| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
| #define MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |
| |
| #include <memory> |
| |
| namespace webrtc { |
| |
| // Represents a queue of reusable video frames. Provides access to the 'current' |
| // frame - the frame that the caller is working with at the moment, and to the |
| // 'previous' frame - the predecessor of the current frame swapped by |
| // MoveToNextFrame() call, if any. |
| // |
| // The caller is expected to (re)allocate frames if current_frame() returns |
| // NULL. The caller can mark all frames in the queue for reallocation (when, |
| // say, frame dimensions change). The queue records which frames need updating |
| // which the caller can query. |
| // |
| // Frame consumer is expected to never hold more than kQueueLength frames |
| // created by this function and it should release the earliest one before trying |
| // to capture a new frame (i.e. before MoveToNextFrame() is called). |
| template <typename FrameType> |
| class ScreenCaptureFrameQueue { |
| public: |
| ScreenCaptureFrameQueue() = default; |
| ~ScreenCaptureFrameQueue() = default; |
| |
| ScreenCaptureFrameQueue(const ScreenCaptureFrameQueue&) = delete; |
| ScreenCaptureFrameQueue& operator=(const ScreenCaptureFrameQueue&) = delete; |
| |
| // Moves to the next frame in the queue, moving the 'current' frame to become |
| // the 'previous' one. |
| void MoveToNextFrame() { current_ = (current_ + 1) % kQueueLength; } |
| |
| // Replaces the current frame with a new one allocated by the caller. The |
| // existing frame (if any) is destroyed. Takes ownership of `frame`. |
| void ReplaceCurrentFrame(std::unique_ptr<FrameType> frame) { |
| frames_[current_] = std::move(frame); |
| } |
| |
| // Marks all frames obsolete and resets the previous frame pointer. No |
| // frames are freed though as the caller can still access them. |
| void Reset() { |
| for (int i = 0; i < kQueueLength; i++) { |
| frames_[i].reset(); |
| } |
| current_ = 0; |
| } |
| |
| FrameType* current_frame() const { return frames_[current_].get(); } |
| |
| FrameType* previous_frame() const { |
| return frames_[(current_ + kQueueLength - 1) % kQueueLength].get(); |
| } |
| |
| private: |
| // Index of the current frame. |
| int current_ = 0; |
| |
| static const int kQueueLength = 2; |
| std::unique_ptr<FrameType> frames_[kQueueLength]; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |