| /* |
| * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |
| #define MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |
| |
| #include <d3dcommon.h> |
| |
| #include <memory> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "api/scoped_refptr.h" |
| #include "modules/desktop_capture/desktop_capture_options.h" |
| #include "modules/desktop_capture/desktop_capturer.h" |
| #include "modules/desktop_capture/desktop_region.h" |
| #include "modules/desktop_capture/screen_capture_frame_queue.h" |
| #include "modules/desktop_capture/win/dxgi_duplicator_controller.h" |
| #include "modules/desktop_capture/win/dxgi_frame.h" |
| #include "rtc_base/system/rtc_export.h" |
| |
| namespace webrtc { |
| |
| // ScreenCapturerWinDirectx captures 32bit RGBA using DirectX. |
| class RTC_EXPORT ScreenCapturerWinDirectx : public DesktopCapturer { |
| public: |
| using D3dInfo = DxgiDuplicatorController::D3dInfo; |
| |
| // Whether the system supports DirectX based capturing. |
| static bool IsSupported(); |
| |
| // Returns a most recent D3dInfo composed by |
| // DxgiDuplicatorController::Initialize() function. This function implicitly |
| // calls DxgiDuplicatorController::Initialize() if it has not been |
| // initialized. This function returns false and output parameter is kept |
| // unchanged if DxgiDuplicatorController::Initialize() failed. |
| // The D3dInfo may change based on hardware configuration even without |
| // restarting the hardware and software. Refer to https://goo.gl/OOCppq. So |
| // consumers should not cache the result returned by this function. |
| static bool RetrieveD3dInfo(D3dInfo* info); |
| |
| // Whether current process is running in a Windows session which is supported |
| // by ScreenCapturerWinDirectx. |
| // Usually using ScreenCapturerWinDirectx in unsupported sessions will fail. |
| // But this behavior may vary on different Windows version. So consumers can |
| // always try IsSupported() function. |
| static bool IsCurrentSessionSupported(); |
| |
| // Maps `device_names` with the result from GetScreenList() and creates a new |
| // SourceList to include only the ones in `device_names`. If this function |
| // returns true, consumers can always assume `device_names`.size() equals to |
| // `screens`->size(), meanwhile `device_names`[i] and `screens`[i] indicate |
| // the same monitor on the system. |
| // Public for test only. |
| static bool GetScreenListFromDeviceNames( |
| const std::vector<std::string>& device_names, |
| DesktopCapturer::SourceList* screens); |
| |
| // Maps `id` with the result from GetScreenListFromDeviceNames() and returns |
| // the index of the entity in `device_names`. This function returns -1 if `id` |
| // cannot be found. |
| // Public for test only. |
| static int GetIndexFromScreenId(ScreenId id, |
| const std::vector<std::string>& device_names); |
| |
| // This constructor is deprecated. Please don't use it in new implementations. |
| ScreenCapturerWinDirectx(); |
| explicit ScreenCapturerWinDirectx(const DesktopCaptureOptions& options); |
| |
| ~ScreenCapturerWinDirectx() override; |
| |
| ScreenCapturerWinDirectx(const ScreenCapturerWinDirectx&) = delete; |
| ScreenCapturerWinDirectx& operator=(const ScreenCapturerWinDirectx&) = delete; |
| |
| // DesktopCapturer implementation. |
| void Start(Callback* callback) override; |
| void SetSharedMemoryFactory( |
| std::unique_ptr<SharedMemoryFactory> shared_memory_factory) override; |
| void CaptureFrame() override; |
| bool GetSourceList(SourceList* sources) override; |
| bool SelectSource(SourceId id) override; |
| |
| private: |
| const rtc::scoped_refptr<DxgiDuplicatorController> controller_; |
| DesktopCaptureOptions options_; |
| |
| // The underlying DxgiDuplicators may retain a reference to the frames that |
| // we ask them to duplicate so that they can continue returning valid frames |
| // in the event that the target has not been updated. Thus, we need to ensure |
| // that we have a separate frame queue for each source id, so that these held |
| // frames don't get overwritten with the data from another Duplicator/monitor. |
| std::unordered_map<SourceId, ScreenCaptureFrameQueue<DxgiFrame>> |
| frame_queue_map_; |
| std::unique_ptr<SharedMemoryFactory> shared_memory_factory_; |
| Callback* callback_ = nullptr; |
| SourceId current_screen_id_ = kFullDesktopScreenId; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |