | |
| */ | |
| public interface FrameRefMonitor { | |
| /** A new frame was created. New frames start with ref count of 1. */ | |
| void onNewBuffer(TextureBuffer textureBuffer); | |
| /** Ref count of the frame was incremented by the calling thread. */ | |
| void onRetainBuffer(TextureBuffer textureBuffer); | |
| /** Ref count of the frame was decremented by the calling thread. */ | |
| void onReleaseBuffer(TextureBuffer textureBuffer); | |
| /** Frame was destroyed (ref count reached 0). */ | |
| void onDestroyBuffer(TextureBuffer textureBuffer); | |
| } | |
| private static final String TAG = "SurfaceTextureHelper"; | |
| /** | |
| * Construct a new SurfaceTextureHelper sharing OpenGL resources with `sharedContext`. A dedicated | |
| * thread and handler is created for handling the SurfaceTexture. May return null if EGL fails to | |
| * initialize a pixel buffer surface and make it current. If alignTimestamps is true, the frame | |
| * timestamps will be aligned to webrtc::TimeNanos(). If frame timestamps are aligned to | |
| * webrtc::TimeNanos() there is no need for aligning timestamps again in | |
| * PeerConnectionFactory.createVideoSource(). This makes the timestamps more accurate and | |
| * closer to actual creation time. | |
| */ | |
| public static SurfaceTextureHelper create(final String threadName, | |
| final EglBase.Context sharedContext, boolean alignTimestamps, final YuvConverter yuvConverter, | |
| FrameRefMonitor frameRefMonitor) { | |
| final HandlerThread thread = new HandlerThread(threadName); | |
| thread.start(); | |
| final Handler handler = new Handler(thread.getLooper()); | |
| // The onFrameAvailable() callback will be executed on the SurfaceTexture ctor thread. See: | |
| // http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/graphics/SurfaceTexture.java#195. | |
| // Therefore, in order to control the callback thread on API lvl < 21, the SurfaceTextureHelper | |
| // is constructed on the `handler` thread. | |
| return ThreadUtils.invokeAtFrontUninterruptibly(handler, new Callable<SurfaceTextureHelper>() { | |
| @Nullable | |
| @Override | |
| public SurfaceTextureHelper call() { | |
| try { | |
| return new SurfaceTextureHelper( | |
| sharedContext, handler, alignTimestamps, yuvConverter, frameRefMonitor); | |
| } catch (RuntimeException e) { | |
| Logging.e(TAG, threadName + " create failure", e); | |
| return null; | |
| } | |
| } | |
| }); | |
| } | |
| /** | |
| * Same as above with alignTimestamps set to false and yuvConverter set to new YuvConverter. | |
| * | |
| * @see #create(String, EglBase.Context, boolean, YuvConverter, FrameRefMonitor) | |
| */ | |
| public static SurfaceTextureHelper create( | |
| final String threadName, final EglBase.Context sharedContext) { | |
| return create(threadName, sharedContext, /* alignTimestamps= */ false, new YuvConverter(), | |
| /*frameRefMonitor=*/null); | |
| } | |
| /** | |
| * Same as above with yuvConverter set to new YuvConverter. | |
| * | |
| * @see #create(String, EglBase.Context, boolean, YuvConverter, FrameRefMonitor) | |
| */ | |
| public static SurfaceTextureHelper create( | |
| final String threadName, final EglBase.Context sharedContext, boolean alignTimestamps) { | |
| return create( | |
| threadName, sharedContext, alignTimestamps, new YuvConverter(), /*frameRefMonitor=*/null); | |
| } | |
| /** | |
| * Create a SurfaceTextureHelper without frame ref monitor. | |
| * | |
| * @see #create(String, EglBase.Context, boolean, YuvConverter, FrameRefMonitor) | |
| */ | |
| public static SurfaceTextureHelper create(final String threadName, | |
| final EglBase.Context sharedContext, boolean alignTimestamps, YuvConverter yuvConverter) { | |
| return create( | |
| threadName, sharedContext, alignTimestamps, yuvConverter, /*frameRefMonitor=*/null); | |
| } | |
| private final RefCountMonitor textureRefCountMonitor = new RefCountMonitor() { | |
| @Override | |
| public void onRetain(TextureBufferImpl textureBuffer) { | |
| if (frameRefMonitor != null) { | |
| frameRefMonitor.onRetainBuffer(textureBuffer); | |
| } | |
| } | |
| @Override | |
| public void onRelease(TextureBufferImpl textureBuffer) { | |
| if (frameRefMonitor != null) { | |
| frameRefMonitor.onReleaseBuffer(textureBuffer); | |
| } | |
| } | |
| @Override | |
| public void onDestroy(TextureBufferImpl textureBuffer) { | |
| returnTextureFrame(); | |
| if (frameRefMonitor != null) { | |
| frameRefMonitor.onDestroyBuffer(textureBuffer); | |
| } | |
| } | |
| }; | |
| private final Handler handler; | |
| private final EglBase eglBase; | |
| private final SurfaceTexture surfaceTexture; | |
| private final int oesTextureId; | |
| private final YuvConverter yuvConverter; | |
| @Nullable private final TimestampAligner timestampAligner; | |
| private final FrameRefMonitor frameRefMonitor; | |
| // These variables are only accessed from the `handler` thread. | |
| @Nullable private VideoSink listener; | |
| // The possible states of this class. | |
| private boolean hasPendingTexture; | |
| private volatile boolean isTextureInUse; | |
| private boolean isQuitting; | |
| private int frameRotation; | |
| private int textureWidth; | |
| private int textureHeight; | |
| // `pendingListener` is set in setListener() and the runnable is posted to the handler thread. | |
| // setListener() is not allowed to be called again before stopListening(), so this is thread safe. | |
| @Nullable private VideoSink pendingListener; | |
| final Runnable setListenerRunnable = new Runnable() { | |
| @Override | |
| public void run() { | |
| Logging.d(TAG, "Setting listener to " + pendingListener); | |
| listener = pendingListener; | |
| pendingListener = null; | |
| // May have a pending frame from the previous capture session - drop it. | |
| if (hasPendingTexture) { | |
| // Calling updateTexImage() is neccessary in order to receive new frames. | |
| updateTexImage(); | |
| hasPendingTexture = false; | |
| } | |
| } | |
| }; | |
| private SurfaceTextureHelper(Context sharedContext, Handler handler, boolean alignTimestamps, | |
| YuvConverter yuvConverter, FrameRefMonitor frameRefMonitor) { | |
| if (handler.getLooper().getThread() != Thread.currentThread()) { | |
| throw new IllegalStateException("SurfaceTextureHelper must be created on the handler thread"); | |
| } | |
| this.handler = handler; | |
| this.timestampAligner = alignTimestamps ? new TimestampAligner() : null; | |
| this.yuvConverter = yuvConverter; | |
| this.frameRefMonitor = frameRefMonitor; | |
| eglBase = EglBase.create(sharedContext, EglBase.CONFIG_PIXEL_BUFFER); | |
| try { | |
| // Both these statements have been observed to fail on rare occasions, see BUG=webrtc:5682. | |
| eglBase.createDummyPbufferSurface(); | |
| eglBase.makeCurrent(); | |
| } catch (RuntimeException e) { | |
| // Clean up before rethrowing the exception. | |
| eglBase.release(); | |
| handler.getLooper().quit(); | |
| throw e; | |
| } | |
| oesTextureId = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES); | |
| surfaceTexture = new SurfaceTexture(oesTextureId); | |
| surfaceTexture.setOnFrameAvailableListener(st -> { | |
| if (hasPendingTexture) { | |
| Logging.d(TAG, "A frame is already pending, dropping frame."); | |
| } | |
| hasPendingTexture = true; | |
| tryDeliverTextureFrame(); | |
| }, handler); | |
| } | |
| /** | |
| * Start to stream textures to the given `listener`. If you need to change listener, you need to | |
| * call stopListening() first. | |
| */ | |
| public void startListening(final VideoSink listener) { | |
| if (this.listener != null || this.pendingListener != null) { | |
| throw new IllegalStateException("SurfaceTextureHelper listener has already been set."); | |
| } | |
| this.pendingListener = listener; | |
| handler.post(setListenerRunnable); | |
| } | |
| /** | |
| * Stop listening. The listener set in startListening() is guaranteded to not receive any more | |
| * onFrame() callbacks after this function returns. | |
| */ | |
| public void stopListening() { | |
| Logging.d(TAG, "stopListening()"); | |
| handler.removeCallbacks(setListenerRunnable); | |
| ThreadUtils.invokeAtFrontUninterruptibly(handler, () -> { | |
| listener = null; | |
| pendingListener = null; | |
| }); | |
| } | |
| /** | |
| * Use this function to set the texture size. Note, do not call setDefaultBufferSize() yourself | |
| * since this class needs to be aware of the texture size. | |
| */ | |
| public void setTextureSize(int textureWidth, int textureHeight) { | |
| if (textureWidth <= 0) { | |
| throw new IllegalArgumentException("Texture width must be positive, but was " + textureWidth); | |
| } | |
| if (textureHeight <= 0) { | |
| throw new IllegalArgumentException( | |
| "Texture height must be positive, but was " + textureHeight); | |
| } | |
| surfaceTexture.setDefaultBufferSize(textureWidth, textureHeight); | |
| handler.post(() -> { | |
| this.textureWidth = textureWidth; | |
| this.textureHeight = textureHeight; | |
| tryDeliverTextureFrame(); | |
| }); | |
| } | |
| /** | |
