| /* | 
 |  *  Copyright 2016 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef RTC_BASE_NETWORK_ROUTE_H_ | 
 | #define RTC_BASE_NETWORK_ROUTE_H_ | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | // TODO(honghaiz): Make a directory that describes the interfaces and structs | 
 | // the media code can rely on and the network code can implement, and both can | 
 | // depend on that, but not depend on each other. Then, move this file to that | 
 | // directory. | 
 | namespace rtc { | 
 |  | 
 | struct NetworkRoute { | 
 |   bool connected = false; | 
 |   uint16_t local_network_id = 0; | 
 |   uint16_t remote_network_id = 0; | 
 |   // Last packet id sent on the PREVIOUS route. | 
 |   int last_sent_packet_id = -1; | 
 |   // The overhead in bytes from IP layer and above. | 
 |   int packet_overhead = 0; | 
 | }; | 
 | }  // namespace rtc | 
 |  | 
 | #endif  // RTC_BASE_NETWORK_ROUTE_H_ |