| /* | |
| * Copyright 2016 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_WEAK_PTR_H_ | |
| #define RTC_BASE_WEAK_PTR_H_ | |
| #include <memory> | |
| #include <utility> | |
| #include "api/scoped_refptr.h" | |
| #include "api/sequence_checker.h" | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/ref_count.h" | |
| #include "rtc_base/ref_counted_object.h" | |
| #include "rtc_base/system/no_unique_address.h" | |
| #include "rtc_base/thread_annotations.h" | |
| // The implementation is borrowed from chromium except that it does not | |
| // implement SupportsWeakPtr. | |
| // Weak pointers are pointers to an object that do not affect its lifetime, | |
| // and which may be invalidated (i.e. reset to nullptr) by the object, or its | |
| // owner, at any time, most commonly when the object is about to be deleted. | |
| // Weak pointers are useful when an object needs to be accessed safely by one | |
| // or more objects other than its owner, and those callers can cope with the | |
| // object vanishing and e.g. tasks posted to it being silently dropped. | |
| // Reference-counting such an object would complicate the ownership graph and | |
| // make it harder to reason about the object's lifetime. | |
| // EXAMPLE: | |
| // | |
| // class Controller { | |
| // public: | |
| // Controller() : weak_factory_(this) {} | |
| // void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); } | |
| // void WorkComplete(const Result& result) { ... } | |
| // private: | |
| // // Member variables should appear before the WeakPtrFactory, to ensure | |
| // // that any WeakPtrs to Controller are invalidated before its members | |
| // // variable's destructors are executed, rendering them invalid. | |
| // WeakPtrFactory<Controller> weak_factory_; | |
| // }; | |
| // | |
| // class Worker { | |
| // public: | |
| // static void StartNew(const WeakPtr<Controller>& controller) { | |
| // Worker* worker = new Worker(controller); | |
| // // Kick off asynchronous processing... | |
| // } | |
| // private: | |
| // Worker(const WeakPtr<Controller>& controller) | |
| // : controller_(controller) {} | |
| // void DidCompleteAsynchronousProcessing(const Result& result) { | |
| // if (controller_) | |
| // controller_->WorkComplete(result); | |
| // } | |
| // WeakPtr<Controller> controller_; | |
| // }; | |
| // | |
| // With this implementation a caller may use SpawnWorker() to dispatch multiple | |
| // Workers and subsequently delete the Controller, without waiting for all | |
| // Workers to have completed. | |
| // ------------------------- IMPORTANT: Thread-safety ------------------------- | |
| // Weak pointers may be passed safely between threads, but must always be | |
| // dereferenced and invalidated on the same TaskQueue or thread, otherwise | |
| // checking the pointer would be racey. | |
| // | |
| // To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory | |
| // is dereferenced, the factory and its WeakPtrs become bound to the calling | |
| // TaskQueue/thread, and cannot be dereferenced or | |
| // invalidated on any other TaskQueue/thread. Bound WeakPtrs can still be handed | |
| // off to other TaskQueues, e.g. to use to post tasks back to object on the | |
| // bound sequence. | |
| // | |
| // Thus, at least one WeakPtr object must exist and have been dereferenced on | |
| // the correct thread to enforce that other WeakPtr objects will enforce they | |
| // are used on the desired thread. | |
| namespace rtc { | |
| namespace internal { | |
| class WeakReference { | |
| public: | |
| // Although Flag is bound to a specific sequence, it may be | |
| // deleted from another via base::WeakPtr::~WeakPtr(). | |
| class Flag { | |
| public: | |
| Flag() = default; | |
| void Invalidate(); | |
| bool IsValid() const; | |
| private: | |
| friend class webrtc::FinalRefCountedObject<Flag>; | |
| ~Flag() = default; | |
| RTC_NO_UNIQUE_ADDRESS ::webrtc::SequenceChecker checker_{ | |
| webrtc::SequenceChecker::kDetached}; | |
| bool is_valid_ RTC_GUARDED_BY(checker_) = true; | |
| }; | |
| // `RefCountedFlag` is the reference counted (shared), non-virtual, flag type. | |
| using RefCountedFlag = FinalRefCountedObject<Flag>; | |
| WeakReference(); | |
| explicit WeakReference(const RefCountedFlag* flag); | |
| ~WeakReference(); | |
| WeakReference(WeakReference&& other); | |
| WeakReference(const WeakReference& other); | |
| WeakReference& operator=(WeakReference&& other) = default; | |
| WeakReference& operator=(const WeakReference& other) = default; | |
| bool is_valid() const; | |
| private: | |
| scoped_refptr<const RefCountedFlag> flag_; | |
| }; | |
| class WeakReferenceOwner { | |
| public: | |
| WeakReferenceOwner(); | |
| ~WeakReferenceOwner(); | |
| WeakReference GetRef() const; | |
| bool HasRefs() const { return flag_.get() && !flag_->HasOneRef(); } | |
| void Invalidate(); | |
| private: | |
| mutable scoped_refptr<WeakReference::RefCountedFlag> flag_; | |
| }; | |
| // This class simplifies the implementation of WeakPtr's type conversion | |
| // constructor by avoiding the need for a public accessor for ref_. A | |
| // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this | |
| // base class gives us a way to access ref_ in a protected fashion. | |
| class WeakPtrBase { | |
| public: | |
| WeakPtrBase(); | |
| ~WeakPtrBase(); | |
| WeakPtrBase(const WeakPtrBase& other) = default; | |
| WeakPtrBase(WeakPtrBase&& other) = default; | |
| WeakPtrBase& operator=(const WeakPtrBase& other) = default; | |
| WeakPtrBase& operator=(WeakPtrBase&& other) = default; | |
| protected: | |
| explicit WeakPtrBase(const WeakReference& ref); | |
| WeakReference ref_; | |
| }; | |
| } // namespace internal | |
| template <typename T> | |
| class WeakPtrFactory; | |
| template <typename T> | |
| class WeakPtr : public internal::WeakPtrBase { | |
| public: | |
| WeakPtr() : ptr_(nullptr) {} | |
| // Allow conversion from U to T provided U "is a" T. Note that this | |
| // is separate from the (implicit) copy and move constructors. | |
| template <typename U> | |
| WeakPtr(const WeakPtr<U>& other) | |
| : internal::WeakPtrBase(other), ptr_(other.ptr_) {} | |
| template <typename U> | |
| WeakPtr(WeakPtr<U>&& other) | |
| : internal::WeakPtrBase(std::move(other)), ptr_(other.ptr_) {} | |
| T* get() const { return ref_.is_valid() ? ptr_ : nullptr; } | |
| T& operator*() const { | |
| RTC_DCHECK(get() != nullptr); | |
| return *get(); | |
| } | |
| T* operator->() const { | |
| RTC_DCHECK(get() != nullptr); | |
| return get(); | |
| } | |
| void reset() { | |
| ref_ = internal::WeakReference(); | |
| ptr_ = nullptr; | |
| } | |
| // Allow conditionals to test validity, e.g. if (weak_ptr) {...}; | |
| explicit operator bool() const { return get() != nullptr; } | |
| private: | |
| template <typename U> | |
| friend class WeakPtr; | |
| friend class WeakPtrFactory<T>; | |
| WeakPtr(const internal::WeakReference& ref, T* ptr) | |
| : internal::WeakPtrBase(ref), ptr_(ptr) {} | |
| // This pointer is only valid when ref_.is_valid() is true. Otherwise, its | |
| // value is undefined (as opposed to nullptr). | |
| T* ptr_; | |
| }; | |
| // Allow callers to compare WeakPtrs against nullptr to test validity. | |
| template <class T> | |
| bool operator!=(const WeakPtr<T>& weak_ptr, std::nullptr_t) { | |
| return !(weak_ptr == nullptr); | |
| } | |
| template <class T> | |
| bool operator!=(std::nullptr_t, const WeakPtr<T>& weak_ptr) { | |
| return weak_ptr != nullptr; | |
| } | |
| template <class T> | |
| bool operator==(const WeakPtr<T>& weak_ptr, std::nullptr_t) { | |
| return weak_ptr.get() == nullptr; | |
| } | |
| template <class T> | |
| bool operator==(std::nullptr_t, const WeakPtr<T>& weak_ptr) { | |
| return weak_ptr == nullptr; | |
| } | |
| // A class may be composed of a WeakPtrFactory and thereby | |
| // control how it exposes weak pointers to itself. This is helpful if you only | |
| // need weak pointers within the implementation of a class. This class is also | |
| // useful when working with primitive types. For example, you could have a | |
| // WeakPtrFactory<bool> that is used to pass around a weak reference to a bool. | |
| // Note that GetWeakPtr must be called on one and only one TaskQueue or thread | |
| // and the WeakPtr must only be dereferenced and invalidated on that same | |
| // TaskQueue/thread. A WeakPtr instance can be copied and posted to other | |
| // sequences though as long as it is not dereferenced (WeakPtr<T>::get()). | |
| template <class T> | |
| class WeakPtrFactory { | |
| public: | |
| explicit WeakPtrFactory(T* ptr) : ptr_(ptr) {} | |
| WeakPtrFactory() = delete; | |
| WeakPtrFactory(const WeakPtrFactory&) = delete; | |
| WeakPtrFactory& operator=(const WeakPtrFactory&) = delete; | |
| ~WeakPtrFactory() { ptr_ = nullptr; } | |
| WeakPtr<T> GetWeakPtr() { | |
| RTC_DCHECK(ptr_); | |
| return WeakPtr<T>(weak_reference_owner_.GetRef(), ptr_); | |
| } | |
| // Call this method to invalidate all existing weak pointers. | |
| void InvalidateWeakPtrs() { | |
| RTC_DCHECK(ptr_); | |
| weak_reference_owner_.Invalidate(); | |
| } | |
| // Call this method to determine if any weak pointers exist. | |
| bool HasWeakPtrs() const { | |
| RTC_DCHECK(ptr_); | |
| return weak_reference_owner_.HasRefs(); | |
| } | |
| private: | |
| internal::WeakReferenceOwner weak_reference_owner_; | |
| T* ptr_; | |
| }; | |
| } // namespace rtc | |
| #endif // RTC_BASE_WEAK_PTR_H_ |