| /* |
| * Copyright 2012 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef P2P_BASE_PORT_INTERFACE_H_ |
| #define P2P_BASE_PORT_INTERFACE_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "absl/strings/string_view.h" |
| #include "absl/types/optional.h" |
| #include "api/candidate.h" |
| #include "api/packet_socket_factory.h" |
| #include "p2p/base/transport_description.h" |
| #include "rtc_base/async_packet_socket.h" |
| #include "rtc_base/callback_list.h" |
| #include "rtc_base/proxy_info.h" |
| #include "rtc_base/socket_address.h" |
| |
| namespace rtc { |
| class Network; |
| struct PacketOptions; |
| } // namespace rtc |
| |
| namespace cricket { |
| class Connection; |
| class IceMessage; |
| class StunMessage; |
| class StunStats; |
| |
| enum ProtocolType { |
| PROTO_UDP, |
| PROTO_TCP, |
| PROTO_SSLTCP, // Pseudo-TLS. |
| PROTO_TLS, |
| PROTO_LAST = PROTO_TLS |
| }; |
| |
| // Defines the interface for a port, which represents a local communication |
| // mechanism that can be used to create connections to similar mechanisms of |
| // the other client. Various types of ports will implement this interface. |
| class PortInterface { |
| public: |
| virtual ~PortInterface(); |
| |
| virtual webrtc::IceCandidateType Type() const = 0; |
| virtual const rtc::Network* Network() const = 0; |
| |
| // Methods to set/get ICE role and tiebreaker values. |
| virtual void SetIceRole(IceRole role) = 0; |
| virtual IceRole GetIceRole() const = 0; |
| |
| virtual void SetIceTiebreaker(uint64_t tiebreaker) = 0; |
| virtual uint64_t IceTiebreaker() const = 0; |
| |
| virtual bool SharedSocket() const = 0; |
| |
| virtual bool SupportsProtocol(absl::string_view protocol) const = 0; |
| |
| // PrepareAddress will attempt to get an address for this port that other |
| // clients can send to. It may take some time before the address is ready. |
| // Once it is ready, we will send SignalAddressReady. If errors are |
| // preventing the port from getting an address, it may send |
| // SignalAddressError. |
| virtual void PrepareAddress() = 0; |
| |
| // Returns the connection to the given address or NULL if none exists. |
| virtual Connection* GetConnection(const rtc::SocketAddress& remote_addr) = 0; |
| |
| // Creates a new connection to the given address. |
| enum CandidateOrigin { ORIGIN_THIS_PORT, ORIGIN_OTHER_PORT, ORIGIN_MESSAGE }; |
| virtual Connection* CreateConnection(const Candidate& remote_candidate, |
| CandidateOrigin origin) = 0; |
| |
| // Functions on the underlying socket(s). |
| virtual int SetOption(rtc::Socket::Option opt, int value) = 0; |
| virtual int GetOption(rtc::Socket::Option opt, int* value) = 0; |
| virtual int GetError() = 0; |
| |
| virtual ProtocolType GetProtocol() const = 0; |
| |
| virtual const std::vector<Candidate>& Candidates() const = 0; |
| |
| // Sends the given packet to the given address, provided that the address is |
| // that of a connection or an address that has sent to us already. |
| virtual int SendTo(const void* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| const rtc::PacketOptions& options, |
| bool payload) = 0; |
| |
| // Indicates that we received a successful STUN binding request from an |
| // address that doesn't correspond to any current connection. To turn this |
| // into a real connection, call CreateConnection. |
| sigslot::signal6<PortInterface*, |
| const rtc::SocketAddress&, |
| ProtocolType, |
| IceMessage*, |
| const std::string&, |
| bool> |
| SignalUnknownAddress; |
| |
| // Sends a response message (normal or error) to the given request. One of |
| // these methods should be called as a response to SignalUnknownAddress. |
| virtual void SendBindingErrorResponse(StunMessage* message, |
| const rtc::SocketAddress& addr, |
| int error_code, |
| absl::string_view reason) = 0; |
| |
| // Signaled when this port decides to delete itself because it no longer has |
| // any usefulness. |
| virtual void SubscribePortDestroyed( |
| std::function<void(PortInterface*)> callback) = 0; |
| |
| // Signaled when Port discovers ice role conflict with the peer. |
| sigslot::signal1<PortInterface*> SignalRoleConflict; |
| |
| // Normally, packets arrive through a connection (or they result signaling of |
| // unknown address). Calling this method turns off delivery of packets |
| // through their respective connection and instead delivers every packet |
| // through this port. |
| virtual void EnablePortPackets() = 0; |
| sigslot:: |
| signal4<PortInterface*, const char*, size_t, const rtc::SocketAddress&> |
| SignalReadPacket; |
| |
| // Emitted each time a packet is sent on this port. |
| sigslot::signal1<const rtc::SentPacket&> SignalSentPacket; |
| |
| virtual std::string ToString() const = 0; |
| |
| virtual void GetStunStats(absl::optional<StunStats>* stats) = 0; |
| |
| // Removes and deletes a connection object. `DestroyConnection` will |
| // delete the connection object directly whereas `DestroyConnectionAsync` |
| // defers the `delete` operation to when the call stack has been unwound. |
| // Async may be needed when deleting a connection object from within a |
| // callback. |
| virtual void DestroyConnection(Connection* conn) = 0; |
| |
| virtual void DestroyConnectionAsync(Connection* conn) = 0; |
| |
| // The thread on which this port performs its I/O. |
| virtual webrtc::TaskQueueBase* thread() = 0; |
| |
| // The factory used to create the sockets of this port. |
| virtual rtc::PacketSocketFactory* socket_factory() const = 0; |
| [[deprecated("Unsupported function")]] virtual const std::string& |
| user_agent() = 0; |
| [[deprecated("Unsupported function")]] virtual const rtc::ProxyInfo& |
| proxy() = 0; |
| |
| // Identifies the generation that this port was created in. |
| virtual uint32_t generation() const = 0; |
| virtual void set_generation(uint32_t generation) = 0; |
| virtual bool send_retransmit_count_attribute() const = 0; |
| // For debugging purposes. |
| virtual const std::string& content_name() const = 0; |
| |
| // Called when the Connection discovers a local peer reflexive candidate. |
| virtual void AddPrflxCandidate(const Candidate& local) = 0; |
| |
| protected: |
| PortInterface(); |
| virtual void UpdateNetworkCost() = 0; |
| |
| // Returns DSCP value packets generated by the port itself should use. |
| virtual rtc::DiffServCodePoint StunDscpValue() const = 0; |
| |
| // If the given data comprises a complete and correct STUN message then the |
| // return value is true, otherwise false. If the message username corresponds |
| // with this port's username fragment, msg will contain the parsed STUN |
| // message. Otherwise, the function may send a STUN response internally. |
| // remote_username contains the remote fragment of the STUN username. |
| virtual bool GetStunMessage(const char* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| std::unique_ptr<IceMessage>* out_msg, |
| std::string* out_username) = 0; |
| |
| // This method will return local and remote username fragements from the |
| // stun username attribute if present. |
| virtual bool ParseStunUsername(const StunMessage* stun_msg, |
| std::string* local_username, |
| std::string* remote_username) const = 0; |
| virtual std::string CreateStunUsername( |
| absl::string_view remote_username) const = 0; |
| |
| virtual bool MaybeIceRoleConflict(const rtc::SocketAddress& addr, |
| IceMessage* stun_msg, |
| absl::string_view remote_ufrag) = 0; |
| |
| virtual int16_t network_cost() const = 0; |
| |
| // Connection and Port are entangled; functions exposed to Port only |
| // should not be public. |
| friend class Connection; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // P2P_BASE_PORT_INTERFACE_H_ |