| * Forces a frame to be produced. If no new frame is available, the last frame is sent to the | |
| * listener again. | |
| */ | |
| public void forceFrame() { | |
| handler.post(() -> { | |
| hasPendingTexture = true; | |
| tryDeliverTextureFrame(); | |
| }); | |
| } | |
| /** Set the rotation of the delivered frames. */ | |
| public void setFrameRotation(int rotation) { | |
| handler.post(() -> this.frameRotation = rotation); | |
| } | |
| /** | |
| * Retrieve the underlying SurfaceTexture. The SurfaceTexture should be passed in to a video | |
| * producer such as a camera or decoder. | |
| */ | |
| public SurfaceTexture getSurfaceTexture() { | |
| return surfaceTexture; | |
| } | |
| /** Retrieve the handler that calls onFrame(). This handler is valid until dispose() is called. */ | |
| public Handler getHandler() { | |
| return handler; | |
| } | |
| /** | |
| * This function is called when the texture frame is released. Only one texture frame can be in | |
| * flight at once, so this function must be called before a new frame is delivered. | |
| */ | |
| private void returnTextureFrame() { | |
| handler.post(() -> { | |
| isTextureInUse = false; | |
| if (isQuitting) { | |
| release(); | |
| } else { | |
| tryDeliverTextureFrame(); | |
| } | |
| }); | |
| } | |
| public boolean isTextureInUse() { | |
| return isTextureInUse; | |
| } | |
| /** | |
| * Call disconnect() to stop receiving frames. OpenGL resources are released and the handler is | |
| * stopped when the texture frame has been released. You are guaranteed to not receive any more | |
| * onFrame() after this function returns. | |
| */ | |
| public void dispose() { | |
| Logging.d(TAG, "dispose()"); | |
| ThreadUtils.invokeAtFrontUninterruptibly(handler, () -> { | |
| isQuitting = true; | |
| if (!isTextureInUse) { | |
| release(); | |
| } | |
| }); | |
| } | |
| /** | |
| * Posts to the correct thread to convert `textureBuffer` to I420. | |
| * | |
| * @deprecated Use toI420() instead. | |
| */ | |
| @Deprecated | |
| public VideoFrame.I420Buffer textureToYuv(final TextureBuffer textureBuffer) { | |
| return textureBuffer.toI420(); | |
| } | |
| private void updateTexImage() { | |
| // SurfaceTexture.updateTexImage apparently can compete and deadlock with eglSwapBuffers, | |
| // as observed on Nexus 5. Therefore, synchronize it with the EGL functions. | |
| // See https://bugs.chromium.org/p/webrtc/issues/detail?id=5702 for more info. | |
| synchronized (EglBase.lock) { | |
| surfaceTexture.updateTexImage(); | |
| } | |
| } | |
| private void tryDeliverTextureFrame() { | |
| if (handler.getLooper().getThread() != Thread.currentThread()) { | |
| throw new IllegalStateException("Wrong thread."); | |
| } | |
| if (isQuitting || !hasPendingTexture || isTextureInUse || listener == null) { | |
| return; | |
| } | |
| if (textureWidth == 0 || textureHeight == 0) { | |
| // Information about the resolution needs to be provided by a call to setTextureSize() before | |
| // frames are produced. | |
| Logging.w(TAG, "Texture size has not been set."); | |
| return; | |
| } | |
| isTextureInUse = true; | |
| hasPendingTexture = false; | |
| updateTexImage(); | |
| final float[] transformMatrix = new float[16]; | |
| surfaceTexture.getTransformMatrix(transformMatrix); | |
| long timestampNs = surfaceTexture.getTimestamp(); | |
| if (timestampAligner != null) { | |
| timestampNs = timestampAligner.translateTimestamp(timestampNs); | |
| } | |
| final VideoFrame.TextureBuffer buffer = | |
| new TextureBufferImpl(textureWidth, textureHeight, TextureBuffer.Type.OES, oesTextureId, | |
| RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix), handler, | |
| yuvConverter, textureRefCountMonitor); | |
| if (frameRefMonitor != null) { | |
| frameRefMonitor.onNewBuffer(buffer); | |
| } | |
| final VideoFrame frame = new VideoFrame(buffer, frameRotation, timestampNs); | |
| listener.onFrame(frame); | |
| frame.release(); | |
| } | |
| private void release() { | |
| if (handler.getLooper().getThread() != Thread.currentThread()) { | |
| throw new IllegalStateException("Wrong thread."); | |
| } | |
| if (isTextureInUse || !isQuitting) { | |
| throw new IllegalStateException("Unexpected release."); | |
| } | |
| yuvConverter.release(); | |
| GLES20.glDeleteTextures(1, new int[] {oesTextureId}, 0); | |
| surfaceTexture.release(); | |
| eglBase.release(); | |
| handler.getLooper().quit(); | |
| if (timestampAligner != null) { | |
| timestampAligner.dispose(); | |
| } | |
| } | |
| } |