| /* | 
 |  *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef WEBRTC_MODULES_VIDEO_CODING_TIMING_H_ | 
 | #define WEBRTC_MODULES_VIDEO_CODING_TIMING_H_ | 
 |  | 
 | #include <memory> | 
 |  | 
 | #include "webrtc/base/thread_annotations.h" | 
 | #include "webrtc/modules/video_coding/codec_timer.h" | 
 | #include "webrtc/system_wrappers/include/critical_section_wrapper.h" | 
 | #include "webrtc/typedefs.h" | 
 |  | 
 | namespace webrtc { | 
 |  | 
 | class Clock; | 
 | class TimestampExtrapolator; | 
 |  | 
 | class VCMTiming { | 
 |  public: | 
 |   // The primary timing component should be passed | 
 |   // if this is the dual timing component. | 
 |   explicit VCMTiming(Clock* clock, VCMTiming* master_timing = NULL); | 
 |   virtual ~VCMTiming(); | 
 |  | 
 |   // Resets the timing to the initial state. | 
 |   void Reset(); | 
 |   void ResetDecodeTime(); | 
 |  | 
 |   // Set the amount of time needed to render an image. Defaults to 10 ms. | 
 |   void set_render_delay(int render_delay_ms); | 
 |  | 
 |   // Set the minimum time the video must be delayed on the receiver to | 
 |   // get the desired jitter buffer level. | 
 |   void SetJitterDelay(int required_delay_ms); | 
 |  | 
 |   // Set the minimum playout delay from capture to render in ms. | 
 |   void set_min_playout_delay(int min_playout_delay_ms); | 
 |  | 
 |   // Returns the minimum playout delay from capture to render in ms. | 
 |   int min_playout_delay(); | 
 |  | 
 |   // Set the maximum playout delay from capture to render in ms. | 
 |   void set_max_playout_delay(int max_playout_delay_ms); | 
 |  | 
 |   // Returns the maximum playout delay from capture to render in ms. | 
 |   int max_playout_delay(); | 
 |  | 
 |   // Increases or decreases the current delay to get closer to the target delay. | 
 |   // Calculates how long it has been since the previous call to this function, | 
 |   // and increases/decreases the delay in proportion to the time difference. | 
 |   void UpdateCurrentDelay(uint32_t frame_timestamp); | 
 |  | 
 |   // Increases or decreases the current delay to get closer to the target delay. | 
 |   // Given the actual decode time in ms and the render time in ms for a frame, | 
 |   // this function calculates how late the frame is and increases the delay | 
 |   // accordingly. | 
 |   void UpdateCurrentDelay(int64_t render_time_ms, | 
 |                           int64_t actual_decode_time_ms); | 
 |  | 
 |   // Stops the decoder timer, should be called when the decoder returns a frame | 
 |   // or when the decoded frame callback is called. | 
 |   int32_t StopDecodeTimer(uint32_t time_stamp, | 
 |                           int32_t decode_time_ms, | 
 |                           int64_t now_ms, | 
 |                           int64_t render_time_ms); | 
 |  | 
 |   // Used to report that a frame is passed to decoding. Updates the timestamp | 
 |   // filter which is used to map between timestamps and receiver system time. | 
 |   void IncomingTimestamp(uint32_t time_stamp, int64_t last_packet_time_ms); | 
 |   // Returns the receiver system time when the frame with timestamp | 
 |   // frame_timestamp should be rendered, assuming that the system time currently | 
 |   // is now_ms. | 
 |   virtual int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const; | 
 |  | 
 |   // Returns the maximum time in ms that we can wait for a frame to become | 
 |   // complete before we must pass it to the decoder. | 
 |   virtual uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const; | 
 |  | 
 |   // Returns the current target delay which is required delay + decode time + | 
 |   // render delay. | 
 |   int TargetVideoDelay() const; | 
 |  | 
 |   // Calculates whether or not there is enough time to decode a frame given a | 
 |   // certain amount of processing time. | 
 |   bool EnoughTimeToDecode(uint32_t available_processing_time_ms) const; | 
 |  | 
 |   // Return current timing information. | 
 |   void GetTimings(int* decode_ms, | 
 |                   int* max_decode_ms, | 
 |                   int* current_delay_ms, | 
 |                   int* target_delay_ms, | 
 |                   int* jitter_buffer_ms, | 
 |                   int* min_playout_delay_ms, | 
 |                   int* render_delay_ms) const; | 
 |  | 
 |   enum { kDefaultRenderDelayMs = 10 }; | 
 |   enum { kDelayMaxChangeMsPerS = 100 }; | 
 |  | 
 |  protected: | 
 |   int RequiredDecodeTimeMs() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); | 
 |   int64_t RenderTimeMsInternal(uint32_t frame_timestamp, int64_t now_ms) const | 
 |       EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); | 
 |   int TargetDelayInternal() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); | 
 |  | 
 |  private: | 
 |   void UpdateHistograms() const; | 
 |  | 
 |   CriticalSectionWrapper* crit_sect_; | 
 |   Clock* const clock_; | 
 |   bool master_ GUARDED_BY(crit_sect_); | 
 |   TimestampExtrapolator* ts_extrapolator_ GUARDED_BY(crit_sect_); | 
 |   std::unique_ptr<VCMCodecTimer> codec_timer_ GUARDED_BY(crit_sect_); | 
 |   int render_delay_ms_ GUARDED_BY(crit_sect_); | 
 |   // Best-effort playout delay range for frames from capture to render. | 
 |   // The receiver tries to keep the delay between |min_playout_delay_ms_| | 
 |   // and |max_playout_delay_ms_| taking the network jitter into account. | 
 |   // A special case is where min_playout_delay_ms_ = max_playout_delay_ms_ = 0, | 
 |   // in which case the receiver tries to play the frames as they arrive. | 
 |   int min_playout_delay_ms_ GUARDED_BY(crit_sect_); | 
 |   int max_playout_delay_ms_ GUARDED_BY(crit_sect_); | 
 |   int jitter_delay_ms_ GUARDED_BY(crit_sect_); | 
 |   int current_delay_ms_ GUARDED_BY(crit_sect_); | 
 |   int last_decode_ms_ GUARDED_BY(crit_sect_); | 
 |   uint32_t prev_frame_timestamp_ GUARDED_BY(crit_sect_); | 
 |  | 
 |   // Statistics. | 
 |   size_t num_decoded_frames_ GUARDED_BY(crit_sect_); | 
 |   size_t num_delayed_decoded_frames_ GUARDED_BY(crit_sect_); | 
 |   int64_t first_decoded_frame_ms_ GUARDED_BY(crit_sect_); | 
 |   uint64_t sum_missed_render_deadline_ms_ GUARDED_BY(crit_sect_); | 
 | }; | 
 | }  // namespace webrtc | 
 |  | 
 | #endif  // WEBRTC_MODULES_VIDEO_CODING_TIMING_H_ |